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    Ars Magica 5e, Rhine Tribunal, 1220

    OOC: *muttermutter general description nonsense* Illshana: Interesting, that. Yep, as Yair described. Roll Perdo Vim, divide by 2, tell me what level you hit + 4 magnitudes + a stress die that cannot botch. If it is high enough it will dispel the magic.
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    Ars Magica 5e, Rhine Tribunal, 1220

    Leo: You hunt around, looking at dust for a while. Circles, squares, and odd oblong shapes are vaguely revealed to you; you guess that finding anything else by looking at dust may indeed require magic involving finding out something. Illshana: The walk back down the stairs is long, and the...
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    Ars Magica 5e, Rhine Tribunal, 1220

    Yair: Yet another rules fail for me. Lets say that he also wanted to keep annoying familiars out, and he obviously has some animal. Guessing from dust is difficult. It appears that the displays had mainly small things, with nothing larger than an urn.
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    Ars Magica 5e, Rhine Tribunal, 1220

    Illshana: After a few minutes, you find your way almost back to the Baron before calming down. You know for certain that the door is something you don't want to go near again. Thomas: You and Illshana are together towards the top of the stairs. Leo and Gorgamesh: You two are looking in the...
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    Ars Magica 5e, Rhine Tribunal, 1220

    Leo: Despite the strong magic that washes over you, you resist it. The door itself cracks open.. Inside, you see a display room; art and crafts decorate the walls, and the candles light when the door opens. A sparrow begins its song from a perch on the corner, its body a metallic sheen, and its...
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    Ars Magica 5e, Rhine Tribunal, 1220

    Leo: Make a Bravery check of 9 or higher.
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    Ars Magica 5e, Rhine Tribunal, 1220

    Tomas, you follow Illshana halfway out of the covenant before she calms down. She is running in fear for a full few minutes, and is exhausted by the time you reach her. Leo and Gorgamesh, what are your plans?
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    Ars Magica 5e, Rhine Tribunal, 1220

    Gorgamesh: The piece of mouldy paper you throw goes through the doorway easily enough, before being taken by wind on the outside and blown along; toward the voice that is telling you of the powerful magics that are lost, and the keys to the door to be found.
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    Ars Magica 5e, Rhine Tribunal, 1220

    OOC: Before the narration, let me clarify how I see Second sight. Basically it can see things that are not usually see-able, and can be used deliberately, but is more often used reflexively. My understanding of the second sight is something that people have. The higher you have in it gives a...
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    Ars Magica 5e, Rhine Tribunal, 1220

    Shayuri: OOC: No problem. Everyone has personality traits like curious or what not. Basically if you have brave + 3 you add + 3 to the roll, if you have fearful + 3 or Brave - 3 you make it - 3 to the roll. If you have a look on the grogs they all have personality traits. Usually I wouldn't...
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    Ars Magica 5e, Rhine Tribunal, 1220

    OOC: Apologies for the lack of updates. I'm moving house, and the internet isn't connected until the 12th. Shayuri: You are about to open the last door, but as soon as your hand touches it a swarm of snakes lashes out from the door handle! Please make me a bravery personality roll.
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    Ars Magica 5e, Rhine Tribunal, 1220

    You hear from just around the corner of the door a great noise, a summons like that of the acting troupes that wander about Mythic Europe, giving plays featuring stories from the bible or simply moral plays. You notice all the little demons are wandering in one direction, though they jostle and...
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    D20 version of Riddle of Steel's simultaneous combat?

    Ranger Wickett, may I ask why not use the Riddle of Steel rules? I have used them in the past successfully. If your PC's are dead-keen on D20, I think you have a nice idea for combat, but I might do it like this; PC's depending on class and dex have a pool they must spend over 2 turns...
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    Ars Magica 5e, Rhine Tribunal, 1220

    Exploring further, you find the other doors out of the main chamber lead to rooms long lost to decay. However, when you open the door that goes up a few steps, you find something interesting; it doesn't open to another lab, but outside; from the doorway you see a small wall, and a few small...
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    Ars Magica 5e, Rhine Tribunal, 1220

    The lab is certainly odd, and as a young magus you haven't seen that many other labs. But many samples of plants dot the room, and apart from the magic circle a number of wards, hermetic warding symbols and things that may well be warding symbols but don't use hermetic arts are scratched into...
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    Ars Magica 5e, Rhine Tribunal, 1220

    Make a Magic Theory + Intelligence roll. Gorgamesh, the book is in short hand. You'd need time to decipher the thing.
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    Ars Magica 5e, Rhine Tribunal, 1220

    The lab equipment is in a bad state, and while scraps of paper exist here and there, the only paper to survive is on a stand in the corner on a small writing stand, where the parchment is actually in perfect shape. (My apologies, Shayuri, it is also magical and your elven eyes did see it as a...
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    Duels

    I was running a Swashbuckling adventures game at one point. A player was playing a noble girl and they wanted to kill this powerful musketeer who was a rake and a cad. Did she fight him? Nah. With the PC's help she staged an incident when she was manhandled by the guy (Who was actually trying...
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    Ars Magica 5e, Rhine Tribunal, 1220

    You see the chain, the circle, and of course the faerie are supernatural. Oddly, the shape the faerie is currently holding does not appear to be its true shape; you only see the shadow of its true form; it appears to be some form of child-sized baby, with lengthy arms and grotesque deformities...
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    Ars Magica 5e, Rhine Tribunal, 1220

    Looking like her frustration is growing, she starts attempting to communicate with you through gestures. Looking at the movement of her mouth, you realize that her lips aren't doing more than moving up and down; the semblance of talking rather than the act. Through gestures she indicates that...
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