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  1. tetrasodium

    D&D 5E (2024) The Problem with Treantmonk's Hunter's Mark

    Agreed. IIRC back in 3.5 people didn't really even consider it a crit build unless it was getting towards crit on like 12-15 or better for 3x damage. Even then it was usually critting sneak and elemental dice or something
  2. tetrasodium

    D&D 5E (2024) The Problem with Treantmonk's Hunter's Mark

    I think post MiC it was pretty decent once the gm was equipped with things like conceptual /metaphorical components (ie the sigh of a cat) because those launched into players thinking and brainstorming adventure seeds/shells for the GM a lot of the time as part of creating the magic item
  3. tetrasodium

    D&D 5E (2024) The Problem with Treantmonk's Hunter's Mark

    I linked to the Perkins tweet about magic items because they are that important & I wasn't about to go find the crawford video clip gushing about it. I stand by my post55 statement though & I'll use the 3.5 dmg to demonstrate why it's so important, mainly because it was the last adventuring day...
  4. tetrasodium

    D&D 5E (2024) The Problem with Treantmonk's Hunter's Mark

    This thread exploded six pages last night but I've done a lot of math across my various 5e tables over the years & never noticed any problems with ranger PCs contributing or keeping up with anyone but late★ tier2★ & tier3★+ warlock★/monk★. Perhaps part of the reason some people feel like...
  5. tetrasodium

    D&D General D&D Archetypes that spread out to other settings and media

    Pretty sure this artwork of sword & shield equipped folks predates gygax by centuries. This impressive statue of Sir William Wallace too. Sword & shield looks impressive, is easy to depict, and they each convey a lot about the person with them (authority strength intelligence protection...
  6. tetrasodium

    D&D's Obelisk Plotline Was Supposed to Be Resolved in Vecna: Eve of Ruin

    No they don't? One goes here where a YouTuber calls for a survey brigade with hysteria that resulted in a video with more upvotes at the time Crawford was talking about the number of responses to the survey in question, kinda central to the 70% point. And the other here where people from wotc...
  7. tetrasodium

    D&D's Obelisk Plotline Was Supposed to Be Resolved in Vecna: Eve of Ruin

    Weird, you might have misclicked or something. I double checked that I didn't copy/paste wrong and see three different links across the two replies you made to my post, one of the three literally describing Netheril itself beyond the bits I mentioned. Knowing about Netheril is critical to...
  8. tetrasodium

    D&D's Obelisk Plotline Was Supposed to Be Resolved in Vecna: Eve of Ruin

    Why the surprise? 70% or higher is hardly what could be called "vision" of any sort, yet here we are with the survey brigade edition. The obelisk netheril plot would have needed to survive a review but netheril was full of bad people & inequality.
  9. tetrasodium

    D&D's Obelisk Plotline Was Supposed to Be Resolved in Vecna: Eve of Ruin

    If you wanted a magic school that wasn't just harry Potter Hogwarts with the serial numbers filed off, you might want to mine a webnovel called warlock of the magus world. It's a pretty good non-english web novel that mixes d&d and somewhat dark magic school with wuxia elements. Plenty of...
  10. tetrasodium

    D&D's Obelisk Plotline Was Supposed to Be Resolved in Vecna: Eve of Ruin

    Probably for the best. Netheril was a horrible place filled with a lot of horrible powerful people. I can't imagine anything deserving of being called Netheril surviving this excessive review process as anything still identifiable as Netheril.
  11. tetrasodium

    D&D General Faerun '68 (+)

    Not really
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  13. tetrasodium

    D&D General Faerun '68 (+)

    Probably yea,but that depends on water deep & Swordcoast having something worth claiming. All they see to have is wilderness monsters uneducated dirt farmers and a port to nothing
  14. tetrasodium

    D&D General Faerun '68 (+)

    That seems exceedingly odd and sounds more like it's trying to preserve East and west roles of earth than adapt FR to the concept. Sword Coast/water deep is pretty much the embodiment of generic fantasy disconnected from the global politics and lore of FR so that doesn't really fit the concept...
  15. tetrasodium

    D&D General Why is the multi-classing spell slot math so weird?

    You shouldn't because your spells known EK with 5 spells known &2 cantrip ps known just went from only being able to cast abjuration and evocation spells to spells from all school gained ritual casting three cantrips and six first level spells they are able to scribe spells into a spellbook they...
  16. tetrasodium

    D&D General Why is the multi-classing spell slot math so weird?

    It depends on the spell too. Some spells (great ones even) had a fixed dc for some of what they did. Sleet storm and web are the only two that come to mind but I'm sure that there were others
  17. tetrasodium

    D&D General D&D Archetypes that spread out to other settings and media

    It's unlikely that the original NES final fantasy 1 monk inspired much because of some coding mistakes that were corrected in later games and addressed in some of the later releases with charges like bumping the level cap from 50 to 100 where it could eventually be useful to have the unique...
  18. tetrasodium

    D&D General D&D Archetypes that spread out to other settings and media

    It's not specifically an archetype, but it's very much a d&dism & many of them depend on having differing flows of time for combat vrs everything else for in combat abilities. Turn based combat is also pretty fundamental to wuxia/xianxia/cultivation fiction.one moment a combatant might be...
  19. tetrasodium

    D&D General Why is the multi-classing spell slot math so weird?

    Although I'd say itsv100% true that they took it too far and created new problems, it's totally misleading to claim it was done for anything to do with :rolleyes:"LFQW" :rolleyes: . That theoretical "problem" was caused by a failure in proper magic item churn when a gm doesn't follow the dmg...
  20. tetrasodium

    D&D General Why is the multi-classing spell slot math so weird?

    Cruft leftover from trying to bolt a couple big changes onto spellcasting and multiclassing as if they were smaller changes than they really were. In the past there were two big things that came into play with all of the situations you note * Firstly was the fact that spells known spellcasters...
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