Search results

  1. C

    Some D&D Insider bits (Update 9/13: Lots of new info)

    Re: Mac vs PC In an ideal world with competent staff and enough development time, both platforms would be supported. But right now, as big as WotC is, I think they only have enough resources to develop one, at least with their development sched. So it comes down to a choice whether to support...
  2. C

    Some D&D Insider bits (Update 9/13: Lots of new info)

    Re: Miniatures I wish they were free but I'm open to the possibility that we will be purchasing random virtual booster boxes. But let me quantify that. For one thing, the miniatures are optional. Optional in the sense that they're providing free alternatives such as tokens to use in the...
  3. C

    Gen Con 2007 Podcast Coverage

    Sons of Kryos has a new podcast up talking about their Gen Con Experience. :)
  4. C

    Gen Con 2007 Podcast Coverage

    The Digital Front is also a new podcast series by HalWhiteWyrm and worth checking out in case you missed it (of course if you were aware of it already, feel free to ignore this post--it's in the front page of Enworld though so that kind of publicity can't be beat).
  5. C

    Gen Con 2007 Podcast Coverage

    http://www.rpgpodcasts.com/ has a list of most of the gaming podcasts out there (although some links that HalWhiteWyrm mentioned isn't there I think). Personally even if I have a mp3 player (and that's really how I listen to all those podcasts), I simply don't have the time to listen to all of...
  6. C

    New tidbit about spells and hit points.

    And your point is? It's still "unlimited spells per day" to some extent and the spellcaster typically has something substantial to contribute to each encounter. At at the end of the day, 4th Ed isn't out yet so we can't really judge the power levels of the abilities at will. My main point is...
  7. C

    New tidbit about spells and hit points.

    The spellcasting compromise actually isn't new. Look at Reserve Feats. Or Arcana Evolved before that (the 25th-level spellcaster still has a limited no. of 9th-level spell slots but has virtually unlimited uses of 1st and 2nd-level). We're not asking for a Fireball ability at will at 10th-level...
  8. C

    New tidbit about spells and hit points.

    First off, many people play D&D differently. While there are some groups that never roll a dice in a session, there are also those that roll lots of dice. Having said that, I think the D&D system has always been a good vehicle for combat. If you want a role-playing intensive game, there are...
  9. C

    New tidbit about spells and hit points.

    I'm okay with "lethal games" and many d20 campaign settings like Black Company and Game of Thrones has that mechanic. D&D for me however has been about epic heroism, in the same way that G.I. Joe's don't lose to Cobra's infantry (Destro, Cobra Commander, Serpentor, or the Baroness, on the other...
  10. C

    More pure speculation- "The math is different"

    It's a flat bonus. For example, a Fighter might get a +2 class bonus to Fort saves and a +1 bonus to Will saves. So a 5th-level Fighter gets a +7 to Fort, +5 to Ref, and +6 to Will (not factoring in ability score bonuses). The thing with class bonuses is that they don't stack, only the highest...
  11. C

    More pure speculation- "The math is different"

    I think the biggest "math difference" won't be on the part of the players but on the DM side. For example, monsters. I think what they're planning to do is a range of numbers given to numbers depending on their level. For example (arbitrary numbers), a level 5 monster's AC might be in the range...
  12. C

    More pure speculation- "The math is different"

    I suspect saves will be equal to your character level. Speeds up any math and there's no "save inflation" due to multiclassing. Each class just has an additional "class bonus" to a particular save (see Saga Edition). If it turns out this way, I'm also not surprised as this is how saves are...
  13. C

    D&D 4E 4E Core Rulebooks- how can the layout organization be improved?

    Said layout is actually applicable for MM3 - MM5, although MM3 was a close approximation. You're right about the groupings though but I guess that can't be helped. Looking at the description for the new Monster's Manual at the Enworld front page: We might not have the 1-page monster layouts...
  14. C

    D&D 4E 4E Core Rulebooks- how can the layout organization be improved?

    In the CD that was distributed at Gen Con, it had PDFs in them and the files were uploaded at the Enworld front page. Here's the write-up for the PHB:
  15. C

    D&D 4E 4E Core Rulebooks- how can the layout organization be improved?

    Isn't that how MM4 and MM5 is laid out, except two pages instead of one?
  16. C

    D&D 4E 4E Core Rulebooks- how can the layout organization be improved?

    Magic items are in the PHB, so that's one problem solved. Don't know about the prestige classes. I think the game will also shift away from companions and "pets" so the MM might not be referenced.
  17. C

    Core DnD with a concrete setting

    Which I think is the strength of other, more generic game systems like True20 or even something like GURPS. But the thing is, D&D wouldn't be D&D if it was too generic. Right now it's probably walking the line between "specific, distinct and unique world" and "bland fantasy" (which the game...
  18. C

    Core DnD with a concrete setting

    I think one thing to bear in mind is that D&D is "fantasy" so some of these concerns aren't that hard to adjust. I expect the technology/equipment level is more or less the same for most D&D settings and you can use that as a baseline (i.e. you just add stuff such as firearms, etc.). If you want...
Top