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  1. touc

    D&D Movie/TV D&D: Honor Among Thieves Superbowl Spot

    I watched the game from 15 minutes before kickoff to the end, it wasn't on during the game itself, so it wasn't aired as a Superbowl ad. With a cursory internet glance, a clickbait website listed "superbowl movie trailers" and made conjecture of what could be aired, including listing the D&D...
  2. touc

    D&D 5E (2014) Short Rest House Rule Idea

    I'll add concerns with random encounters. While attempting to short rest in a dangerous area, 1 hour should create a real risk of something coming along. In turn, players will need to think ahead for defensive measures such as alarms (magical or otherwise), barricading doors or arcane locks...
  3. touc

    D&D General Best Shorter Adventure Path (spanning 5-10 levels) of all time?

    Red Hand of Doom (3E). Hinder an army by sabotaging the enemy and making allies, capped off by a siege (affected by your prior efforts) and challenging the avatar of a god. One of the better adventures of all time, levels 5-10. Savage Tide (3E, dungeon magazine, up to level 7). You can...
  4. touc

    D&D General WotC Reveals New Information and Covers for 'Keys from the Golden Vault'

    Three thoughts. 1. Looks a bit like the Cornish Pixies from Harry Potter. 2. WOTC just needs to revise D&D characters to max out at 11th level and be done with it. 3. That guy looks way too happy for sliding down a rope with a bare-hand.
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  6. touc

    D&D General Best Adventure Path (spanning 10+ levels) of all time?

    In no particular order of stuff I've run, and I can't reconcile a level 1-20 style campaign with #5 (not overly complex to DM) as every one of these needs help and a lot of tweaks/fixes. Savage Tide (3E, Dungeon mag). Classic, epic high adventure feature the Isle of Dread and Demogorgon and an...
  7. touc

    WotC To Give Core D&D Mechanics To Community Via Creative Commons

    It's not a long document. I've read through and compared it to 1.0a. The major changes are: (1) Ability to moderate hateful product. Previously, they couldn't do a thing if someone used the OGL to create a racist version such as "white skinned races in this setting get a +1 bonus to all ability...
  8. touc

    D&D 5E (2014) Casual player responses to DMs planning to avoid WotC 5e/1DnD rules

    Others have said it, but I also don't have to buy WOTC product to DM D&D games. I have my 5E books and the LevelUp books. I've got all the rules I'll ever need. If I find rules that stink, I'll homebrew them, no WOTC needed. My group doesn't want to DM and they like each other, so no one wants...
  9. touc

    D&D 5E (2014) Van Richten's Guide to Ravenloft - A Grognard Finally Reads It (Review)

    That'd be my #1 gripe along with treating Ravenloft Lords as combat targets.* In original design, they're eternally cursed playthings of the Powers that exist to feed off the corrupted, the fallen, the Lost, and the Powers aren't going to simply let centuries, perhaps eons of that delicious meal...
  10. touc

    D&D 5E (2014) Share your Dnd "Moments that Matter"

    Stumpy the 3-legged dog What began as simple background dressing in a Kingmaker campaign (a foreign agent with bardic skills was doing his daily bad-mouthing of the PC rulership of a barony and used animal friendship on the town's 3-legged dog to generate sympathy while having the dog growl at...
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  12. touc

    D&D 5E (2014) Rare unusual subclasses

    Wild Magic Barbarian As a DM, I had to keep a straight face each time a spirit flumph (alternately a pixie) appeared and exploded next to an enemy. Pure nonsense.
  13. touc

    D&D General Standing Bear in Dungeons & Dragons history

    Great story, and was in Boone today by sheer coincidence.
  14. touc

    D&D 5E (2014) WoTC introduces: The Battle Pass!

    Hehe, "We can’t wait to see you all explore every corner of Faerûn, from the top of the Sword Coast to the bottom of the Sword Coast.”
  15. touc

    D&D General Best Version to Experience Tomb of Horrors? (+)

    I've run the Tomb of Horrors 4 times for 4 different groups in AD&D, 3rd edition, Pathfinder, and 5E. Personally, my best experience with gamers no matter the edition was adhering to the "thinking man's (woman's) dungeon" that Gygax originally intended it to be. He wanted to create something no...
  16. touc

    D&D General How thorough do you like your settings?

    Makes me think of the AD&D product Rary the Traitor (Greyhawk). Came with a desert map, dungeons, major NPCs only, and references to some pre-existing modules (e.g. Ghost Tower of Inverness). Everything you needed to run a super-campaign was there EXCEPT a hook. Do we try to ally with Rary...
  17. touc

    Level Up (A5E) Working on a Kender

    Age & Size. Kender are taller (3 1/2 to 4' tall) and don't live as long (usually lifestyle choices, but they are elderly @70) as halflings. Happy-go-lucky. Thematically might fit, though strife seems (thus far in our games) to rarely come up. I did a homebrew (attempting to stay as close to...
  18. touc

    Dragonlance Dragonlance: It's Not A Flowchart (spoilers)

    I'll argue that technically it is a flowchart because it helps you understand what must be done in order to get to the next phase of a process. Below is a "high level" flowchart. There's no "if then" because it's unnecessary. Speaking of unnecessary, a flowchart for a sequential D&D...
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    1670534583626.png

  20. touc

    Dragonlance DL 1 — recasting Gully Dwarves as resistance fighters

    We're running the same adventures by sheer coincidence and are going to hit Xak Tsaroth next session. Definitely the gully dwarves aren't going to be run as originally designed. My take is that the gully dwarf way is survive and outlast. They endure and don't draw attention. The occupiers will...
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