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    Ars Magica 5e, Rhine Tribunal, 1220

    Winfreda interjects 'Hold a moment, Gorgamesh. Before I go, I should mention to you a few things first. Before you can legally be recognised as a tribunal in the Rhine, you must have the support of at least one mage from each of the other covenants. Each is required by tradition to give a gift...
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    Ars Magica 5e, Rhine Tribunal, 1220 - Characters

    Walking Dad, here is your stag and bird. You get these statistics and can do things that they can normally do. You cannot talk to humans in animal form, but you can talk to all other animals. You can cast spells in these forms easily, and don't move to do so. You have all of your normal skills...
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    Ars Magica 5e, Rhine Tribunal, 1220

    Facing Ilshana, Winfreda nods. She speaks quietly, and without any force behind her; she seems a nervous woman. 'Yes. Almost anything is available in the Great Library. Chances are high in the Tribunal records there will be something; it may take some time though.' She turns and nods at Leo...
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    Ars Magica 5e, Rhine Tribunal, 1220

    OOC: If you wish to continue the conversation, please do so. Otherwise I'll move on. The rest of the day is interesting in that you find that none of you can gain access to the magical books of the Great Library without payment of some kind, excepting things such as notes from tribunals and...
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    Ars Magica 5e, Rhine Tribunal, 1220

    OOC: Sorry, my fault. If we use invisible castle it might be best. Roll Dice Game: It is around lunch time by the time everyone arrives. The open air seating on the outside with rough tables and the like lies next to the preparation area outside so the smell of cooking meat and woodsmoke is...
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    Ars Magica 5e, Rhine Tribunal, 1220

    As you ask your questions, Heidi smiles politely and explains. 'By Sodales, I believe Murion meant the people who are to arrive. It is possible you may meet others, as Fengheld house is always open, but the other mages lodged here are whom she meant. As for my Latin, it is a part of my duties...
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    Ars Magica 5e, Rhine Tribunal, 1220, Recruiting.

    Plots and places, done.
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    Ars Magica 5e, Rhine Tribunal, 1220 - Characters

    Characters for the Rhine Tribunal.
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    TIPS Sought for Sustainable Sci-Fi (not Star Wars) Gaming

    Don't knock 'space merchants' either. In space there are few rules as to what weaponry can and can't be owned, and many of the traders need protection. There was a terrific story hour here about a traveller game, though I can't remember what it was called, so don't worry about that. Space...
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    Ars Magica 5e, Rhine Tribunal, 1220

    The Rhine tribunal; a land of deep forests, vast rivers, and an ancient history of conquerors and the conquered. Through the Rhine tribunal is a network of covenants, or agreements between small groups of wizards. They study in great forests, under magical oaks, and on desolate moors; but also...
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    Ars Magica 5e, Rhine Tribunal, 1220, Recruiting.

    Done and done. We are almost ready to go. Yair, Strahd and Walking Dad have characters and Shayuri is 99% finished. If grogs are not finished then just pick the soldier or one of the other military grogs and when your grog arrives then the other grog goes away. Any other issues? If not we'll...
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    Ars Magica 5e, Rhine Tribunal, 1220, Recruiting.

    How does that one suit you, Walking Dad?
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    Ars Magica 5e, Rhine Tribunal, 1220, Recruiting.

    Instead of a germanic beast-mage I've hit the tamlyn vibe. You are now Commutatis (or whatever you prefer) of Ex Miscellania; an excellent if wondrously varied house. I chose this house due to Bjornaer disliking shapechangers as a rule, and you being one. Regardless, now there's none of that...
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    Ars Magica 5e, Rhine Tribunal, 1220, Recruiting.

    If you like, I could just make a shapeshifter/forest mage for you, and when we get a hold on the system you can change it about a bit. Face to face I always have a 'in 3 sessions you can chop and change characters all you like, but after that you're set' rule. So to begin with I really have no...
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    Ars Magica 5e, Rhine Tribunal, 1220, Recruiting.

    How are you coming with that character, Walking Dad? Need any help?
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    Ars Magica 5e, Rhine Tribunal, 1220, Recruiting.

    Yep, looks like you're right, Yair. Fairy virtue or warping point, so negate that statement :D.
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    Ars Magica 5e, Rhine Tribunal, 1220, Recruiting.

    A quick glance shows me it looks fine, though you should have a point of warping due to being a Merinita with Faerie Magic. (Minor, I know). The other thing is I'm not sure where you got the reputation as a hedge wizard from, as you haven't taken any flaws for that, unless you just want that as...
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    What do you get out of gaming?

    "TO CRUSH YOUR ENEMIES.. oh, sorry. Really, that list of 3 is why I game too, but when we are gaming the story is also important. We are there to play, and that is important; its a shared activity. Number 3 would be very last on my list personally. As for the OP: If you want good stories, I...
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    Ars Magica 5e, Rhine Tribunal, 1220, Recruiting.

    Shayuri: Go right ahead with your fey magus. Stories we play in the future will probably involve that, and most likely will only be aided by another fey creature in the midst, as opposed to lessened. If you give me a basic description of what you want and what your mages abilities will be we...
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    Ars Magica 5e, Rhine Tribunal, 1220, Recruiting.

    Strahd: Your grog looks very interesting, but breaks the standard grog rules. Would you like to make him a companion instead? He looks like much more of a companion than a grog to me really; most grogs aren't that interesting. When I said make a shield grog I just meant to make a basic...
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