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  1. Remathilis

    D&D 5E (2024) Unconfirmed Dark Sun World Book

    Sounds like opinions presented as facts.
  2. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I would care if someone said "let's play Axis and Allies and then busts out a Clue board, Monopoly tokens and the Pop-O-Matic™️ bubble and said how flexible the rules to A&A are.
  3. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    My problem is that D&D was never as modular as people thought it was (it's nearly impossible to change the magic system without effectively rewriting the game) and the only reason earlier D&D was modifiable was because it was never well balanced to begin with. I don't feel D&D is any more...
  4. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Which to me is like changing the rules to Axis and Allies because all you have is a Clue board.
  5. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I mean, if you got buy in from your players, you could limit character options to only Lawful Good human fighters and say you are running Camelot. But realistically I question why you are using D&D at that point.
  6. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Let me help: https://share.google/pmIzV3KVUiohedgyv
  7. Remathilis

    D&D 5E (2024) Unconfirmed Dark Sun World Book

    Irony so thick you can cut it with a knife.
  8. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I ran the module that they gave in the box set and got the above results. Today I'd rather run something like Stokerverse than try to adapt D&D to 1890s Earth, unless I was going full urban fantasy steampunk with it.
  9. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    You ever Play a green book campaign? A campaign where everyone (player and NPC) is essentially a human fighter? You might get a Thief and if you're lucky a crippled mage character who can use 10 noncombat spells total? Ymmv, but my experience was it wasn't very good and the green books (hell 2e...
  10. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I brought up how old TSR settings can include mechanics that were intentionally designed to screw over players. Somehow that morphed into settings being internally consistent and that's why players can't play a Tortle blood mage but DMs can add kappa hemomancer NPCs if he wants.
  11. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I find the biggest hypocritical element DMs who champion limitations as a vessel of creativity make is that they often find reasons to limit what players can play, but so not likewise limit what they can use as far as monsters and magic. Lots of DMs find it perfectly acceptable to ban the race...
  12. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Though it does beg the question if your setting is so different than the games core concept that you are omitting large chunks of the PHB, are you using the best system? I often think people bend and twist D&D into other game systems for no other reason than to claim they are still playing D&D...
  13. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    And Eberrron was created by WotC in third edition, when the design paradigm had changed from "beating PCs into submission" to "lets offer cool alternatives that are tied to the world." No, what I'm suggesting is things that are universal systems that improve characters, not reduce them. Stuff...
  14. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I mean, yeah. There is no point to playing any game you don't like. I wouldn't play Edge of the Empire if WEG d6 is my favorite Star Wars. The market is so full of D&D clones,d20 games, and inspired by games (for nearly every edition) that if you don't like WotCs current brew, find one you...
  15. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Yeah, but how often does that work in reverse? You make things easier for players? Add new options without taking something away? Make abilities and spells more powerful? In 2e, I think the only setting that added more than it removed was Faerun and people used to call it a munchkin's paradise.
  16. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Punish also meant punish. As in, cripple PCs abilities and limit their options. Ravenloft weakened turn undead and most spells to make sure you can't get an advantage against the main antagonists. Planescape would restrict cleric spellcasting based on how many planes you were removed from your...
  17. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    No its not. D&D is a blend of sword & sorcery, high fantasy, mythology and smear of horror. Its not generic fantasy. It quite frankly sucks out for anything that isn't its particular blend of fantasy. The best you can do is overlay a skin emphasizing one aspect of it (which is what settings like...
  18. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    And unless you view Shadowrun as a "toolkit" to customize, you're pretty much stuck with urban fantasy cyberpunk. Where's my hard sci-fi planetary exploration setting for Shadowrun?
  19. Remathilis

    D&D 5E (2024) Unconfirmed Dark Sun World Book

    We knew about the starter set, Dragon Delves and the FR duology. Eberron was announced later with a secret October book they finally announced was Stranger Things in September.
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