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  1. Paragon Lost

    Black Mask of the Shadow Serpent: An Interview with Fenris-77 (Adam Laforet)

    Don't know... Those from the great beyond err north are not to be trusted! Even if they do create fine gaming material.
  2. Paragon Lost

    RPG Print News – Melsonian Arts Council, Goodman Games, and More

    I think you need to subtract a decade! ;) AC/DC's Problem Child came out back in 1977 when I was in High School on the "Let there Be Rock" album with the original singer Bon Scott. This album, which got a lot of play in my area of Southern California at the time on radio stations KMET & KLOS.
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  4. Paragon Lost

    Dragon Reflections #85

    I truly do not like Palladium Fantasy Rpg 2e. Kevin slapped MDC on everything in sight and it was done in a sloppy sort of way and wasn't needed for PFRPG. I also didn't care for S.D.C. for characters as well. I do have that material but seriously, I am not a fan. I love Rifts, mess and all and...
  5. Paragon Lost

    Dragon Reflections #85

    Very good points. I know back in the day when it came out and I leaped on it, I quickly started making house rules to clear up some mechanics for my table. Some were changes to make some aspects less tedious when we found. All these decades later, the one I recall clearly was changing when armor...
  6. Paragon Lost

    Dragon Reflections #85

    Definitely, I couldn't agree more strongly. D&D continued to evolve and grow, cleaning up issues and making for a better game. Calling Palladium Rpg fixed in amber totally nails it. They could have hired better editors, someone with better skill for balancing mechanics and released a Palladium...
  7. Paragon Lost

    Dragon Reflections #85

    Strongly agree. Palladium Games/Kevin Siembieda has always had a problem with game balance, which only got worse as time went. Also they needed to higher a professional editor to aid them in improving their layout, indexing etc.
  8. Paragon Lost

    Dragon Reflections #85

    First edition Palladium Fantasy Rpg was a lot of fun. No less of a mess than original D&D or 1st edition AD&D in my opinion. It released in 1983 and I ended up taking it to Europe where I spent the next ten years stationed. It was actually my go to ttrpg system until GURPS released in 1986.
  9. Paragon Lost

    Wizards of the Coast's Archetype Entertainment to Publish Exodus TTRPG Based on Upcoming Exodus Video Game

    Yeah, and the work he and The Doctors did on mmorpg Star Wars Knights of the Old Republic was really lacking at the time of release. They wouldn't listen to feedback before the release, during and after. All three ended up leaving Bioware with The Doctor's basically retiring in a public...
  10. Paragon Lost

    D&D Beyond Adds Illrigger Class from MCDM

    The picture kinda reminds me of my ESO necromancer. heh.
  11. Paragon Lost

    The Wizard May Be Weird But The Game Is Great

    In SotDL, my reactions pretty much always felt meaningful. So I'm not following this at all. Oh and I actually prefered the SoTDL as well. Which is why I am glad that these options are still in the SotWW.
  12. Paragon Lost

    The Wizard May Be Weird But The Game Is Great

    Sadly, that's the most common issue with anything other than D&D these days. Back in the mid/late 1970s and up into the 1990s I didn't tend to run into that myself. I ran across a wide swath of U.S. player due to being military and it just wasn't a problem to get people to try other systems...
  13. Paragon Lost

    The Wizard May Be Weird But The Game Is Great

    I'm a big fan of SotDL, I read the earlier versions (Beta) of SotWW and thought it wasn't for me and I'd stick with SotDL. That said, since the options from SotDL are in SotWW as options, I'll snag it to add to the library because Schwalb does amazing work and one could use SotWW for your own...
  14. Paragon Lost

    RPG Print News – Melsonian Arts Council, Chaosium, and More

    I'm hoping that they'll do a 2nd edition Shadowrun reprint. I still feel to this day that 1st/2nd edition Shadowrun was a much better ttrpg experience than the recent couple of editions. (shudder)
  15. Paragon Lost

    Worlds of Design: Combat Methods

    I've always looked at Rolemaster & MERP as sort of hybrid ttrpgs. There are a few out there that would fall within both spheres like Rolemaster/MERP do. I also think that HERO system shares the same "feet in both camps" definition as well.
  16. Paragon Lost

    Worlds of Design: Combat Methods

    Yup, those definitions make sense. Which follows why I prefer systems like GURPS & RuneQuest/BRP/Mythras etc.
  17. Paragon Lost

    Steve Jackson Games Releases Stakeholder Report for 2023

    In my opinion SJG just doesn't know what to do or where to go and how to market it and it's felt that way since the mid to late 1990s. I also felt it was an error on Steve's part to pass on the Fallout crpg using GURPs. Ah well, I dislike seeing them do poorly.
  18. Paragon Lost

    D&D 5E (2014) Meet Some of the 40+ Multiversal Monsters In Vecna: Eve of Ruin

    Definitely not a big fan of the art style in the more recent books. Stylistically it just feels lesser, less interesting. It's a style, just not one I care for. I can get over that easily since the meat for me is always what's written where as the art just helped me visualize if the descriptions...
  19. Paragon Lost

    Into The Wyrd And Wild Makes The Woods Weird

    Agreed, any book over 200 pages on want PoD. The creator posted back in 2021 on the DriveThruRpg link that one was in the works. After that no posts by the creator listed under the thread. I prefer all my pdf files under one library if possible and since he's got the project listed on...
  20. Paragon Lost

    D&D Adventurers League Moves and Welcomes International Premier Organizer

    Got warnings trying to go Greasy Snitches website from the link in the article above from Malwarebytes. The Baldmangames site in the link.
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