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  1. K

    Marvel Avengers, 1889 [Full]

    OH and who was rolling for CAPTAIN BRITANIA again? He has Uncanny Dodge, Reflex Save +8, Toughness Save +8, Evasion (2), Notice +12 and Initiative +10. His main attack is his Shield in melee, so he might not be able to attack this round if he can, just move (and with Speed 1, he can move 100ft...
  2. K

    Marvel Avengers, 1889 [Full]

    I could have SWORE I saw Danger Sense on there, but I will edit ;) NOTE also about describing your actions... you don't have to go to far in detail, just how you are 'attacking' or where you are moving...
  3. K

    Fading Suns True20

    Roahto again shurgs and says to Venus "Offworlders and stranges use their machines to move them about everyday. Church-man says that the common folk should not use those machines for it will harm us, but that Nobles and a few others are allowed to, because you have special gifts that make you...
  4. K

    Marvel Avengers, 1889 [Full]

    Note, I know that some are still fleshing out background BUT with the stats I wanted to get going and start ;) SOOO if you are still somewhat modifying a character that is cool so long as no big changes
  5. K

    Marvel Avengers, 1889 [Full]

    The the game has started HERE
  6. K

    Avengers, 1889 [IC]

    Vol. 2, Issue #1 “THE HOUNDS OF HYDRA!!!” The Rogues Gallery area The OCC discussion area === News clips of the day from, The DAILY TRUMPET Monday, May 28th, 1889 PRIME MINISTER TO FIX EMPIRE? -Urich. Lord Henry-Peter Gyrich, 3rd Marques of Salisbury openly chastised his house of Lords and...
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    map.a.JPG

  8. Mr. Hyde.JPG

    Mr. Hyde.JPG

  9. Screaming Banshee.JPG

    Screaming Banshee.JPG

  10. Gargoyle King.JPG

    Gargoyle King.JPG

  11. Goliath.JPG

    Goliath.JPG

  12. Shark Killer.JPG

    Shark Killer.JPG

  13. K

    Marvel Avengers, 1889 [Full]

    Yes I think that I am going to use it for all then...
  14. K

    Marvel Avengers, 1889 [Full]

    OK I am just finishing up the FIRST post... look for it soon and be forward that it is going to be... interesting ;)
  15. K

    Marvel Avengers, 1889 [Full]

    There is not Ammo limit per say... but within reason, or I can say "You run out of shurikens now" at least until you get them back from those you have thrown them into :) Otherwise looks good...
  16. K

    Marvel Avengers, 1889 [Full]

    No those are both good... I would have a hard time deciding :D
  17. K

    Marvel Avengers, 1889 [Full]

    OK I read this over and thought about it a bit... I am of two minds about this. First I think it is fine if we used Tactics instead of the Int check for Master Plan... BUT I have already made up my villains and this might hurt you all more then help :D
  18. K

    Marvel Avengers, 1889 [Full]

    That is a good point, I always forget about 'Extra Effort' with devices vs. equipment also...
  19. K

    Marvel Avengers, 1889 [Full]

    Its totally up to you BUT assume that Equipment can be lost and broken much easier then Devices... but nothing hard or fast about that in the rules, just kind of how I have always played it.
  20. K

    Marvel Avengers, 1889 [Full]

    One minor note here, that Strike is 1pp/rank and Might is a Power Feat so your total points spent would only be 4ppts (3+1) Looks like you have two more points :)
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