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  1. Imaro

    Goodman Games: Our Efforts Have Been Mischaracterized

    Yeah it was a pretty short stream overall... went to grab my son from school and it was ended by the time i got back.
  2. Imaro

    Goodman Games: Our Efforts Have Been Mischaracterized

    Yeah Im checking in every so often but im here as well.
  3. Imaro

    Goodman Games: Our Efforts Have Been Mischaracterized

    Joe Goodman is actually a guest on the Roll for Combat stream right now... I wonder if he'll be answering any questions around working with Bob Bledsaw II & Judges Guild.
  4. Imaro

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    Well luckily you still have 2014 and the adventures, campaign books, etc for '24 should be widely compatible. I and my players on the other hand are enjoying what we want out of '14 and '24.
  5. Imaro

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    I'm curious do you think that those engaging in online discourse in general are a different beast than the average player? I ask this because what I often see here vs. what my mostly group of casual players presents to me about D&D and the wider hobby are often night and day.
  6. Imaro

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    What new sales data do you have? Decline of D&DTube?? Please explain... Notable Products in past year??? New Corebooks, 2 boxed starter sets that keep selling out?
  7. Imaro

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    Already said I wasn't getting into the how's and why's of 4e not being successful. Just showing that for whatever reason(s) applying a... The fans will buy any game with D&D slapped on it mentality... may not be the best strategy for WotC. I guess life support is defined as being the largest...
  8. Imaro

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    So no evidence.... I've been very careful to call out my opinion as such not just state it as fact but you do you.
  9. Imaro

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    I think it's reconcilable by the fact that Stranger Things played pretty fast and loose with the D&D rules they actually presented to the audience... at one point Sorcerer is mentioned as a class in the game which didn't even exist in D&D during the 80's. In fact I'd argue that Stranger...
  10. Imaro

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    Riiiighht....but where is your evidence? Yeah and some people dont think DH is good which you and I both enjoy...but unless you're moving beyond personal preference and stating its objectively bad... I dont get the point of either of these replies...
  11. Imaro

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    The core rules can be the same while making small iterative changes... most games and videogames do this through print runs and patches/dlc... why shouldn't D&D adopt this model?
  12. Imaro

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    What is the evidence that it isnt serving the playerbase? This sounds more like it isnt serving your particular preferences. Edit: Also to be clear there are actually players of the game, myself included, who think '24 is better... not perfect but definitely better which is something iterating...
  13. Imaro

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    Thats the rub though... by the time they got ready to release 5e, by all accounts D&D was DoA, 5e was supposed to basically be a farewell edition and Im sorry but the game being in that state was on 4e. Not going to get into the why's or whether they were right... bottom line was it didn't...
  14. Imaro

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    Fine being defined as??
  15. Imaro

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    So is the takeaway here they could slap D&D on any game system and its fans would still buy it? Im not sure history really peoves this assertion as true...at least for some part of the fan base. Also, I got to ask since we are declaring D&D as definitively not the best ttrpg (something I really...
  16. Imaro

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    I think Daggerheart and even 13th Age are games that straddle the line...and I believe there have to be others... that said I just don't think these (or even more narrative games) are what most people want to play. 13th Age has gotten very little fanfare for it's new edition. Honestly I think...
  17. Imaro

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    I think it could have an audience (probably not as big as 5e but sizeabe) and it would definitely risk loosing less of it's market share than a purely narrative D&D would... but I think it's a faulty premise to believe that if many people knew there were other games they wouldn't prefer D&D...
  18. Imaro

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    How popular are these really? Like how often are they played in comparison to other games at conventions, have AP's made for them or make a splash in google trends? Who said it did...
  19. Imaro

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    Hmmm... yeah I'm not sure that's the way to go for relevancy, there are (as stated earlier in the thread) a ton of narrative games and honestly the only one that seems to have made a major splash is DH... which while a narrative leaning game... purposefully also straddles the line of tactical...
  20. Imaro

    Where Complexity Belongs

    I am an advocate for simplicity whenever possible. Unless there is some advantage gained through added complexity -(which can include feel/aesthetics/etc.) I think complexity should be minimized as long as it's not a detriment to other aspects of the game. I think the more complicated you make...
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