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  1. Steampunkette

    D&D General The rapier in D&D

    The term "Rapier" first appears in the Coplas de la Panedera, a poem describing the first battle of Olmedo in 1445. It criticized the nobility and their cowardice in the fight, where only 22 people died. The poem, itself, was written somewhere between May of 1445 and 1450, certainly earlier than...
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    1758196081361.png

  3. Steampunkette

    D&D General The rapier in D&D

    Plate armor didn't exist until after the first hand cannons hit the battlefield. It's what plate armor was designed to protect you against. Hand Cannons? 1320. Plate armor? 1350. Rapiers? 1420. The War of the Roses, one of the biggest most well known "Knight in Armor" combats in the history...
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    1758171444349.jpeg

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    1758171512424.png

  6. Steampunkette

    D&D General The rapier in D&D

    Bringing a spear to a fight against a dragon is useless. You're not getting through it's hide before the haft breaks and/or you are swiped into oblivion. Same thing with the lucerne hammer. "Evade!" doesn't work against a hand the size of a human torso with fingers as long as your arm tipped...
  7. Steampunkette

    D&D General The rapier in D&D

    In the time it takes you to pull the hammer back for a half swing you're already dead because you have to be close enough for the finishing swing to strike. At least the hand crossbow, useless as it is, can be fired from a short distance away as a final defiant "Up yours!" before you die.
  8. Steampunkette

    D&D 5E (2024) ADHD Medication Design Challenge: Let's skin this cat.

    It was a game I was running with friends. Guy's just talking up my DMing and Writing skills.
  9. Steampunkette

    D&D General The rapier in D&D

    Damn it! Foiled by my favorite fantasy linguist...
  10. Steampunkette

    D&D General The rapier in D&D

    In truth, is -any- weapon made by mortal hands a valid choice against a dragon? Consider, just for a moment, the sheer -size- of a dragon. What long sword would do more than piss the beast off? No man on earth is strong enough to swing a length of steel hard enough to get to anything vital...
  11. Steampunkette

    D&D 5E (2024) ADHD Medication Design Challenge: Let's skin this cat.

    Just for you, Guy. I started writing the following 9 minutes after your post. Above the Kingdom of Gotlin, known to its neighbors as the birthplace of the Church of Thaera, the radiant ring shines in the sky. The forests and glens of the highlands and the low floodplains of the island nation...
  12. Steampunkette

    D&D 5E (2024) ADHD Medication Design Challenge: Let's skin this cat.

    Have you tried online providers? I'm having to use online providers 'cause the closest local provider is about 2 hours away...
  13. Steampunkette

    D&D 5E (2024) ADHD Medication Design Challenge: Let's skin this cat.

    I am in America, yes. And I've been on prescription medication for ADHD, before. The next section is spoilered for folks 'cause it might be TMI. Nothing gross or nasty, just explaining why I haven't been on medication for 30 years. So. Y'know. Filled to the brim with nervous excitement.
  14. Steampunkette

    D&D 5E (2024) ADHD Medication Design Challenge: Let's skin this cat.

    SO! On Sunday of this week, for the first time in 30 years, I'm going to get a prescription to medicate my ADHD, again. Everything I've produced has been in sporadic bursts of throwing 5,000+ words at a page in a day because my brain decided I -HAVE- to write that idea down and flesh it out...
  15. Steampunkette

    D&D General Forgotten Realms - why do you still like running games here? +

    Here's why I sometimes run in FR rather than a homebrew setting: 1) Easy Lots of adventures are already written so I can just focus on character and getting player connectivity going for party cohesion with the NPCs of the world. No encounter design required. 2) Lore Heavy I know a lot of the...
  16. Steampunkette

    D&D General D&D 6e ala Steampunkette: Structural thoughts

    Cool. So we're coming at class design from wildly different angles. Heavy Armor Proficiency, d10 hit dice, full weapon and shield proficiency. Take Paladin 1, then Warlock a few levels, then Paladin the rest of the way in order to always have short-rest recovery smites on hand even if you run...
  17. Steampunkette

    D&D General D&D 6e ala Steampunkette: Structural thoughts

    Multiclassing "Works". As a designer, there's an impetus to front load classes with core abilities and features for two reasons. 1) Establish Fantasy and Identity. 2) You can't scale an ability with progression if you don't have it, already. This foments the inevitable problem of Splashing...
  18. Steampunkette

    D&D General D&D 6e ala Steampunkette: Structural thoughts

    I was thinking of that, yeah. Though, personally, I infinitely prefer a shifter to a tabaxi or leonine or whatever name someone wants to give 'catperson'. Yeah, kinda. That sorta thing largely works. It's an issue. Trying to find a balance point between giving people what they want and...
  19. Steampunkette

    D&D General D&D 6e ala Steampunkette: Structural thoughts

    "Why does someone with a dagger get +4 to their damage for having high Dex?" is the same argument, in the end. But yeah. I could see that thing happen, too. That said... I might be inclined to do the no-mod design with the +1 per point over the target's AC because not only does that sound...
  20. Steampunkette

    D&D General D&D 6e ala Steampunkette: Structural thoughts

    I totally get where you're coming from, here, but I'd be inclined to make it a fairly flat progression. Maybe if you miss by 2 or less you do half your weapon damage (no sneak or smite or magic bonuses). And if you hit by 10 or more you deal an extra 5 damage. Something simple to deal with...
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