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  1. Storyteller Hero

    D&D 5E (2014) On Murderhobos

    If you make sure to initiate a session zero where you make the rules of the campaign clear to everyone and get everyone to agree on a tone and style for the gameplay, then you don't have to worry so much about everyone going all murder hobo on you.
  2. Storyteller Hero

    D&D 5E (2014) Setting Party level vs an Ancient Red Dragon

    A younger dragon with less than a hundred years on its belt might fall prey to the trap of its emotions, but I believe that it's important to keep in mind that an older dragon that has lived for far longer has the benefit of experience. Not XP experience, but the experience of situations where...
  3. Storyteller Hero

    D&D 5E (2014) A copper for your thoughts?

    Sorry, my thoughts are worth at least a silver each.
  4. Storyteller Hero

    D&D 5E (2014) I need a big bad for a campaign

    The Hag has a second-in-command, a human child with sorcerous potential that she raised into adulthood. The second commander is away from headquarters at the time that the Society collapses, and swears vengeance against the PCs for killing "Mother" upon hearing of the news.
  5. Storyteller Hero

    D&D 5E (2014) Setting Party level vs an Ancient Red Dragon

    Here's the thing. A dragon is only as weak or as strong as the circumstances under which it is fought allow it to be and how the DM plays it. If played to its full potential, a dragon is far more deadly than many people might realize. For example, if the dragon is already in flight when the...
  6. Storyteller Hero

    D&D 5E (2014) Suggestions for new class

    You must be swift as the coursing river. With all the force of a great typhoon. With all the strength of a raging fire. Mysterious as... ...the dark side of the moon...
  7. Storyteller Hero

    D&D 5E (2014) Has anybody ever tried to integrate any live action scenarios for a campaign?

    I would, but raising dragons and training them to attack the players at the table is a bit too time-consuming for my schedule.
  8. Storyteller Hero

    D&D 5E (2014) How to generate a Potion Merchants Stock?

    You might need some more common potions to even things out a bit with the rarer potions; you can try the ones that I included in my artificer project on DMsGuild. http://www.dmsguild.com/product/204687/THE-ARTIFICER-5e-Revised
  9. Storyteller Hero

    D&D 5E (2014) Good music for campaigning

    The music produced by the composers of Square Enix for its fantasy RPG video games has enjoyed a reputation for iconic, moving themes. You'll find a grand plethora of epic scores for your campaign enhancement from their selection of albums, many of which can be purchased on the iTunes store...
  10. Storyteller Hero

    D&D 5E (2014) making the Sorcerer an "Elementalist" - custom spell lists

    I had written a 25-page document of thematic spell lists as part of my Magic Spell Cheat Sheets on DMsGuild, because people requested it so much. http://www.dmsguild.com/product/175969/DD-5e-Magic-Spell-Cheat-Sheets I'll be updating the whole thing with Xanathar's Guide spells over the next...
  11. Storyteller Hero

    5e spells

    If the party can hunt some animals quickly, they might be able to jury-rig some furs for clothing. If you're open to third party materials, you can offer the players the 4th level spell Temperature Zone from this Artificer book on DMsGuild. If any of the PCs is a full caster, it'll probably...
  12. Storyteller Hero

    D&D 5E (2014) Magic Item Inheritance

    You could make it a magic item that enhances roleplaying rather than offering mechanical advantage in combat or whatnot. That would only be useful if the current campaign is the type to offer ample opportunities for roleplaying though.
  13. Storyteller Hero

    D&D 5E (2014) Super Monk Jumps

    Since they're not from the same source, I'd go with the multiplicative stacking rather than overlapped stacking. Plus, it'd be pretty cool to see what the player does with that. Go on and turn that super monk jump into a Super Mario jump!
  14. Storyteller Hero

    D&D 5E (2014) REALMSPACE Traveller's Guide - Preview Edition

    A free preview of the upcoming Realmspace Traveller's Guide has been released on Dungeon Masters Guild! You can follow the author's progress updates on DMsGuild projects @JohnnyRPG on Facebook. REALMSPACE The Forgotten Realms setting primarily takes place on a planet called Toril...
  15. REALMSPACE - PREVIEW - pic (under 200k).jpg

    REALMSPACE - PREVIEW - pic (under 200k).jpg

  16. Storyteller Hero

    D&D 5E (2014) The Nature of the Shield Spell

    Only the first hit on which the player declared the intention to cast Shield matters for why Shield should always work to turn the hit into a miss or not be cast at all. If other attacks hit after the first hit is blocked, it's because the Shield didn't move fast enough to keep blocking more...
  17. Storyteller Hero

    D&D 5E (2014) making 5E more "old school" (updated)

    If you really want to make it feel old school, you could always re-implement Thac0. B-):angel::angel::angel::angel::angel::angel::angel:B-)
  18. Storyteller Hero

    D&D 5E (2014) The Nature of the Shield Spell

    According to the actual RAW, Fireball does NOT engulf an entire area simultaneously (it's an explosion that spreads from a point - the spell's text actually says this) and those within do NOT necessarily take equal damage (half damage on a save or less, reduced to zero on a save with Evasion).
  19. Storyteller Hero

    D&D 5E (2014) Jeweler's Skill? Got a player increasing value of treasure..what?

    Crafting and selling takes significant time away from adventuring. If the PCs don't have any more pressing issues to attend to, or any higher priority objectives that they are personally pursuing, then it's one of many legitimate ways to play the game, a different KIND of adventure as it were...
  20. Storyteller Hero

    D&D 5E (2014) The Nature of the Shield Spell

    The argument counter to that is that if you get hit even with Shield up, then you never cast Shield in the first place, because Shield would have blocked that hit, so there's no point in holding back the roll result.
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