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  1. Timespike

    3PP Release New 3PP Release: Manual of Adventurous Resources: Battlemages!

    So I've got the opacity all the way down at 5% for the sigil and I've tried moving it around behinf other layers. No dice. I'm still getting the same output from the PDF export, which is deeply frustrating. It's supposed to be a subtle watermark, not an in-your-face graphic. In the interest of...
  2. Timespike

    3PP Release New 3PP Release: Manual of Adventurous Resources: Battlemages!

    I can try and make that a bit less in-your-face tomorrow. That's a relatively simple fix that I can tinker with now that the product itself is out. If it comes down to it, I can just delete it, but I'll probably try some other tricks first.
  3. Timespike

    3PP Release New 3PP Release: Manual of Adventurous Resources: Battlemages!

    Update: Thankfully WotC did not burn down the TTRPG industry in January, and with some breathing room, I went back and redid the layout on this release. If it's still April of 2023, this link will get first 1,000 people to use it in April a 10% discount on the newly redone version. If you were...
  4. Battlemages Cover.jpg

    Battlemages Cover.jpg

  5. Timespike

    Level Up (A5E) Are we allowed to reference material from GPG in 3pp?

    Yep, it is. I can only control what I do, though. And you will find OGL declarations in all PMG products. Sometimes even in multiple places, just to make it extra-clear.
  6. Timespike

    Level Up (A5E) Are we allowed to reference material from GPG in 3pp?

    While you are technically correct, the TTRPG industry is small and everyone talks to everyone else. It's polite (and therefore a good business practice) to wait for something to wind up in an SRD or at least look for an explicit OGL declaration (which is why they're in all the PMG releases)...
  7. Timespike

    Gate Pass Gazette Collected Volumes

    Actually, I believe EN Publishing reserves the right to re-publish the content you write for them as much as they want without re-paying for it, but otherwise, yeah, exactly as you described. It's an extremely favorable set of terms. Savannah (Editor for the GPG) and Mike (Editor for EN5ider)...
  8. Timespike

    Level Up (A5E) Are we allowed to reference material from GPG in 3pp?

    At least they fill out their section 15 properly. You would not believe how uncommon that is with huge, established 3PP companies!
  9. Timespike

    Level Up (A5E) Help me understand the Marshal

    IMHO, a lot of the Marshal's value shows up in the social and exploration pillars; it's spread more evenly across the three than something like the fighter. They start getting followers for free at level 5. Their knacks can let their companions march further or carry more than they could...
  10. Timespike

    Homebrew A Leveled Up Bestiary

    Ooh, that is a fascinating thought. Yeah, I probably could do something with that basic concept...
  11. Timespike

    Level Up (A5E) [POLL] What are your top 5 cultures in Level Up?

    My personal top 5: Cosmopolitan: If you've read my third-party material, you probably won't find it too shocking that I like the culture that's good at carrying concealed weapons. I rarely play actual rogues, but I like some covert skills in my PCs, and everything about Cosmopolitan does that...
  12. Timespike

    Level Up (A5E) [POLL] What are your top 5 cultures in Level Up?

    So there's been some fun discussion of favorite heritages, which class is most improved, etc. And I've participated in several of those discussions and enjoyed them, but for my money, I think cultures are where things get really cool in A5E character creation; the design team came up with so...
  13. Timespike

    Level Up (A5E) What is your most favorite and least favorite heritage in Level Up: Advanced 5th Edition?

    That answer varies depending on the parameters of the question. First-Party Content Only: Favorite: Orcs. I want to live next to an orcish neighborhood IRL. I love how much their lore has been changed from the D&D baseline and how it's been changed. Making them into passionate creatives is so...
  14. Timespike

    Level Up (A5E) What would you include on a player cheat sheet?

    The new massive damage rules - it's significantly easier to just die in a fight, and players should know that up front, rather than being surprised by it.
  15. Timespike

    Level Up (A5E) Improvised Weapons: Ever the Smart Move?

    Yeah, I've always considered improvised weapon users to be the masters of fighting when a fight isn't expected, or at least a really serious fight isn't expected. Bar brawls are usually assumed to be non-lethal affairs, but a broken bottle or pool cue can raise the stakes to life-and death. Most...
  16. Timespike

    3PP Release New 3PP Release! MoAR Light & Dark

    It's not; the 6th-level feature is where the real "juice" is.
  17. Timespike

    Level Up (A5E) Improvised Weapons: Ever the Smart Move?

    Ack, I meant in addition to your savant idea, but boy did I ever flub the way I presented it.
  18. Timespike

    Level Up (A5E) Improvised Weapons: Ever the Smart Move?

    Oh, I definitely agree. I'd go so far as to say it would be both easy and fitting to do such an archetype for no less than four different classes: adept, artificer, fighter, and rogue. Heck, I could see it as a minor focus for an archetype for berserker or ranger for sure, and maybe even herald.
  19. Timespike

    Level Up (A5E) Improvised Weapons: Ever the Smart Move?

    Improvised weapons are basically never as good as purpose-built ones IRL, either. In a fight, which would you rather have: a pipe wrench, or a flanged mace? A box cutter or a tanto? A zip gun or a Beretta M92? But the improvised weapons are still better than nothing. If your opponent has a...
  20. Timespike

    3PP Release New 3PP Artificer Archetype: Field Agent

    "When will you have support for the artificer?" RIGHT NOW! :cool: The Field Engineer is based on the "technician" or "engineer" characters seen in spy movies and tactical games. All the things you'd usually expect from an artificer, plus stealth, combat maneuvers, and eventually the ability to...
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