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  1. touc

    D&D 5E (2024) Pirates - more detailed firearms rules

    Just like it sounds, our next campaign is going to be pirates and likely some variation of the Pathfinder Skulls and Shackles. I'm aiming to introduce Elizabethan-era firearms (usually used once in a skirmish), to make them attractive enough to spend the hundreds of gold upon but not...
  2. touc

    D&D General Weird Things Adventurers Do...

    I was recovering some old gaming material I used to have on defunct Google Sites and came across this. Not sure where it began: 1. Leap into water without removing anything, always. 2. Pretty good with meeting new guys and giving them an old dead teammate’s stuff. 3. Re-checking after being...
  3. touc

    D&D General Tiered Enemies

    I don't always need to artificially bump all enemies to match the party's level. Rather, I can from time to time use lower-level enemies with more clever tactics than "we line up on a grid map and pummel one another." In the AD&D Rod of the Seven Parts adventure, a 10th level party has a...
  4. touc

    D&D 5E (2014) Your Favorite Sandbox Support Materials

    "Bits of the Wilderness" series. I don't leave campaigns without 'em. Quality filler for every terrain, cities, dungeons. If you can catch on sale, good buys. Liquor & lodging. The attached is for my current Dragon Age campaign. Jokes/songs heard wherever I need, attached, some taken from the...
  5. touc

    D&D General Which video game monster have you used in your game?

    More a puzzle than a traditional monster, but the Dragon Age "Spirit Apparatus:"
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  7. touc

    D&D General [ART THREAD]Your Personal Favorite D&D Art For a Monster

    The iconic belgoi from Dark Sun's AD&D Boxed Set by Brom, on the player/DM adventure guides, fits the setting as it lures you into your certain doom with its bell, all superposed by the desolate world and its twin moons. I Trampier's lizard man from the old monster manual. There's something...
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  12. touc

    D&D General [ART THREAD]Your Personal Favorite D&D Art For a Monster

    Lol, been years. One of the best jokes, and if you look closely at the "Interior Illustrations" on the credits page, it reads: Tim Beach and Doug Stewart (invisible stalker). Per one of the other artists, it was a prank and so good they kept it.
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  14. touc

    D&D General Which published TTRPG settings do each D&D ancestry best?

    Aasimar, Tiefling. Golarian (Pathfinder). They actually have culture and a reason to exist other than just looking emo and cool. Dragonborn, Goliath. No one. Dwarf. Dragonlance. About as rich as it gets for variety and complex interplay, ranging from the betrayal of the Dwarfgate War to the...
  15. touc

    D&D General Rethinking Charisma

    It's a solid idea, and one that's probably already in use at many tables: decouple skills from ability scores - which is similar to your random assignment. I began doing this when using the Advanced 5E (Level Up) ruleset for a campaign. If I roll for social interactions, I prefer them to be...
  16. touc

    D&D General Ghostly player?

    He's found out she's been with other people, and before becoming a ghost he's rationalized that he needed to be more "hip," causing him to expend his funds (he asks the party treasurer for permission to get money, like an allowance) on cool hats and coats and expensive wine. He heard from some...
  17. touc

    D&D General Ghostly player?

    It's been a complicated campaign, to say the least. This character got artificially aged by a necromancer (stealing youth) during character creation, so he's been a 15-year-old trapped in a geriatric body, pretending to be an archer (mages in the setting are heavily moderated and not allowed...
  18. touc

    D&D General Ghostly player?

    I'll port in whatever rules seems best, will have to poke through my old stuff.
  19. touc

    D&D General Ghostly player?

    Last session, a character got pushed into lava. It wasn't really avoidable. The monsters were intelligent and it was in their nature, and I don't pull punches in my games, and he was standing next to the lava. He instantly died. I'm all about the "rule of cool," and one of the house rules we're...
  20. touc

    D&D 5E (2014) Magic Resistance: What was Old is New

    I like the idea and system, definitely have considered adding it back to my games. Look also at Dragon Magazine #218 (Skip Williams, p56). Good article on how old-school magic resistance worked and my suggestions are influenced by it. My suggestions make it a big wordier, which is...
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