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  1. Reynard

    D&D General AI Art for D&D: Experiments

    I rolled up a random Shadowdark monster which turned out to be a "were stirge" and this is what ChatGPT came up with:
  2. were stirge.png

    were stirge.png

  3. Reynard

    Shadowdark: Stocking A Dungeon Example

    I want to build the next adventure site around a unique, bespoke enemy, so I am going to roll one up! (see page 190 of the SD rules) Combat = d20 = 9 = PL (party level) = LV 3 Quality = d20 = 2 = Avian Weakness = d20 = 10 = Silver AC 13, +3 beak, 1d8 damage. Now let's mutate it! (page 191)...
  4. were stirge.png

    were stirge.png

  5. Reynard

    D&D 5E (2024) Changes to the Command spell and its use at the table.

    This is the most important bit. "Flee" should mean "get away as quickly as possible, but also surviving." A creature might not run off a cliff, then, but could certainly try and climb down it. A creature might not run into the lava but might try to hop between cool stones or move along the end...
  6. Reynard

    Shadowdark: Stocking A Dungeon Example

    Obviously, I have fleshing out and clean up to do, but in general that is the process. it took longer here because I was documenting. Generally it takes between 45 minutes and an hour. Sometimes I will roll up the monsters totally from scratch, or mutate them, per the rules. Other times I might...
  7. Reynard

    Shadowdark: Stocking A Dungeon Example

    The annotated map:
  8. 2687.jpg

    2687.jpg

  9. Reynard

    Shadowdark: Stocking A Dungeon Example

    There are two more solo monsters. the one in the northwest corner room is a roll=27=page220=gibbering mouther. The cultists can't get past this creature. the one in the room in the south hall is a roll=30=page223=grey ooze, just for some classic dungeon fun. it lurks nearly invisible hoping to...
  10. Reynard

    Shadowdark: Stocking A Dungeon Example

    Looking at the map, I think I am going to change the solo monster outside the Axe chamber where the manticore lairs to a minor hazard. I rolled a 3, so a stuck or locked barrier. The door to the east is stuck, and if the PCs force it open before investigating the axe chamber, they will alert the...
  11. Reynard

    Shadowdark: Stocking A Dungeon Example

    The "story" of the con-campaign is that the Moonless Vale appears once every 1000 new moons (80ish years) for one month, disappearing again at the next new moon (the vale has a new moon the whole time). It travels from world to world, so there are all kinds of crazy things in the vale, from...
  12. Reynard

    Shadowdark: Stocking A Dungeon Example

    But I made a couple adjustments for better flow:
  13. 2686.jpg

    2686.jpg

  14. 20260215_095155.jpg

    20260215_095155.jpg

  15. Reynard

    Shadowdark: Stocking A Dungeon Example

    Anyway. The dungeon stocking method is on page 130 of the Shadowdark book. Since I am using a pore-drawn map, we will skip the size and type rolls, and instead roll Danger Level and Room type for each of the ten rooms. Here I roll a handful of 10s on the paper, and then move each die to the...
  16. Reynard

    Shadowdark: Stocking A Dungeon Example

    NOTE: My printer is having issues (SHOCKING, I know), so I am switching to a different map I had printed previously: Bloodied Axe Shrine.
  17. Bloodied-Axe-Shrine.png

    Bloodied-Axe-Shrine.png

  18. Reynard

    We All Won – The OGL Three Years Later

    I want to be clear that I am not tied to the brand. I can and do buy and play lots of other games. I just wish I like what Official D&D was doing, too.
  19. the-dreadwarren.png

    the-dreadwarren.png

  20. Reynard

    Shadowdark: Stocking A Dungeon Example

    NOTE: This would have just gone in the Shadowdark General thread but the author of that thread decided to lock me out with two way ignore. I am prepping my 4 session "West Marches" style convention game for next weekend at TotalCon. Part of doing so is stocking small dungeons for the PCs to...
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