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  1. Kromanjon

    WotC Mike Mearls: "D&D Is Uncool Again"

    I guess we just read the post in different ways. I was just surprised no one decided to engage with him when he finally posted something himself.
  2. Kromanjon

    WotC Mike Mearls: "D&D Is Uncool Again"

    I had stepped away from this discussion for a bit but then I saw that Mearls himself had left a comment and wanted to see peoples reactions to this and... Nothing. 17 more pages of arguing when he's already explained what the post was about. The magic of forums for sure.
  3. Kromanjon

    Our Physical Fitness

    I've been having some serious shoulder pain and went to see a massage therapist yesterday. He gave me even more pain working through my issues, gave me some homework and sent me on my way. My plan going forward is to do that homework, focus on running and lower body exercises while doing...
  4. Kromanjon

    WotC Mike Mearls: "D&D Is Uncool Again"

    I've been around a bunch of dogs and none of them have given me fleas. First of, that's debatable as well, and second, that's not what you said. You decided to call Mearls a bigot without any support for it but your own opinion. If we're going to hold him to such a high standard when it comes...
  5. Kromanjon

    WotC Mike Mearls: "D&D Is Uncool Again"

    But why would he at this point? No one in this discussion seem to be open to listening to anything other than their own opinions, me included. I find his post nothing more than a statement of preference, no matter the wording, and I find it aimed at a certain type of design philosophy. That's...
  6. Kromanjon

    WotC Mike Mearls: "D&D Is Uncool Again"

    You're probably right. Everyone seem to agree this is the propper interpretation. I'm just not completely sure. Something seem to have made him "salty" about "safe games" at Gary Con. Salty enough to write a three part tweet. I don't have any more background. To me the term "safe game" just...
  7. Kromanjon

    WotC Mike Mearls: "D&D Is Uncool Again"

    Well, truthfully he didn't really specify. He said: "...safe game - whatever that means..." He then goes into risk being at the core of gameplay (I'm paraphrasing and interpreting) and that the greater threat faced in-game the more meaningful the experience emotionally and spiritually. Through...
  8. Kromanjon

    Alien Earth Clip

    Still not sure though. Meaning of course that I will 100% watch it but I will be skeptical.
  9. Kromanjon

    WotC Mike Mearls: "D&D Is Uncool Again"

    I like "salty" and "bitter" and "angry". I even like opinionated though I do admit that sometimes some opinions make me bounce of a product like it's a jumping castle. Apart from that I find that many times its the passioned opinions of an artist that tend to bring something extra to the...
  10. Kromanjon

    D&D 5E (2024) Is Combat Tedious on Purpose?

    Direct and clear can be done in a polite manner. No. My character finds another solution or, at least, changes the odds for the better if nothing else works. So, if I’m getting this right useful choices prevent repetition. I agree. But I feel that descriptions, even though they don’t offer...
  11. Kromanjon

    D&D 5E (2024) Is Combat Tedious on Purpose?

    I would like to continue this discussion in a more polite manner but I find your tone extremely aggressive and you seem to almost willfully miss my point. The system does dictate what is optimal (I said this). If any attack can kill the optimal strategy is never to put yourself in a position...
  12. Kromanjon

    D&D 5E (2024) Is Combat Tedious on Purpose?

    I would say that in a system where any attack can kill trading blows is never the optimal choice. Yes a PCs blow might also be deadly unless internal logic dictates otherwise (such as a small dagger to a giants foot). But apart from extreme examples let's say we have two fighters going up...
  13. Kromanjon

    D&D 5E (2024) Is Combat Tedious on Purpose?

    But if each strike could be a kill does that not incentivize players to find other solutions than just trading blows with the enemy? Also it would probably remove the repetitious nature of combat as most fights would end pretty quick. I get that people want to do "cool" things but when all the...
  14. Kromanjon

    D&D 5E (2024) Is Combat Tedious on Purpose?

    Honestly I've never seen any part of my rpg playing as acting. Storytelling, maybe. Now from what I've seen when DMGs do try to add how to handle different types of players it has a tendency to fall into som half baked pseudo psychology. Your milage may of course vary. But what if every combat...
  15. Kromanjon

    Chaos Crier #1 news!

    Hopefully they can keep this in stock until I can get ahold of my budget situation. The Mushmen do seem to be good at doing reprints though, if the product warrants it.
  16. Kromanjon

    D&D 5E (2024) Is Combat Tedious on Purpose?

    Not sure this is what I meant. Mine was a question of simple and fast vs. simple and slow. Could a simple system be made more interesting if each roll of the die came with greater risks? Slowly depleting hp can feel like a slog but is that really the fault of simple mechanics? Slowly depleting...
  17. Kromanjon

    D&D 5E (2024) Is Combat Tedious on Purpose?

    For the people who don't like combats that just go: I attack, I hit, roll damage, I wonder how you all would feel about this kind of system if each attack might be lethal. I mean most modern fire fights are just people shooting at each other until someone gets hit. It doesn't sound all that...
  18. Kromanjon

    GM no-roll

    Thankfully this discussion is about ttrpgs where the GM doesn't roll and not about the validity of the poll itself. Please take part in said discussion if you have something constructive to add. I highly doubt anyone would want to spite you. Lol indeed.
  19. Kromanjon

    GM no-roll

    I mean sure, but it would still work just fine. Don't really agree with that interpretation. Three of the answers begin with the concept being fun for someone, not that it sucks for someone. We basically got the first two answers saying it's 50/50, the third answer saying it's great, fourth...
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