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  1. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    The general impression I get from DMs who are uninterested in their players is that they have crafted some aspect of their game (story, NPCs, setting) and there primary interest is showing that off to the players rather than having the players as actually be important. If the story is paramount...
  2. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    This is so far removed from my way of doing things it could be on the other side of the galaxy. My players are not consumers. They are not there to share in the beauty of narrative. They are not expected to listen passively and provide feedback. If it wanted that, I could have been a storyteller...
  3. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Clearly you've never been to Iowa!
  4. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    People who use hyperbole to make points are literally Satan. (That's a joke)
  5. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    To be fair, that's a problem with all media-based RPGs. Why play Middle Earth when Aragorn and the Fellowship has things well in hand? Why play Adventures in Space and Time when the Doctor can just show up? Why play Dragonlance when the Heroes of the Lance get all the accolades? You either...
  6. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I run a very wide kitchen sink. If someone asked to play a werewolf or vampire, I would show them the shifter and dhampir species. You can accommodate without breaking the game.
  7. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    We are currently in session zero season for my next Eberron game set in the Western Frontier (Quickstone) and with a Wild West theme. So far, my group is (not final) Human artificer "wandslinger" with Making dragonmark Human fighter/gunfighter (IK) scholar with a prosthetic limb Tabaxi rogue...
  8. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Eberron is a setting with magical trains, sentient golems and magic so common crafters use it in their work. The potential that turtle people can exist does not make it generic. Feel free to make Eberron a low magic humanocentric world if you want, the setting as It was made was designed to be a...
  9. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    A DM can remove things if he wants. He can scream and yell and throw a tantrum and say warforged are stupid and people who play them are stupid if he wants. But there is NO LORE REASON anything can't be used in Eberron. None. Zero. Not "But Keith said", not "but the novels said" not "according...
  10. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    That's fine, Eberron specifically says the DM can change it. But that doesn't stop making Eberron a kitchen sink by default. There are a half-dozen settings that D&D makes that aren't kitchen sinks. Eberron isn't one of them. Sorry to burst your bubble.
  11. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Sigh. Let me get the quotes... If it Exists in D&D, It exists in Eberron 1. If it exists in D&D, then it has a place in Eberron. A monster or spell or magic item from the core rulebooks might feature a twist or two to account for Eberron’s tone and attitude, but otherwise everything in the...
  12. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    And most of the time, those settings are permissive enough to allow most ideas though. Ever notice most published settings are still kitchen sinks of various sizes? Because those sell to the largest audience. Even I wager the majority of homebrews aren't that much more restricting than Greyhawk...
  13. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    You are making presumptions you know nothing about. But seeing that I do not wish further red text, I will end this conversation now.
  14. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Wow. Apparently I don't friend correct for Enworld! Proof @EzekielRaiden was right. If you were here to lecture about unsafe social dynamics, you failed miserably.
  15. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Everything I mentioned was either in Tasha or Xanathar's, assuming you have the two "of Everything" books there wouldn't be an issue. You'd be cool with any of the four I mentioned?
  16. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    No, but when everyone has work and family obligations it's often the easiest way to get everyone in one place. Yes, it's called "equality." As in I don't feel the need to put my own needs above those of my players. I am the facilitator and host, not their boss. They sacrifice a little of their...
  17. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Interesting. I would have expected that a setting with such a sharp and defined vision would have had a at least a few "this can't work in my game" subclasses based on flavor/lore. That means I could play a wild magic barbarian, a clockwork sorcerer, a soulknife rogue or a samurai fighter with...
  18. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    "Sorry guys, I would rather play online with a bunch of strangers than play Spelljammer with you." is probably a good way to make sure you don't get pinged when the next game rolls around! But then again, I would rather not run Spelljammer than run something so odious that a player (a friend of...
  19. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Since everyone else uses their personal experience as gospel truth. I only get to game once a month and my campaign can take years to complete. So to say no to my game is to sit out years of play. In the meantime, if a player comes along who is receptive to my current game, you are not...
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