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  1. Hand of Evil

    Tips for Creating a Metagame Economy

    Develop a Cost of Living per day. This is just daily expense for a player, food, lodging, bath, care of animals, supplies, upkeep of clothing, bribes, entertainment, city taxes, gate fees, tolls, guild fees, church fees, insurance, etc... More details the better. Then just minus out the money...
  2. Hand of Evil

    What's yer favorite genre?

    Dark/Gritty Fantasy Standard Fantasy Sci-Fi comedy
  3. Hand of Evil

    What to run when you are done with D&D?

    For me it is Zweihander in The Witcher world (use the computer game book). Just a different mindset.
  4. Hand of Evil

    Indie RPG Newsletter: Cities in RPGs

    For me, a good power structure chart and flow charts for events. There are five elements (for lack of a better term) that I break power into: Food - it's production and transportation. Military - Guards, army, navy, watchmen, weapon makers. Guilds & Churches - legal or illegal, your wizards...
  5. Hand of Evil

    How big are the biggest cities in your campaign world?

    Hydroponic and light spells, Guinea pigs and cave spiders (taste like crab when boiled), mushrooms and the race that looks like mushrooms (it is not cannibalism when it is a plant.)
  6. Hand of Evil

    RPG Evolution: Older Than You Look

    It is important thing to remember in setting up your campaign, long lived races become caretakers (management of the short-lived) and there can be conflicts with those that see their lives gone so quickly (good reason to become vampires and other undead). If a long-lived race removes itself...
  7. Hand of Evil

    Does a GM need more dice than a d2?

    Well, it is like this for me :) the more the better. Players have all sort of crazy thoughts when they see a DM with a lot of dice in hand.
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  9. Hand of Evil

    Worlds of Design: Modern vs. Medieval Maps

    Also, maps were very well guarded, trade routes were a highly prizes secret for goods and knowledge. So, some may lead a party 'off the map.' Map icons become important, telling readers what to expect.
  10. Hand of Evil

    Worlds of Design: Modern vs. Medieval Maps

    One of my favorite things to do, maps made by different races. Distance to a dwarf was in a different measurement than humans and elves and landmarks were more exploitable. Elves, tend to focus on beauty, humans the tallest thing they could see. You also have to think about 'change'. If...
  11. Hand of Evil

    What Would/Have You Used for Trek?

    Paranoia, just take out the humor, except for Red Shirts. :rolleyes: ;)
  12. Hand of Evil

    Gen Con Haul 2022

    Oh, things I have picked up at Gen Con (different ones), not the run-of-the mill stuff
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  19. Hand of Evil

    Gen Con Haul 2022

    Been a couple of years but when I go... Wednesday is walking the halls and getting a lay of the land and then heading to The Stink to meet up with people. Thursday is the opening of the Dealer Hall, which is just window, touch and feel of things. I will make note of stuff I want and come back...
  20. Hand of Evil

    What props and special effects do you use while running games?

    Egg timer, just something to make my players think/feel there is a time limit. It keeps them moving and thinking. I don't know what I am ever going to do if the alarm goes off. :rolleyes: ;)
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