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  1. TorgoTheWhite

    What constitutes a "hit" in your mind?

    Ah yes! The WW made me understand why you realistically want to try to "social-combat" your way out of a gunfight when you can... lethal firearms, no joke when you are outnumbered, even when they are in the hands of plebs 😀
  2. TorgoTheWhite

    D&D General How to Make Travel Meaningful and Interesting

    It really is.. it lets my Wizard or Bards truly do the Gandalf thing and play lorekeeper for the party. So, I whisper what they connect with a knowledge check..then they get to frame it up to the party if they choose to. It leads to some cool situations as well, such as, the wizard being the...
  3. TorgoTheWhite

    D&D General How to Make Travel Meaningful and Interesting

    Sometimes I will use that add-on "naturalist" NPC to push non-combat interaction. The whisper feature on VTT has been a godsend for saying "here is your knowledge of ___ now frame your own response"
  4. TorgoTheWhite

    D&D General How to Make Travel Meaningful and Interesting

    One thing I've done is enriched regional cultures. This can guide encounter types. Currently the region my PC's are in; NPC's incapacitated a few party members instead of killing (keeping the meat fresh). In a roundabout way, the party has found out that this region is chalk-full of...
  5. TorgoTheWhite

    D&D General How to Make Travel Meaningful and Interesting

    I agree, the handwave can be problematic for world-builders. Like when you read something that was obviously rushed - the writer describes "the vastness" of a place.. but suddenly the characters complete a chase scene through it completely 😀!
  6. TorgoTheWhite

    D&D General How to Make Travel Meaningful and Interesting

    Gorgeous 😍 I will use some more poetic guided imagery, very solid ideas.
  7. TorgoTheWhite

    D&D General How to Make Travel Meaningful and Interesting

    I would probably love this setting. My cursed antagonist NPC barbarian in my setting finally donned a Clint Eastwood style poncho and said happy trails to the party after a long-standing rivalry 😉
  8. TorgoTheWhite

    D&D General Self-Defeating Rules in D&D

    For the last one, my campaign deals with survival a bit. I went off the get-go regarding putting everyone on notice when it comes to resting everwhere. Since a single-dang bedroll is too generous... as some other things you have said, a bedroll RAW squashes a few environmental challenges. I have...
  9. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    So, I'm not sure that many warlock players are truly that resistive. Also, part of any oppositional defiance may be hard wired into players' collective heads in regards to the whole adversarial patron- a common motif- and sometimes they may be too ready to jump to that. With a charisma based...
  10. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    So is it that you dislike roleplaying in your roleplaying game? I guess it is fine if you do... but a tough pill for any DM to swallow
  11. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    I'm going to come off as a bit smarmy here. And, I do respect your posts, so take my tongue-and-check with less than a grain of 🧂. It sounds like you are against DMs making a setting.. that you play that role in... almost like the DM is making you... play a role? Where have I heard of this? 😉
  12. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    This very much to me. If an external force is added into the story, I may let laziness take over and provide the sleepy benefactor and will do so if that is the character creation discussion.... But! You gotta believe that how I let power-players influence the world/story can trickle down to the...
  13. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    Without going to long, being a old-school guy who was like "what the hells this warlock stuff?" - coming back to the DMing game. I LOATHED the idea of heavily featuring one, but it is something the player wanted and after reading the class more I interpreted this as nothing I could blame the...
  14. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    Yeah, I'm not high on being articulate atm. But this has comparables.
  15. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    I'm more likely to interrupt my own Def-slam poetry drum/beatnik stream of consciousness by shouting out: "boner!!" .. 22 Jump Street style... Cynthia, you're dead!
  16. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    Meh, its a wash on likelihood maybe. I suppose if the a class-defining pact involved right at character creation.. the likelihood increases for obligatory circumstances to arise Though my Warlock player shows none of that resistive adversarial nonsense :) just a weariness of the patron's...
  17. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    This seems 👍 .. I would probably make a similar inconvenience for pali too though. Switch all their radiant to necrotic, or give them a necrotic or fire susceptibility for a stint... but almost always this is thematically played up and good RP after the annoyance will always be rewarded. My...
  18. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    I think "growing pains" are a great narrative device for character evolution. Narration-wise, it feels like a missed opportunity, if this extremely-powerful NPC patron is able to gift mortals with supreme power, but they do not influence the world in any other way, not even consequential-seeming...
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