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  1. touc

    D&D 5E (2014) Using multiple initiative systems in the same game?

    They choose how to carry out the Action, but they can't change it in a declare system. Not saying my numbers are perfect, but it speeds up the game a ton, and it's really rare a player can't do anything from actual play because players are surveying the battlefield and anticipating what could...
  2. touc

    D&D 5E (2014) Adapting Combat on the Go

    Thought I'd share from last session and see if anyone else has a story to share. Running a 5E conversion of Dragonlance, and at the bottom of Skullcap the 6th level party tangled with a CR10 wizardly apparition, immune to normal weapons. Skullcap was a ruined centuries-old base where the wizard...
  3. touc

    D&D General Tables for _skill_ crits and fumbles?

    The Level Up Advanced 5th Edition main book has "crit" and "fumble" charts for skill checks (so you'd have to get the book). We use them often, and they only can occur in "when it counts" situations. Jumping across a shallow creek with no real penalty or a climb check for a 10' fall wouldn't...
  4. touc

    D&D 5E (2014) Turning Perception into a Saving throw?

    Making all Perception a save denigrates the Expertise feature, and I'm not sure what we're gaining if we make it a saving throw other than to reduce the ridiculously high levels that some characters can get Perception to. Personally, I don't like using Perception a lot anyways, so your example...
  5. touc

    D&D 5E (2024) D&D Mysteries of the Multiverse Reveal

    An adventure spanning the multiverse involving the League of Malevolence giving you the chance to play heroes with godlike powers to fly, react inhumanly fast, wear invincible armors, and shrug off wounds that would kill normal mortals, and even play animals that walk, talk, and use human tools...
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  7. touc

    Getting PDFs printed

    I use Lulu as well with great results, including hardcover. Good prices, quick return, cheap shipping. Lulu doesn't do original covers, so you have to either do nothing (generic color with a title you give it), or art you resize to fit the print. As to legality, I paid for the PDF (so I can...
  8. touc

    D&D General This week on HOW-I-RUN-IT.com: VF5E: Homebrewing my own D&D

    I read em, keep it coming! And man, now that I'm running a Dragonlance campaign and looking back at original Krynn gnomes, Elmore made them look like a misdirected bunch of Santa's elves in their workshop.
  9. touc

    D&D Movie/TV Watch This Honor Among Thieves Clip (With a Cameo from the D&D Cartoon Adventurers!)

    Bobby needs a club, not some old axe. Like the displacer beast, cool way to do it!
  10. touc

    D&D Movie/TV The D&D Movie Reviews Are Coming In

    Not expecting it to win an Oscar, but if I'm going to get the wife convinced to invest in a babysitter and the cost of a movie, better be 80%+ and certified fresh on Rotten Tomatoes. Otherwise, I'm cancelling game day and going with the group instead!
  11. touc

    D&D General Structural Flaw of the D&D Combat System

    Alternately, change how combat itself flows. Rather than have all enemies show up at once, as if you're in an old Western showdown, use waves. Instead of similar-level enemies, use a lot more "minions" (e.g. kobolds) against higher-level parties. Have enemies call for reinforcements, dungeon...
  12. touc

    D&D General Character Secret idea help CoS

    Having run Curse of Strahd to completion (with major modifications to Strahd's personality and motivations), backstory tie-ins mean very little because your impetus is to get home/escape the mists. Instead of giving players powers of your choosing (and for new players, just one more feature to...
  13. touc

    D&D General Old school Wish

    What's often forgotten is the Wish is being interpreted and granted by the DM another creature. Trying to turn your Wish into a legal document with iron-clad terms is meaningless to the DM that creature, and some laws of the universe may be so unchangeable that the Wish has to be perverted in a...
  14. touc

    D&D 5E (2014) DM getting to PLAY!!! Woo-hoo!

    Last time I played, and it's very rare I do, I took the Human Fighter with 3 INT (he was the only martial character, so while I try not to play what the group "needs," it was a pretty obvious necessity). It wasn't glorious on paper, but then again, I wanted to take the chance to roleplay not...
  15. touc

    D&D General Why Unbalanced Combat Encounters Can Enhance Your Dungeons & Dragons Experience

    My players expect battles from time to time that can't be won by brute force. They're okay with running. They're okay with mundane weapons passing clearly through a ghost without doing anything. They're okay with seeing a random encounter wandering band of cyclops at 2nd level and knowing it'll...
  16. touc

    D&D General Iconic and Best Adventures in each Edition

    My memory fails me...
  17. touc

    D&D 5E (2014) Ten House Rules for More Dynamic 5E Combat

    Yeah, I apply these, including the DMG rule, and haven't house-ruled (yet). Firing at grappling targets might be the one thing I house rule.
  18. touc

    D&D General Iconic and Best Adventures in each Edition

    I'm intentionally excluding Dungeon magazine adventures because I could easily triple this list with its goodness. It's hard to pick these as each brought new, iconic monsters and ideas! [edit] Fixed editions, added more AD&D stuff, really a golden age of goodness. BECMI: Isle of Dread...
  19. touc

    D&D 5E (2014) Ten House Rules for More Dynamic 5E Combat

    Bugs me too. Ranged attackers already have it good and prior editions penalized trying to fire into melee. Disadvantage is an easy-to-remember house rule if there's an ally in between. Otherwise, I'd think if grappling, it'd be fair that you've got a 50/50 chance of the attack roll being...
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