Search results

  1. Hand of Evil

    How Do You Organise Long-haul Campaigns?

    For the longest time I have kept a notebook at the table then placed most of my stuff in ONENOTES (loved the 2010 version) and saved to flash drive. It allows me to Categized and add as I see fit. Have Campaign as Notebook, the Sections of notes like, NPC, House Rules, Characters, Cities...
  2. Hand of Evil

    RPG Evolution - RPG Inspiration: In-Person Events

    French Lick Indianna has a cool older hotel West Baden, domed. Cool place, lots of atmosphere.
  3. French Lick.jpg

    French Lick.jpg

  4. Hand of Evil

    RPG Inspiration: Non-Fiction

    There is an old book, Gemstones and their powers, that I always liked. It when on about the history of the stones, where they were found and what magical properties were associated with them. Another was the Home Book of Medicine; little tidbits of what people did to cure little illnesses.
  5. Hand of Evil

    RPG Inspiration: Non-Fiction

    I am always amazed about forbidden history. Things we know about but that has been hidden or just not seen by academia as important due to a lack of evidence or it goes against current thought. Gaints comes to mind, elongated skulls, Egyptian hieroglyphs in Australia, The shear impressiveness...
  6. Hand of Evil

    Long-Term Campaign Building

    My games are not long term, only running 6 to 9 months but for the last few years have taken place within the same campaign setting, the world of the Witcher using the video game companion world book and Zweihander rule system. Before that, it was Warhammer. I do have my own setting but have...
  7. Hand of Evil

    GMs: With What Do You Tinker?

    I seem to like to modify RULES & LIST. Little things dealing with environments and creature habits. Example: due to an orcs muscle build they cannot effectively use a bow and are unable to run long distance. Or how all movement in a forest is rough terrain for most (not all) and how animals...
  8. Hand of Evil

    Destroying occult items

    DC is a giant elder sign that was built on a swamp :)
  9. Hand of Evil

    Destroying occult items

    I am of the feeling you cannot do it. You have to keep it somewhere safe and use that as a plot hook to be pulled out of the hat later, maybe in other games. Places like Oak Island, Liberty Island, The Statue of Freedom (on top of Capital), Iron Mountain, Centralia PA, Underground New York...
  10. Hand of Evil

    What type of animal hero are you?

    QUIET ALIEN SMUGGLER MOLE
  11. Hand of Evil

    D&D 5E (2014) [looking for ideas] Old folkloric magic and laws/principles of magic

    Gemstones and plants have powers, you can find a good bit of info on. Something you may want to think about is "Where does "Magic" come from?" Once you build that in your game, you can build your world myth on it.
  12. Hand of Evil

    D&D 5E (2014) Invisibility, non-instantaneous spells, and spell effects

    What does your GM say, they have the final say no matter what is debated here? It is based on the Initiative. Now, you have every situation to think about.
  13. Hand of Evil

    7 levels of Virtues

    Disciplines?
  14. Hand of Evil

    Warhammer Fantasy Role Play 4th Edition

    Feel there are YouTube videos that can show everything that can go wrong with jumping. :)
  15. Hand of Evil

    7 levels of Virtues

    Not sure what you are looking for? How about the eight in the bible Faith Moral excellence Knowledge Temperance Patience Godliness Brotherly Kindness Love And my GO TO for Paladins the Boy Scout's TRUSTWORTHY Scouts tell the truth and keep their promises. Honesty is part of their code of...
  16. Hand of Evil

    Know any good "random complication" tables for SF games?

    Surprised there are not a few, you would think Star Trek and Star Wars would have some. I swear I have seen card decks for random plots and ships at Gen Con! You may just want to search DriveThurRPG just to see what is out.
  17. Hand of Evil

    What is it that makes goblinoids different from non-goblinoids?

    As said above it will be culture or their origin. I like my goblins to be evil, so I make them as creation of Hags. They are 'cooked' up in a pot and encoded to protect the Hag as their mother. They are cannibalistic, enjoy torturing things, and have a bloodlust about them. In most cases...
  18. Hand of Evil

    What is it that makes goblinoids different from non-goblinoids?

    This is a Rabbit vs Hare. Yes, they are two different animals. In some of my games, I place goblins as the young of the goblinoids, they are born able to take care of themselves, as they develop, they become hobs and later they become bugbears. Orcs are (in my games) are corruption of...
  19. Hand of Evil

    Starter Boxes vs Core Book

    Starter Boxes are the sampler plater, they get you playing and interested in purchasing the full meal the next time you play. It is the touch and feel. After reading post of gamers moan about the cost of games over the years, I see the marketing involved in it. You have a group that feel...
Top