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  1. Pedantic

    D&D 5E (2024) Man I hate the organization of the 2024 Monster Manual

    This reminds me of something I've always wanted in a digital book that's intended for reference. It should be possible to have multiple organization schemes you can flip between. There's obviously a use case for putting them by type, alphabetically, by CR and even something like by environment...
  2. Pedantic

    D&D General Is there anyway to injure an ethereal creature outside the ethereal?

    I haven't looked at 5e assumptions, but aren't force effects supposed to exist on both planes and affect them both?
  3. Pedantic

    D&D General Chris Perkins and Jeremy Crawford Join Darrington Press

    Oh for sure, Dimension 20 is excellent, I'm always excited to give up a Wednesday evening. I just don't think he's at his best in the liveshow situation, especially having seen all the Time Quangle and the Madison Square Garden VODs. They get very parasocical and slimmed down, while still trying...
  4. Pedantic

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I don't think this specific point quite holds. There's quite a few art-first success stories in board games, including some pretty heavy hitters. Scythe and Beast were both very successful and designed specifically to use existing artwork, and the company Off The Page Games takes as their entire...
  5. Pedantic

    D&D General Chris Perkins and Jeremy Crawford Join Darrington Press

    Yeah, I agree. He's way better with more time to breathe. Worlds Beyond Number is definitely his best work, and it's no surprise it's his longest term project.
  6. Pedantic

    D&D General Chris Perkins and Jeremy Crawford Join Darrington Press

    Controversial, but I think Mulligan is only okay live. You can see him ripping rules off the system in real time, and it suffers for it.
  7. Pedantic

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Perhaps some reframing of what part of the game loop is actually being engaged is relevant here. Players basically do two things: ask the GM for more information about the situation and declare actions that take them to a new situation. Should some of these failures be viewed more as part of the...
  8. Pedantic

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Combat is actually an interesting counter point, precisely because it's always a timer. Assuming a standard battle without extra win conditions, you're trying to get the opponent's HP down before some threshold before the party's. Assuming some standardized DPR and that PCs can't do anything fun...
  9. Pedantic

    D&D General Chris Perkins and Jeremy Crawford Join Darrington Press

    I'm mostly hoping this means a lot more content comes out to support Daggerheart. I didn't immediately love it, but there's nothing there another 6 sourcebooks couldn't fix. Hopefully this land we see a mainstream popular RPG with a steady content release schedule.
  10. Pedantic

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I just don't see it. You could maybe make a case for less daily resources? Late 3e was mostly marked by experimentation with resource systems altogether though, casting that as an obvious precursor to a unified progression model feels wild.
  11. Pedantic

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I was absolutely paying attention to those changes, and I don't at all agree. An alternative development path that worked to address 3e's problems without giving up on PC/NPC transparency seemed totally viable, even at the time. My relative youth might have been a factor (I technically played...
  12. Pedantic

    D&D General [rant]The conservatism of D&D fans is exhausting.

    It's the latter that's really proven tricky, which is the whole thing in this thread right? People overindex on the play loop of whatever table they're at and then treat it as a norm of the TTRPG form.
  13. Pedantic

    D&D General [rant]The conservatism of D&D fans is exhausting.

    The very idea that a DC lives outside the DM has been alien to the 5e first players I've discussed it with. Even when presented with skill mechanics, they still treat the base gameplay loop as negotiation, and treat the mechanics as a DM facing tool to help me set DCs.
  14. Pedantic

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Deeply unclear what "traditional" means there, and I'm worried it's probably 5e. It's very clear my high player agency rules heavy stuff isn't welcome in the OSR, but 5e first players seem to glaze over when you try to present them with a fully developed skill system, so I think I might be out...
  15. Pedantic

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Oh I agree, but TTRPA doesn't have quite the same ring.
  16. Pedantic

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Yeah, that's pretty good. The point about solvability/optimization is too small, but it's a start. It's certainly better than this: Competition is a tool, not the point, challenge is necessary to reach the appropriate state, but not a metric that can be maximized for greater success. The point...
  17. Pedantic

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I feel like the traditional answer is "make the GM roll for it secretly" which is certainly one use of random tables. :p I proposed a compromise position earlier that might work for more people: slow the process down by introducing a GM side meta currency that has to accumulate and be spent...
  18. Pedantic

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I realize I've been shuffled into a 3rd rail, but I don't think that's quite fair. As you pointed out, everyone is fundamentally concerned with making player input matter and presenting novel events and things to interact with. The precise nature of what "matter" means and the exact...
  19. Pedantic

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I'd argue the issue lies in the mechanisms of interaction, but that leads us quickly out of short summation territory.
  20. Pedantic

    D&D General [rant]The conservatism of D&D fans is exhausting.

    A thought I'm having on the fail forward discussion; is this a division of responsibility question? Setting aside the tools they have to change "the fiction" and the gameplay concerns I have, it almost reads to me like the real debate is over who is responsible to propose a change in the game...
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