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    D&D General trying to make an alien-themed race but they keep turning into elves, help.

    When I went back and looked at them again, they didn't do anything new or original, just basically broke their races down into what were clearly real-world analogues in many cases, some rather poorly (I don't think they hold up), and even some of the artwork of the mystical races looked and felt...
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    D&D 5E (2014) Can you cast an Area Damage Spell if you are under the "Hopelessness" Symbol?

    In this case, if you cast Wall of Fire to block a corridor, and set it up such that it does no damage to the enemy (or anyone) when it goes up, I'd allow it, and I think falls outside the "target" restriction. If the enemy then walks into it on their turn, or whatever, that doesn't matter...
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    D&D General trying to make an alien-themed race but they keep turning into elves, help.

    Edit. Nevermind. After doing some more digging, my suggestion doesn't really help.
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    Ya Basic! Trying To Understand the Perception of AD&D and the Sales of Basic

    We played and rolled our hard clear plastic, crayoned numbered, hard edged dice so much that they became rounded. This manufactured roundedness was a sure sign of laziness :cool:, after our softer plastic boxed set dice (also crayoned) began to deteriorate. Now, when the swirly colors show...
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    D&D 5E (2014) What's Your (Character's) Constitution Score?

    I had to check, and it was 17 for my F2/Wizard (Necromancer) 14. And that went along with a 17 Dex and a 20 Int. We used 4d6 drop low/best of two columns, add in ASI's and Bob's your uncle.
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    D&D 5E (2014) True Names - Are they ever "defined" in 5e?

    Truenaming is an interesting concept, but it also appears to be somewhat limited in its application, and it raises tons of questions 'in world' about what it means. Who has a true name? Do they know it? Under what circumstances do they share it? Can it be forced? What kind of power does it...
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    D&D 5E (2014) D&D New Edition Design Looks Soon?

    Hmm...maybe...I don't know...scale back the HP bloat? Nah, that'd never work! 🤷‍♂️ Heavens knows Barbarians NEED 20d12 HP + CON; and Ancient dragons need 546 HP to be relevant! (I had to actually go back and check, silly me, I put 457. I was waaaaay off. o_O) I have no idea how ancient...
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    "Sweep" attacks in classic D&D

    Sorry, Old School Essentials Advanced (Basic with separate class/race and ad&d classes, but "basic-ified"
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    "Sweep" attacks in classic D&D

    I have not used Cleave or similar in my OSEA games, but am always looking for something to give fighters a little edge. I think a limited activation "extra" or carryover damage to adjacent targets might be good. I'm thinking of my last game where the PC (Pal4), his squire (Knight1), and two...
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    D&D 5E (2014) Why my friends hate talking to me about 5e.

    :LOL: I was showing that, contrary to common wisdom, it is possible to flee from combats, as long as the game/DM/players accommodate that, and that combat isn't a "once in, its do or die." But a lot of discussion about grittiness, deadliness of combat, healing, etc. here often talks about my...
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    D&D 5E (2014) Why my friends hate talking to me about 5e.

    I guess that's going to be a table by table thing. In the 5e game I ran, two characters got trapped in a tower, while two others got trapped outside the gatehouse (couldn't get into the tower due to the enemies). The two below were getting overwhelmed, the two on the tower decided to jump in...
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    Damage by HD in OSE/Od&d

    I was also tinkering (i.e. using currently) in two games the idea of a shield being able to be "sundered", whereby it is destroyed, but ignores the damage done on that hit. So a shield bearer could use it for a big hit, or when they're down to a couple Hp, etc. The +2 would probably work since...
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    D&D 5E (2014) Why my friends hate talking to me about 5e.

    You'd think. But based on other threads, that exhaustion at 0 HP leads to the death spiral, to be avoided at all costs! What @James Gasik is saying, I think, is that modding 5e to be "what I want/what my table wants" isn't often as easy as a couple of toggles. IME, those toggles either...
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    D&D 5E (2014) A campaign that lasts an entire (in-game) lifetime... what would this look like?

    Similar would be the "frontier" of a kingdom just recovering from war (or in a lull). Travel times, even by horse would be slow, when winter sets in, everyone settles in and not much happens (so downtime that lasts 3 or 4 months every year). Of course, something could come up requiring the...
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    Damage by HD in OSE/Od&d

    I like those. Regarding the last, I've seen "advantage" given for two weapon fighting in some OSE circles. That seems like a lot (effectively a +5 to hit). I like the +1 (or maybe even 2?), and allowing the player to pick hit or damage. Still one attack :) (gotta keep things moving).
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    D&D General Supposing D&D is gamist, what does that mean?

    With re: to equipment loadouts, its going to vary widely based on the "intent" of the game. A Basic/OSE game is likely going to run very different to a 5e game. In a multi year 5e campaign we played in, I never once had to go to my "inventory" for something useful. It wasn't that type of...
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    AD&D 2E Specialty Priests

    If you all don't mind, I'll add Pelor's priests from Greyhawk (From the Ashes), as further comparison: Pelor is the great Sun God, regarded as the Creator of much of what is good - a power of strength, light, and healing. Requirements: Standard Alignment: Any good Weapons: Flail, Mace...
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    D&D General What is the purpose of race/heritage?

    As a player, I use a different race/heritage if I want to lean into a particular area of the world I'm in (if it fits in the DM's world, per se), or just to explore some aspect of that race/heritage from old lore, or background. I don't particularly care about the mechanical benefits, they...
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    Damage by HD in OSE/Od&d

    Thanks all for the comments and thoughts. It is an interesting thought experiment, as the earliest versions of dnd just did d6 with any and all weapons. Then they added varying weapon damages as an 'optional' rule. @Nikosandros @Andvari The dice stepping mechanic is one I've seen in Beyond...
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    Damage by HD in OSE/Od&d

    That's a good call. It hadn't actually occurred to me that allowing thieves and wizards to use swords would open them up to being able to use magic ones as well :sneaky:. That would end up allowing more flexibility for those classes. Hmm.
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