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  1. mAcular

    Initiative Variant (Speed Factor) - actual use

    I really find this idea interesting. How do you handle declaring monster actions? Do you declare them after the players, out loud? Do you internally decide them while the players are deciding, then stick to them? Do you just decide them on the spot when it's the ghoul's turn?
  2. mAcular

    Lifestyle Expenses in Actual Play

    Whenever I run a game, I like to experiment with some idea or concept to see how it plays out. From my previous campaigns, I noticed that there was a jarring disconnect between the feeling of camaraderie between the PCs/players and the real life time they'd actually spent. For example, we'd...
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