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  1. J

    Congratulations-to-the-ENNIES-WINNERS-2013!

    Morrus says he neglected to turn on comments for this article, and invited me to start one, so I feel a certain responsibility to do so :-). I know that every year, these awards at least somewhat affect my "shopping list" of RPGs, and to a lesser extent games in general, that I want to pick up...
  2. J

    Can't comment on ENNies news story`

    Are you supposed to be able to comment on the front-page story on the ENNies' winners? Because you can't, or at least I can't. There is a link saying "0 comments - be the first to comment!" that suggests you should be able to, but there is no place to actually type a comment on the page it takes...
  3. J

    The FINAL FANTASY INFINITY project - Preview Thread

    The core mechanic The Standard Roll Most actions involve making a Standard Roll, which consists of rolling some number of six-sided dice and counting the number of successes. A “success” is an individual die that get at least a certain number, usually 5 for defending yourself in combat and 4 for...
  4. J

    The FINAL FANTASY INFINITY project - Preview Thread

    Overview Here’s an overview of some of the game’s major elements, emphasizing the aspects that differ from what you might expect based on other RPGs (especially the D&D family). As with many other TRPGs, the most detailed rules are those for character creation (and advancement) and for combat...
  5. Battle Board.jpg

    Battle Board.jpg

  6. Destiny Wheel example.jpg

    Destiny Wheel example.jpg

  7. J

    The FINAL FANTASY INFINITY project - Preview Thread

    NOTE ADDED AUG 2, 2015: If my sig took you here, know that this thread is pretty old. Most of what's in it still applies, but most of the action is at http://philosoraptorgames.com/ now. If you've got comments on anything related to Fantasy Infinity, I'd love to see them over there! I'd put...
  8. J

    The Final Fantasy Infinity project (was: Help me name my game!)

    I'm sure I'm not doing myself any favours by neglecting this thread, but this week has been busy primarily with becoming more educated about the business side of what I plan to do. Today in particular, there was little time for the creative side. No later than Saturday, however, I plan to start...
  9. J

    The Final Fantasy Infinity project (was: Help me name my game!)

    I think one reason for the lack of responses might just be that it's a genuinely difficult question. At the moment I don't have a bunch of candidate names I'm choosing between or anything like that... I'm just plain stuck on that point. As far as describing the game better, the best way to do...
  10. J

    Winnipeg, Manitoba Looking for Basic D&D style game

    Hey, sorry I didn't get back to this thread earlier! My gaming priorities have shifted pretty hard to the new system I'm writing, but that's not to deny that I'm still interested in BFRPG or the OSR in general. PM me if you're interested in getting together. I often go to the Second Cup on...
  11. J

    The Final Fantasy Infinity project (was: Help me name my game!)

    Hello, ENWorld! I am working on a new RPG, a heroic fantasy game inspired chiefly by the various Final Fantasy games, particularly 1, 4, 5 and 10. It is not a d20 game or otherwise based mechanically on any version of D&D - the core mechanic is a d6-based die pool - and it should, if I'm doing...
  12. J

    OotS 906: Nothing Lasts Forever

    EDIT: (Never mind, my mistake)
  13. J

    OotS 899

    I'm fairly sure Rich has said nothing of the sort.
  14. J

    OOTS 898

    Cue someone complaining that nothing happened in 3...2...1...
  15. J

    OOTS 897

    First of all, I don't think he's had that much more of this than any of several other characters, most obviously Roy and Elan. And secondly, did you not notice the part where it directly affects the main plot? At the end of the day, Rich will get criticisms no matter what he does, some more...
  16. J

    The 15 Best D&D Modules Of All Time

    Any chance of getting to READ this as a text article, instead of watching it as a video? I'd usually rather do the former than the latter, especially when the video is, to be a bit blunt, this amateurish.
  17. J

    D&D 5E (2014) New Death and Dying Rules

    Well, for one thing, because then you're moving the pivot-point that actually matters, i.e. the point where you're out of the fight, to some semi-arbitrary non-zero number that isn't even consistent from character to character. For the math-averse, if they're anything like the less...
  18. J

    D&D 5E (2014) New Death and Dying Rules

    Wow... I would never have guessed that so many people had issues with negative hit points. I've literally never heard it suggested that they were a problem before, yet it seems to be the near-unanimous opinion in this thread that they're horrible and getting rid of them is a positive or even...
  19. J

    OotS 889

    You're still making assumptions about the plot role (or lack thereof) of these last few strips that aren't warranted. This is especially true given that after nearly 900 strips, Rich has yet to let us down in the ways people keep predicting.
  20. J

    OotS 888

    Aaaaand now that the next strip is out, all the comments along these lines are looking right silly.
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