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  1. TwoSix

    What is "railroading" to you (as a player)?

    "X Int = 10X IQ" is from a 40 year old Dragon article, and doesn't represent the realities of modern neotrad play. Character concept is the core for all PCs and NPCs, stats and classes and such are simply things we layer on to give them a resolution engine. The stats imply, but they do not model.
  2. TwoSix

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    And to clarify, when you say consequence, you mean that you expect the GM to measure your actions and enforce a consequence on your character?
  3. TwoSix

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    So just to be clear, in your games, the presence or absence of class and levels is something that can be determined by PCs and NPCs in the fiction, and can be discussed in-character without opening a metagame channel?
  4. TwoSix

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    Are you asserting things like levels and classes actually exist in the fiction outside of a LitRPG style of play?
  5. TwoSix

    D&D General Manablade: Magic wand/blade rolled into one?

    Relatively few characters mix both melee attacks and spell attacks, so I’d be inclined to price it out like a wand with maybe a 10-15% price increase. Since 5e doesn’t have that level of granularity within its rarity tiers, it’s be inclined to rate it the same rarity as a wand of the war mage...
  6. TwoSix

    What is "railroading" to you (as a player)?

    This. It might be a problem of improper modeling, but it isn’t a gameplay problem.
  7. TwoSix

    What is "railroading" to you (as a player)?

    Honestly, this feels like they shouldn't call different editions of D&D "D&D" because the game changed argument again, just under a different topic. Don't worry so much about names or the words being used. Worry about the context. What Intelligence means in 5e is different than what it meant...
  8. TwoSix

    What is "railroading" to you (as a player)?

    I, personally, choose how to narratively justify my characters’ stats in 5e. But no else at the table has any standing to decide whether or not I’m doing it right.
  9. TwoSix

    What is "railroading" to you (as a player)?

    The problem here is "matter" does a lot of work. I personally don't think "matter" should be "other players have the right to police how I declare actions for my character".
  10. TwoSix

    D&D General Mounted Archers

    I've had centaur archers (classical!), but rarely use mounted combatants in 5e. The rules around using a mount are a bit "handwavey" and loose for an option that should be prevalent and quite strong, so easier to just not get involved with it.
  11. TwoSix

    D&D 5E (2024) D&D Classes without Subclasses?

    Class that can take any class feature as feats. https://www.gmbinder.com/share/-L7MxaZV26WwHwzaP-eD
  12. TwoSix

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    Most questions about RPGs, especially trad-leaning ones, are ultimately questions about the division of authority between GMs and players, and how much and how the rules exist to facilitate those questions.
  13. TwoSix

    We All Won – The OGL Three Years Later

    https://en.wikipedia.org/wiki/Copyleft
  14. TwoSix

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    I'd argue that if the paladin character doesn't get near oathbreaker status at a few points, why did they bother playing a paladin in the first place? Oathbreaker isn't a status condition indicating bad play, it should indicate that you played your character to the hilt and paid the price...
  15. TwoSix

    D&D 5E (2024) Changes to the Command spell and its use at the table.

    That's the great thing about natural language; we can all be wrong simultaneously!
  16. TwoSix

    What is "railroading" to you (as a player)?

    Sure, but that's something you have to be very careful of as a GM. What's apparent in your mental frame as a GM often doesn't translate well to the players in terms of "what options are available to me that are meaningful". Scenarios where you as players have to debate between 3 or 4 options...
  17. TwoSix

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    Sure. There are always a few bad actors or just entirely clueless players. One of the benefits of being in my late 40s is that I've had decades to weed those people out. :)
  18. TwoSix

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    The GM could put up a fight about it, but a good 5e GM is going to prioritize player desires over (entirely fungible) setting logic. If the player wants the thespianism of doing patron-warlock roleplay, great! If the player wants to be a warlock because casting spells and using a hexblade...
  19. TwoSix

    D&D 5E (2024) Changes to the Command spell and its use at the table.

    This is a pretty solid example of why spells that create mental effects, but are using "natural language" to do so, shouldn't mix. Either you leave it up to table adjudication, or you spell out exactly how the spell is impacting the target, explicitly factoring into account the perceptions of...
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