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  1. nyvinter

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    Well no, he did a few play tests of DH and a Deadlands miniseries too, and occasionally played in a parthfinder oneshot. Most of the other things he's talked about playing was in collage, at least as far as campaign goes. Otherwise it's bite-sized samples that will not change how he play a game...
  2. nyvinter

    VTT/online-play Etiquette and Horror Stories

    "Insists on rolling physical dice when everyone else rolls in the VTT" This jsut shows how different tables are. We roll physical dice with VTT rolls optional. Why? Dice are more fun.
  3. nyvinter

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    If I ran 450 four hour long sessions of D&D (plus how many years before that), and then sometimes did 5 pbta/fitd sessions in total, I'd too probably default to D&D mindset. The only way to break it is by playing other things and getting things wrong — habits don't change right away. (I'm the...
  4. nyvinter

    Daggerheart General Thread [+]

    Would also use a custom rule that getting a scar is automatic and not up to a dice roll when you pick the fall unconscious death move — possibly with an exception if you strike a bad deal with whatever entity is on the other side. (I was certain automatic scar was in Age of Umbra already but...
  5. nyvinter

    Ivan Van Norman Leaves Darrington Press

    For even further into the narrative than those there's the Cortex Prime game Tales of Xadia (based on the Dragon Prince cartoon). It's also really good.
  6. nyvinter

    Ivan Van Norman Leaves Darrington Press

    If you can find them, the Atomic Robo and Young Centurions are IMO the best books to explain the variants of the game (Core and Accelerated) . They do come with settings though and I think this helps when talking about the rules.
  7. nyvinter

    Ivan Van Norman Leaves Darrington Press

    Ivan's title according to the DH book was "HEAD OF DARRINGTON PRESS". They've hired two people — none for that position — and no-one else has left. This is quite different than amount of people that's impacted whenever something happens at WotC.
  8. nyvinter

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    It's a heroic fantasy game at the core so you can't oneshot anyone. They still had two people make death moves in session two and people still picked the gambling option after finding out they leave the miniseries if they die. I don't see the "more deadly" as being false advertising.
  9. nyvinter

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    Coming from literature, grimdark characters survive almost everything. They just get mangled and lose people to collateral. The characters themselves are not that different than AoU imo. Other grimdark ttrpgs? Sure. But then again, I feel those has so much meatgrinder in them that nothing...
  10. nyvinter

    Ivan Van Norman Leaves Darrington Press

    Seems to make sense to leave now. If he was staying longer, he'd probably not have time to run Hunters Ent on the side. Folding it into Darrington was probably not an option due to then losing control over it.
  11. nyvinter

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    I ran a Dungeon World for 45 sessions — so I think you can easily run Daggerheart for 70-80. But that's half the length of their current campaigns anyway, so I agree. C4 and afterwards will probably be shorter and a bit more focused as a result.
  12. nyvinter

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    In the launch video, Spenser Starke says they started developing the game four years ago, it's not just a thing they pulled together after the OGL debacle in 2023. They announced it yes, but it had already been in going through internal playtest at that time. This makes DH just as old or...
  13. nyvinter

    D&D General Chris Perkins and Jeremy Crawford Join Darrington Press

    Putting almost all of their actual play games on one person is terrible. Let the man rest.
  14. nyvinter

    Daggerheart General Thread [+]

    Matt described a 5e firbolg a bit imprecise so Liam, I think, assumed they looked like cows. And then they and the fan art just ran with that so that's how firbolgs look in the non-WotC CR books.
  15. nyvinter

    Daggerheart General Thread [+]

    I put it down in my pitch document so I'm now thinking about an aquatic campaign where most is underwater as opposed to on boats. I need to rewatch The Blue Planet I & II.
  16. nyvinter

    Get The Daggerheart SRD Here

    Now, if you really want to own everything, do whatever you like, and not deal with limitations of a license then you should make your own game.
  17. nyvinter

    Get The Daggerheart SRD Here

    You are bound by the license as it was at the time of publishing. The next book, if you'd like to make one, would have to use the current one. And yeah, I get why this is a line of contention for some people but it's also the reason why the whole game is in the SRD and not one subclass per...
  18. nyvinter

    Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D

    This makes sense to me. I would have promoted someone already working on it and has been mentored by the person leaving to that position rather than hiring a new "leader" from outside. Least of all when you released a new set of rules just a few months before.
  19. nyvinter

    Daggerheart General Thread [+]

    Cityborne might be navigating and finding specific places to stock up on supplies? After all, you can find anything in a big city.
  20. nyvinter

    Daggerheart General Thread [+]

    I know some of the people prepared to do a Foundry module right now are salty as heck because it's not allowed in the license but considering how many fan-run modules that are abandoned when the author plays something else or falling behind as Foundry updates — not to mention how Critical Role...
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