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  1. Solarious

    Epic problem OOC

    I'll take the liberty of reminding you of a few house rules that exist within the campaign. First off, anything with the Outsider type, and everything classified as an Epic-level power cannot be brought into the Prime unless it's Marked; at least, not until the Ban finally fails. This includes...
  2. Solarious

    Gnomes and Eberron

    Well, Valenar Elves do replace the sword/rapier proficiencies with the more exciting scimitar/martial Valenar double scimitar proficiencies, meaning the Valenar all have Scimitar proficiencies, while those with levels granting access to martial weapons can also use the Double Scimitar without an...
  3. Solarious

    Vorpal: DMs, Players, Games, and Snicker-Snack

    I've always wondered, how much milage the Vorpal enchantment actually gets, in games and otherwise. It's an unreliable enchantment, which few people seriously consider using, compared to the cost of actually getting it. On one hand, you instantly kill most of the opposition on a natural 20...
  4. Solarious

    Kulan: Need a unique Balor: CR 25!

    First. Oh my god, it's Sepulchrave, HE LIVES. :eek: Second. Oh my god, "Memphis" is going to turn some poor unlucky PC into little red sticks. :confused: Third. Oh my god, pick up the Blackguard levels, drop Weapon Specialization, and watch those spellcasters weep. :]
  5. Solarious

    drothgery's Victorian Eberron game - IC

    Quaen comes out of hiding, and frowns. These tattoed attackers were a little too close to drop another Grave Mist, and they were more likely to move out of the effect. Besides, the fledgeling necromancer didn't want to use more of her second valence spells unless neccessary. Making a quick...
  6. Solarious

    The Endless Fighter [Ideas] My Players Out!

    Agree with pbd. This is the Mournland we're talking about, there are stranger things than a tragically trapped figure endlessly fighting undead. Like the herds of geletanous decadons that roll along, grazing on the unrotting bodies of the dead before moving on for unscrutable reasons, corpses...
  7. Solarious

    The Celerity Spells (PHB2) and Casters Immune to Being Dazed

    RAW, she's right. Practically, they shouldn't have used the Dazed effect. Feel free to house-rule it into a Dimension Door-like inability to act, as this really is a bit off the edge. Extra rounds/actions are bad for your health.
  8. Solarious

    Rune Guardian (Stats)

    Yep, it's a MMII creature that's similar, but more potent than the Shield Guardian. Main differences include a double strength Guard ability (but it's a Deflection bonus this time), a 3/4s Shield Master ability, Fast Healing 10, a set series of customizable spell-like abilities (more spells, and...
  9. Solarious

    Faerie Fire & Hide in Plain Site

    Correction - there's still a square that's glowing faintly purple/green/blue in your outline... and if that's good enough to defeat things like Displacement and Blur, it most certainly allows others to pinpoint your location, rendering the point of HiPS mostly moot in this situation.
  10. Solarious

    Gypsy knife-thrower

    Whisperknife from Races of the Wild, as mentioned above, is a tailor-made PrC for throwers. If you have the Complete Scoundrel and don't mind using a feat, picking up Daring Outlaw is good for: bumping up your BAB, getting Weapon Finesse for free, and improving Fortitude saves, as well as...
  11. Solarious

    CannonBall Special

    For sacrificing both character's actions, I would probably let the Monk's jump check, with running start modifiers and all, replace the halfling's, with the little guy's check being the aid another to his own 'result'. Maybe enhanced, like additional +1 for each 5 above DC10? And making the...
  12. Solarious

    Epic problem OOC

    True, true... although all the classes do advance Bardic Music uses, at least. A singing pesudo-sorceror? :lol: Hmnn... *crunches numbers*
  13. Solarious

    Epic problem OOC

    I'm still up for it, but first, I have to finish my other Epic character, for your other game. :p Is it still alright to bring in a Lillend/Lyric Thautamage/Sublime Chord? The bard shtick is Mary's gig, Brother Allard wants the [Archmage] subtype, and what I'm proposing is somewhere inbetween...
  14. Solarious

    drothgery's Victorian Eberron game - IC

    Gingerly climbing up after Doc, Quaen looks at Grant strangely for a moment giving an articulate shrug. "I recieve periodic instruction from Aerenal. It is what I do." Walking up to the dead Dolgrims, she begins to search the frozen bodies with the familiarity of a graverobber. "I agree with...
  15. Solarious

    Sagiro's Story Hour Returns (new thread started on 5/18/08)

    You say that like you're learning that fact for the first time. Then again, you could be excused by the fact that Sagrio has been working hard for the last 6 months without you. Could; since, after all, you knew very well that Sagrio was working hard at terrorizing the nightmares of innocent...
  16. Solarious

    The Forge of War

    It's more of a 'I approve of this innovative move, sacraficing crunch in order to inject more crunch into this fluff-deprived area of Eberron'. I like PrCs as much as most optimizers, and they force up new character ideas all the time, but sometimes it's just better to describe a setting than...
  17. Solarious

    The Forge of War

    Whoa, no feats or PrC? That's a bold move from WotC. I approve. Speaking of the burning of people by Thrane, I think it's believable. All the Five Nations had their good points, but they all have their faults as well. Cyre has it's decadance, Aundair has it's overdependence on magic, Breland...
  18. Solarious

    drothgery's Victorian Eberron game - IC

    Okay then, Quaen will delay until Grant acts, then pop a Kelgore's Grave Mist in the direction he shoots, best as she can guess their position with the LoS she has. No change in actions.
  19. Solarious

    drothgery's Victorian Eberron game - IC

    Turning sharply at the warning, Quaen wastes absolutely no time. Pulling out a palmful of gave dirt, the elf pulls at the dark energies mirrored at the core of her own mortal light, as she was taught to draw upon in Aerenal. Quickly flickering her free hand in a tight and efficient series of...
  20. Solarious

    drothgery's Victorian Eberron game - IC

    Quaen picks up an arm of a former human corpse, pinching off some of the dead skin and giving closer examination to the tatoos inscribed. "It appears we have a comfirmation that a necromancer is operating here, in this pit... see how the flesh is toughened and hardened, unnaturally so? Observe...
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