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  1. Kobold Stew

    D&D 5E (2024) Exploring Eberron 2024 -- Gnolls and other gnew character options

    Exploring Eberron has been re-released with updated options on D&D beyond. Exploring Eberron Sourcebook Relaunches on D&D Beyond Character options include new subclasses and new and updated species. Here's a quick and dirty review of species options, giving grades not for raw power, but for...
  2. Kobold Stew

    D&D 5E (2024) I need help with wording with converting a feature to 5.24e

    ACO175's parallel of the wererat is a good one. I forget what I was looking at when I was noodling and trying to make Jackalwere a playable species: Jackalwere You have Darkvision to 60’. Your speed becomes 40’. Pack Tactics. You have Advantage on an attack roll against a creature if at least...
  3. Kobold Stew

    Trailer Daredevil: Born Again Season 2 Teaser Trailer

    No, it was a completely different story. Yes -- I misremembered.
  4. Kobold Stew

    Trailer Daredevil: Born Again Season 2 Teaser Trailer

    I continue to find it a shame that the're not actually doing the Born Again storyline. They're still drawing on grat comics, but (for me) Born Again represents something very specific in the life of the character. I'd be happier if this were just Daredevil season 4.
  5. Kobold Stew

    D&D 5E (2024) Rogue abilities help

    Skilled becomes a lot more appealing to Rogues in 2024, though, since Reliable Talent comes online so much earlier. It won't be for everyone, but it does allow some fun outcomes. It's also, it turns out, good for casters who want to build magic items -- the requirements to have tool...
  6. Kobold Stew

    D&D 5E (2024) Rogue abilities help

    Proper firing etiquette requires you to extend your pinky. The pinky does the reloading. Realistically, you can't, but the fantasy image allows it to work in game.
  7. Kobold Stew

    D&D 5E (2024) Rogue abilities help

    Sounds like you've got some ideas here. Thief is the right choice, then. The logic isn't tight, but with the feat, you don't need to juggle: the feat means you get to ignore the loading property. This means that a crossbow functions just like a short bow would -- still two handed, but no...
  8. Kobold Stew

    D&D 5E (2024) Rogue abilities help

    Building a Non-Magic Using Thief Rogue is fine and, really, don't worry about not being the top damage dealer. You don't need to hold your action or dual wield, though of course you can. 1. Most subclasses as Rogues don't actually give you a lot. For non-magic using, Assassin gives you better...
  9. Kobold Stew

    (OOC) The Dog Days of Doom

    Congrats on the new job! I hope it is fulfilling.
  10. Kobold Stew

    D&D General Friday Fun: What Are Your Top 3 Playable Species

    My irrational fondness for Lizardfolk is longstanding.
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  12. Kobold Stew

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    One of the interesting consequences of the (proposed) new feature is that it scales in the bigfight of the day. When your allies are pouring out their resources, you do better yourself. That's new, at least, and not something we've seen before.
  13. Kobold Stew

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    I'm finding your objections hard to follow, and they are starting to feel contradictory, or at least like the goalposts are moving. If this is your standard, then you are assuming a rogue in melee, or at least being hit with melee attacks (and making a two-feat investment)... ...but here you...
  14. Kobold Stew

    D&D 5E (2014) Why doesn't Magic Stone get better?

    i didn't see the tag on the thread, and I missed you weren't using 2024.
  15. Kobold Stew

    D&D 5E (2014) Why doesn't Magic Stone get better?

    It doesn't scale because it can benefit from things like Extra Attack, and the typical cantrip scaling is thought to be too much if you can do it twice or more a round. I played a Wisdom Rogue who used Magic Stone with a sling, and it was a hoot. I never felt I was lagging, except beyond the...
  16. Kobold Stew

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    Yes, because famously rogues are content with the damage that they do presently...
  17. Kobold Stew

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    You're not stealing the spells: your surfing on them. And you don't need to even attack the same target: the ally's spell goes off, you get to ride the magic into your sneak attack. I agree that the language around it isn't elegant, but it is an effective ability, and works well with your team...
  18. Kobold Stew

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    Seeing the Magic Stealer as a way to amp up the Arcane Archer is actually quite clever, especially if you allow one's own spells to count. (They do RAW now, but that might not survive). Getting extra damage dice on an arrow with SA after a spell is cast would be fun, and it's not something that...
  19. Kobold Stew

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    It is a source of endless delight to me that starting at issue 7 this vampire comic was written by a person named Marv Wolfman.
  20. Kobold Stew

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    That's fair. Investment of the Chain Master was already a bit of a hard sell; at the same time, the Pact options should be appealing beyond simply everyone taking Pact of the Blade, an I don't think this does that. I am rethinking this, as I see the level 3 ability can key off an Ally's spell...
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