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  1. Solarious

    Characters - drothgery's Victorian Eberron game

    Quaen Sinesam (6000 XP) Female Elf Dread Necromancer 4 TN Medium Humanoid (Elf) Init +1; Senses low-light vision; Notice +5; Search check when passing within 5' of a secret door Languages Common, Elf, Draconic, Mabarian AP 7...
  2. Solarious

    drothgery's Victorian Eberron game - OOC

    I believe that the ammo's 'enchantment' cost is halved. So, 4350 divided by 50, so 87 per bullet. I assume you have to mastercraft ammunition before you can start stacking those wonderful abilities, right?
  3. Solarious

    Gaming W/Jemal - Epic Mortal Kombat (Character creation.)

    Mmmnnn. Sounds of an Epic game. I missed my chance at the other one (two?), but I'm more than interested in splashing into this one. I wonder what kind of damage a Rouge/Swashbuckler/X (with Complete Scoundrel) can do in Epic. It would be amusing, at the very least. Sneak attack die up to the...
  4. Solarious

    OOTS 450 - Wands are for Suckers

    "Yes, sir, Mr. Bitterleaf." Ah, Rich gives us comedy gold once more. :lol: At least, gold to me. :]
  5. Solarious

    Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)

    And then, we have months and months to plot out the numerous and varied locations the Angels shall be visiting in a whirlwind tour of Khorvaire for the next year or so. They'll thank us, don't you agree? :)
  6. Solarious

    drothgery's Victorian Eberron game - OOC

    Stonegod... the edit button... my netetiquette... BURNING.... *gasp, wheeze, death*
  7. Solarious

    drothgery's Victorian Eberron game - OOC

    Hmn. How useful will the Research feat be in this campaign? I'm trying to determine what are useful feats for low-level Dread Necromancers without treading into 'evil' territory (such as the ubiquitous Tomb-Tainted), especially since metamagics aren't useful until around level 5 or 6 (Empowered...
  8. Solarious

    SCS (My players out!!)

    Manifest Zones are inheritly intangible. Floods would have happened before, and it's been here for a long time now. The reasons behind Manifest Zones appearing or disappearing are not well understood, but this one is apparently incredibly stable: the ECS says the towers have been growing for...
  9. Solarious

    SCS (My players out!!)

    I suppose that makes sense. But I still think the very height of Sharn will reduce the impact of the flood to minimal proportions. Cauldron was in serious trouble because the water had nowhere to go and everything was going to flood, but Sharn is going to be 95% safe from the water. But hey...
  10. Solarious

    SCS (My players out!!)

    And this induces chaos, panic, general unrest how? Everyone in Sharn is used to ignoring the suffering of the poor, and the Watch never goes there. The stated goal of the Cagewrights in stealing the wands is to increase the amount of disrest and uncertainty. If only the lowest sections of the...
  11. Solarious

    SCS (My players out!!)

    Eberron might be a wide-magic campaign, but don't discount the power that the Dragonmarked Houses can dish out. Control Weather can easily render Flood Season moot, since the Mark of Storm grants that as the Greater Power. There might be only a double-handful of these guys running about...
  12. Solarious

    SCS (My players out!!)

    Sharn, as it is now, is built right on top of the ruins of old Sharn, which were toppled by the infamous Tarkanans, which itself was built over goblinoid ruins. Not to mention passages which open into Khyber and all the pleasent tourists which crawl out. The first adventure fits just fine into...
  13. Solarious

    The Creation Schema:THE FINAL BATTLE FOR POSSESSION OF THE SCHEMA

    Well, you're alive. It's something. And you're still updating. You could have simply vanished into thin air, never to update again... I'm going to stop encouraging you now. :uhoh:
  14. Solarious

    Eberron- What do Aberrant Dragonmarks look like?

    That depends. Dragonmarks (Abberant and otherwise) are supposed to be inheritly magical, and shift/change colors sorta like a living lava lamp in tattoo form. It'll have to be a magical tattoo, or at least made of magical materials at minimum to have any chance of impersonating a real...
  15. Solarious

    Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)

    You go along and keep thinking that. Ask Gareth sometime how that turned out. :lol: But seriously, after what happened to Gareth, you really believe that? I mean, if shilsen has taught you anything, it should be that the past isn't the dustbin of history, but a living collection of grudges and...
  16. Solarious

    Victorian Eberron (Recruiting Closed - looking for nonamazing)

    I was thinking about an elf who follows the path to the greatest arcane power, as elves tend to, and reconnects with his/her ancestors in the City of the Dead (represented with the feat Right to Council, which has much more potential power in this game owing to a magically-starved Eberron ;))...
  17. Solarious

    Victorian Eberron (Recruiting Closed - looking for nonamazing)

    This campaign sounds interesting. I liked Eberron for the magic-as-technology feel, but I'm also interested in a Victorian-like setting (you can blame Girl Genius for that). Since you guys have a dearth of spellcasters (which is highly unusual), I'll throw in a full caster, probably a Dread...
  18. Solarious

    Skeleton Questions

    Everyone loves the Emerald Claw. Let us know how badly your players get beat up. :] It still makes all of the scary bite attacks that's a Hydra's trademark, but without Combat Reflexes it can't make more than one AoO a turn, unfortunately. I'm pretty sure it looses the regrowing heads. However...
  19. Solarious

    Sun school pair

    Assuming the teleportation effect in question has a Will save with the (harmless) tag, I don't really see why not. As long as both are there when the attacks happen, sure. If both of their feats trigger at the same time, then I would rule that you go by initiative order, then highest dex...
  20. Solarious

    Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)

    I forgot that small detail. My mistake. :uhoh: On the other hand, you also forgot one crutial detail. This also guaruntees encounters that will threaten you plenty without the need for bad teamwork. :] Or another of shilsen's patented setups, for that matter. :p Speaking of which, you can...
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