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  1. SlyFlourish

    WotC Mike Mearls: "D&D Is Uncool Again"

    I had tons of people who never really talked to me about D&D news bring up the OGL. These folks aren’t into the hobby at all but they heard about it and they asked me about it. It was wild.
  2. SlyFlourish

    WotC 5E Designer Mike Mearls Talks About The OGL Crisis

    Whether WOTC was seeking feedback for real or just pushing their intentions secretly to other big 5e publishers doesn't really matter. The whole thing hinged on one thing: breaking the existing OGL. There's no way you can say that the original OGL wasn't intended to be perpetual. The creators of...
  3. SlyFlourish

    Are Orcs in the Monster Manual? No and Yes.

    They have four different CR 8 cultists. I love cultists but even I didn’t need four different CR 8 cultists. I’m also sad the base CR2 cult fanatic isnt super useful with its main action being tied to melee and half of its DPR being tied up in a spell you have to look up. The priest stat block...
  4. SlyFlourish

    Are Orcs in the Monster Manual? No and Yes.

    There is a table that shows you which stat block you can use to replace one in the 2014 MM but they’re far from the same.
  5. SlyFlourish

    Are Orcs in the Monster Manual? No and Yes.

    I got my review copy of the 2024 Monster Manual yesterday. Like renaming “race” to “species”, removing orcs from the Monster Manual feels like WOTC sidestepped the real issue. The problem wasn’t just orcs — the problem is treating any whole sentient species as all bad when it comes to the...
  6. SlyFlourish

    Independent Spaces for RPG Discourse

    Im giving Bluesky the benefit of the doubt that they won’t fully enshittify before someone else stands up a compatible atproto instance. They are, at least, not pushing an opaque algorithm of their own.
  7. SlyFlourish

    A review of Shadowdark: Streamlined Modern OSR

    I ran a long campaign for Shadowdark and it worked just fine. Lots more character death than 5e but the players were into it. After our thirteen month weekly campaign was done I asked if they’d play it again and all said yes. On the surface, it makes sense to assume Shadowdark wouldn’t work...
  8. SlyFlourish

    D&D General Ray Winninger on 5e’s success, product cadence, the OGL, and more.

    They both clearly stated their design preference for abstract distances in combat, something I too learned to love through 13th Age after years of gridded combat in 3e and 4e. As have many other RPGs including the four-time-ENNIE-winning Shadowdark. My personal favorite is the ICRPG "banana"...
  9. SlyFlourish

    D&D General Ray Winninger on 5e’s success, product cadence, the OGL, and more.

    You think they left it out by accident? Or "huge oversight" means "I don't like it"?
  10. SlyFlourish

    D&D General Ray Winninger on 5e’s success, product cadence, the OGL, and more.

    Yes he was. Sorry, I didn't make the distinction between design team and development team. But he has more insider info about 4e than anyone else in this thread it seems.
  11. SlyFlourish

    D&D General Ray Winninger on 5e’s success, product cadence, the OGL, and more.

    I have the honor of having designed the most powerful 4e monster ever published by WOTC -- Cryonax. A level 35 solo who definitely put the pressure on 30th level 4e characters. You can find him on DriveThruRPG.
  12. SlyFlourish

    D&D General Ray Winninger on 5e’s success, product cadence, the OGL, and more.

    Just in case anyone here doesn't already know this, if you love 4e, please check out 13th Age. It's absolutely awesome. I can't wait for the next version to come out and, unlike 4e, it had no big VP oversight pushing it in the wrong direction.
  13. SlyFlourish

    D&D General Ray Winninger on 5e’s success, product cadence, the OGL, and more.

    You're not alone. I loved the Essentials point. Combat was fast. Encounters were better balanced. Monsters were great.
  14. SlyFlourish

    D&D General Ray Winninger on 5e’s success, product cadence, the OGL, and more.

    As you mention, and as a longtime Everquest player back in the late 90s and early 2000s, there were definitely clear roles in EQ of the tank, healer, and DPS (and crowd control, you're right) and these were wired into bosses in EQ before WOW was even released. The concept of roles may not have...
  15. SlyFlourish

    D&D General Ray Winninger on 5e’s success, product cadence, the OGL, and more.

    Is it me or does it feel like WOTC is strangely silent on the 3d VTT? It feels like I haven't heard anything about it in months. I'll make a big hairy prediction you can call me out on later. I don't think the 3D VTT, if and when it comes out, is going to be a big deal at all for one major...
  16. SlyFlourish

    D&D General Ray Winninger on 5e’s success, product cadence, the OGL, and more.

    The big power creep of weapon masteries is the only thing that jumps out as a possibility. We'll have to see the more play we have but they're already ubiquitous in the games I'm playing. The problem with power creep is that once its out there, there's no take backs. Look at the continual...
  17. SlyFlourish

    D&D General Ray Winninger on 5e’s success, product cadence, the OGL, and more.

    You’re right in one regard — even with the expert opinions we’re seeing in this thread. There’s Nobel-prize winning research talking about how experts suck at prediction. The doom and gloom has been going on much longer than 10 years. I have memories of Gencon back in the mid 4e days where we...
  18. SlyFlourish

    D&D General Ray Winninger on 5e’s success, product cadence, the OGL, and more.

    The only issue that matters to most of is is finding good groups to play with. If we have a good source for that, whatever happens to the company, the brand, or future products doesn’t matter too much.
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