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  1. Hand of Evil

    horror games that you love (that aren't 'world of darkness' or cthulhu related.)

    Chill the Box Edition, had a lot of interesting concepts to help the games atmosphere and played well for quick games.
  2. Hand of Evil

    What is Willpower?

    It comes into effect if you play with disadvantages, such as acholic, keeping your mouth shut, don't scratch that, sit still and so on.
  3. Hand of Evil

    Images to spark creativity

    As always, not my work and found at CGSociety
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    karynatrychyk-swamp-environment-1-60aa566c-oc8p.jpeg

  5. maobox-ruins-in-the-desert-1-04b60bf7-6txv.jpeg

    maobox-ruins-in-the-desert-1-04b60bf7-6txv.jpeg

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    mohq-wilds-1-4146563f-hcb9.jpeg

  7. raphaelragimov-ruins-1-bdecf341-oe3j.png

    raphaelragimov-ruins-1-bdecf341-oe3j.png

  8. wiredhuman-jungle-ruins-1-f38084bb-ygk1.jpeg

    wiredhuman-jungle-ruins-1-f38084bb-ygk1.jpeg

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    sargisstg-ue4-ancient-ruins-en-7-cc590eb6-xrbl.jpeg

  10. Hand of Evil

    RPG Evolution - The AI DM: The Trouble with Art

    We are losing artist but gaining Graphic Designers.
  11. Hand of Evil

    RPG Evolution - The AI DM: The Trouble with Art

    This is why image tagging (may be going by a different names) is and will become more important than ever. It not only will stop fakes but will provide a means of protection. Adobe Photoshop and others are putting a "information" tagging system in place. You should be seeing more of it in the...
  12. Hand of Evil

    A way for druids to talk to plants

    Would be interesting to sing to the plants, rock, heavy metal, etc. Druid having parties in the woods, losers of the battle of the bands being sacrificed to the trees.
  13. Hand of Evil

    A way for druids to talk to plants

    So, I guess someone does hear it when a tree falls in the forest. S I think I would do a simple language and then a more complex one. The simple is the background noise of a forest, a general emotion of contentment, fear, concern, curiosity, and such that a druid could pick up while moving...
  14. Hand of Evil

    Approaches to prep in RPGing - GMs, players, and what play is *about*

    I start with a session 0, that is player creation, backstory and what my players want from the game. This is mostly asking general questions of them and asking more questions based on their answers, giving them a basic map with locations they would hear about and then, a number of plots that...
  15. Hand of Evil

    Help me name my GURPS Black Ops campaign?

    This can have a number of plot hooks too, A library or Chapter House for a location of the group, Different Chapters to represent the structure and organization of the group,
  16. Hand of Evil

    How would you make a canal city work as a fantasy RPG setting?

    Someone has been watching Stargate: Atlantis ;)
  17. Hand of Evil

    How would you make a canal city work as a fantasy RPG setting?

    Take the halflings from Warhammer, the city and land around it becomes the "Moot", the halflings a green mafia. They control food production and prices. They build canal to move the goods.
  18. Hand of Evil

    How would you make a canal city work as a fantasy RPG setting?

    How many halflings on pole jokes could we make. :)
  19. Hand of Evil

    How would you make a canal city work as a fantasy RPG setting?

    Canals are for moving goods and there are a number of real world cities that have them and are not a port on a sea or lake. You just need the trade goods that would required them as they would take the place of roads. Birmingham Egland has more miles of canals than Venice. Annecy France is...
  20. Hand of Evil

    Help me name my GURPS Black Ops campaign?

    Do a off the wall name, LARRY, YELLOW FRUIT, ACID GAMBIT and such. See Here Is How The Pentagon Comes Up With Code Words And Secret Project Nicknames
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