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  1. R

    Level Up (A5E) Removing Pointless Death (+)

    Yep. They are usually secretive about their goals and plans so I can't even fudge properly to help them succeed. They discuss strategies in text messages at the table to try to get one over on me. Even if I try telling them I want them to win. Still, I have the problem of frequent TPKs with...
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    Level Up (A5E) Removing Pointless Death (+)

    He wanted to be positioned at the door to stop the enemies from getting to the more vulnerable casters. And just really underestimated the targets inside. Even if he hadn't, he wouldn't have wanted to leave the rogue to die. And the cleric would've wanted to save the rogue and paladin when her...
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    DCC Goodman Losing Lankhmar License

    Escaped ... or set loose?
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    Level Up (A5E) Removing Pointless Death (+)

    @Anonymous3 Party comes across room of 4 men who are actually wererats. Rogue gets drop on Initiative and walks into room and attempts to sneak attack - hoping to kill "just a regular dude." She fails. Is dropped on next round. The paladin who had just stepped into room is flanked and sneak...
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    Warhammer Fantasy Roleplay 5th Edition Is Coming in 2026

    I think they've significantly overhauled the magic and combat system in splats since the Core Rulebook was released. I'd say it's more warranted than the 2024 D&D reissues.
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    Warhammer Fantasy Roleplay 5th Edition Is Coming in 2026

    Another year, another Warhammer TTRPG.
  7. R

    Level Up (A5E) Removing Pointless Death (+)

    "Maybe" the challenges are beyond the level guidelines. I have a few issues: 1) Running adventure modules "by the book" - which sometimes end up being too dangerous. 2) Creating my own encounters by the rules - sometimes they end up being too difficult OR 3) After having so many easy ones, I...
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    Level Up (A5E) Removing Pointless Death (+)

    Yeah, I do. I've had players complain about how lethal my games are for over a decade. So I'm trying to find some positive changes I can do to stop this from being such a regular occurrence. It's a real headache for me too, and a major point of stress when running games.
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    Level Up (A5E) Removing Pointless Death (+)

    Typically, no. Things usually turn bad so quickly that they don't realize the danger until it's too late. And that's usually because of the swingy-ness. One session they do fine against 5 skeletons. The next session, they're dropped in a single round. So I don't even know how to telegraph the...
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    Level Up (A5E) Removing Pointless Death (+)

    Well, yeah, it's me. I'm trying to figure out how to not kill all the characters. If I roll in the open, I can't fudge die rolls. If I roll behind the screen, they suspect I'm cheating. If I make silly tactical mistakes on purpose, that also looks like cheating. If I don't build the...
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    Level Up (A5E) Removing Pointless Death (+)

    I don't really use ambushes. Now, the monsters may roll high for Initiative, but there's no other advantage.
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    D&D General Best Adventure I Haven't Run?

    Do the factions get cumbersome? My players tend to not like interacting with factions - or take different sides and end up not working together.
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    D&D General Best Adventure I Haven't Run?

    I've avoided this one because I had the impression it's a megadungeon. Not the case?
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    D&D General Best Adventure I Haven't Run?

    I'm looking for a 5e adventure that meets the following criteria. If you have any ideas, please share them. Can be official or unofficial. Towards the "campaign" length (more Cure of Strahd than like a 32 page module). Available in print. Nothing too bleak/grimdark (doesn't have to be comical...
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    Who has been playing The Wildsea?

    I played a one-shot of it for a podcast (which ended up turning into 3 episodes). It was a lot of fun and a very creative world. I didn't get to see how a lot of the rules interacted, but I'd play again.
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    Level Up (A5E) Removing Pointless Death (+)

    The blaze of glory doesn't have to be killing the dragon. It could be a devastating strike that weakens the dragon to give the rest of the party a fighting chance. (Maybe swallowing the bodyguard temporarily suppresses its breath weapon?) Or the epic showdown keeps the dragon busy enough that...
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    Level Up (A5E) Removing Pointless Death (+)

    You've never played in one of my games. ;) Yeah, I was wondering if there was another way to handle it? I was feeling inspired by Dragonbane and the Year Zero Engine games to attack the ability scores. I could permanently drain a Hit Die each time. If you're at 0 HD and go down - that's the...
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    Level Up (A5E) Removing Pointless Death (+)

    Fabula Ultima makes it impossible for a character to die without being in a pivotal scene with a major villain. If a character is defeated, the player decides to go out with a blaze of glory or to take a "campaign setback" (which is discussed with the GM.) Daggerheart uses a very similar method...
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    Level Up (A5E) Removing Pointless Death (+)

    One struggle I've had as a GM is the pressure of building thrilling, challenging encounters that aren't too over-tuned that they risk TPKs at every turn. Invariably, it happens, and my campaign comes to a screeching halt. This isn't just "the occasional TPK" or "they made bad decisions." This is...
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