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  1. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I looked it over. A lot of it is perfectly clear, but there are some areas that I’m not sure what happened. I’ve quoted those below. During the Day in a Rural environment 14 or better on a 1d20. It was a timeline encounter. The young couple were travelling south from Woodford. The party...
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    1747627830779.png

  3. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Some further thoughts on my Living World Sandbox campaign as a result of working on my actual play writeup. 1) People, Not Plot, Drive a Living World The primary mechanism that makes a Living World campaign feel alive is first-person roleplaying. After reviewing footage from one of my actual...
  4. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I appreciate the compliment. Among other things, one of Blades in the Dark’s creative goals is outlined like this: And the main rulebook (other BitD games focus on different genres/settings) centers on the industrial-fantasy city of Doskvol: Given that focus, it makes sense that the system...
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    1747613114181.png

  6. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    The first thing to remember is that people are the most interesting thing you have in a setting. You may have a killer magic system, like Ars Magica, but what elevates it is the culture that develops around it. The same goes for Burning Wheel, one of its major strengths is how its creative goals...
  7. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    My comment wasn't about my versimilitude post. Since I wasn't clear, here is the clarification. I invite you to illustrate precisely where I lack a set procedure by using my actual play breakdown linked below...
  8. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I was trying to point that out with my rhetorical analysis posts, especially in the case of @pemerton I haven't read up on so much rhetoric since college.
  9. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Agreed. I do think it’s fair for a novice to ask how plausibility is handled, just like it’s fair for someone new to narrative play to ask what makes a story compelling, or how character belief-testing works. If we want sandbox play to be understood on its own terms, we need to be ready to...
  10. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Then by all please give us your analysis of my actual play post to support your thesis. https://www.enworld.org/threads/rant-the-conservatism-of-d-d-fans-is-exhausting.712674/page-744#post-9663606
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    The comparison of plausibility is grounded in what makes sense from the perspective of the world and the people in it. I look at what each faction or NPC knows, what resources they have, what their goals are, and how recent events appear from their point of view. From the character’s side, how...
  12. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I invite you to illustrate precisely what you are talking about with my actual play breakdown. https://www.enworld.org/threads/rant-the-conservatism-of-d-d-fans-is-exhausting.712674/page-744#post-9663606
  13. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    As promised, here’s a breakdown of the video in question, covering three situations that occurred at the start of the session, along with my commentary. Video Rob's Note: Everybody getting to know the character they made. Even if we didn't have an audience I still would do this. The Initial...
  14. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Thanks for sharing that. I’m currently running two 5e campaigns in the Majestic Fantasy Realms, one weekly, one monthly. My Living World sandbox framework works great for weekly or bi-weekly play, but I’ve found it doesn’t translate well to monthly campaigns. The issue is player recall. Too...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    What I do instead of what clocks do for the players is provide summaries, or if I am lucky, a player does the summaries. I generally like it better when a player keeps track because it is more immersive. The ones I provide generally look like this...
  16. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    My issue with Pemerton isn’t what he does or doesn’t do in his campaigns. I’ve said multiple times now: what he does makes sense in light of his creative goals and overall philosophy. My issue is his refusal to acknowledge that what I do in my Living World sandbox, and what others do in similar...
  17. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Overall I think we are moving forward in our dicussion however there something that need to be cleared up first. I wrote this. I omitted my pointed comment. You said this in response. Then, later in the post, you said this See the problem? See my next post for my comments on the rest of...
  18. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Sure but the GM has a good idea was the part I was responding too. My experience I that I have an idea what may happen but never a good idea. Keep in mind at this time I ran my Scourge of the Demon Wolf sandbox adventure nearly 20 times with random people across the the country and while there...
  19. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Which is why I assign odds and roll half the time.Why not all the time? Because dice are idiots and roll enough times on a random table you will either get nonsense result or another kind of repetition. So the balance is to mix periodic judgment calls with periodic rolls. Anyway your decision...
  20. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    The actions of the PCs have when they roleplay are too numerous. As a result the referee doesn’t have level of certainty about outcomes you think they have in a sandbox campaign.
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