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    Possessing your friends for fun and profit.

    I'm inclined to go with frankthedm myself on this one- looks PDOOMA (Pulled Directly Out Of My ...) to me. Of Drowbane's list, I'd go with 2. Seems most logical to me. The idea that spells with "Personal" range stay with and link to the caster's soul just doesn't square with what some of them...
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    Pathfinder 1E Ideas for Epic Pathfinder

    36 was the maximum mortal level in BECMI of course; after that you had to go Immortal or stay where you were. My own 3.X setting had class tables extended, partly but not entirely based on the ELH rules, up to 40th level. For the PF version I decided that 40 was probably too high given how PF...
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    Pathfinder 1E look for misc skill not in the pathfinder core rulebook

    Linguistics. It's Linguistics in Pathfinder. ;) But yes, the OP isn't really making it clear exactly what he or she is looking for.
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    I need evil ideas. :)

    If you can, it may be worth waiting for the release of Ridley Scott's new movie Prometheus in June. That's confirmed to be an Alien prequel, showing us among other things the origin of the crashed ship upon which they found the hold full of Facehugger eggs. May give you still more ideas.
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    I need evil ideas. :)

    Sounds like Ragnorra, Mother of Monsters from the book "Elder Evils." Sounds almost exactly like her, actually. Besides that, you could bring in some of the workings of the Xenomorphs (a.k.a. creatures from the Alien movies). Makes sense they'd do something like use other creatures to incubate...
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    Pathfinder 1E World of Golarion going Lovecraft too much?

    No, there isn't, because the stories of the Elder Gods come down to us from more primitive times. What looked hopeless to them may well be just very difficult to us. Or even relatively easy. For example, check this out (warning: TVTropes link). I've read lots of Lovecraft, and Lovecraftian...
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    Masterwork Ring/Amulet

    This looks like video game thinking to me. The fact is, many, many people in the real world wear multiple rings on the same hand. There's nothing wrong with it, aside from perhaps being ostentatious. The excuse in games for why you have only one "ring slot" per hand has always been, carrying...
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    Teleportation range limits and epic teleportation

    I don't know offhand, nor do I particularly care. The fact is, every body with a temperature above the boiling point of water has a habitable zone, it's just a question of whether a body can exist within said zone in the first place. And effects such as planetary atmosphere and others can change...
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    Teleportation range limits and epic teleportation

    Incorrect. Heat is infrared; brown dwarfs emit plenty of that. Critters from a brown-dwarf world would likely be able to see infrared pretty well, in fact, since that's the majority of their sun's output. Plant(like) lifeforms on the world would probably be black, to our eyes, so as to absorb...
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    Fortitude Saves for Multi-Class

    Compromise proposal: since they changed how class skills work in PF, why not change how the "class saves" work also? In other words, if your class has a good save, it's 1/2, if it's a bad save, it's 1/3 as usual. But each class also has "class saves" that it grants a +2 bonus to, the key thing...
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    Teleportation range limits and epic teleportation

    Incorrect, at least in current editions of the game. It's perfectly possible to teleport into midair; you just start falling immediately if there's a gravity field present and you don't have a Fly effect active. As an example, how else would one be able to teleport around in the Elemental Plane...
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    Light Blindness and you!

    The obvious answer is the 2nd-level spell Protective Penumbra which came in Ultimate Magic. Pretty easy to get, and you could make magic items out of it. Obvious way to do magical sunglasses, for example, as have shown up in many a D&D novel involving Drow.
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    Teleportation range limits and epic teleportation

    Cool; it's nice to be right. ;) Thanks for the confirmation, and thanks in advance for shedding further light on the question!
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    Teleportation range limits and epic teleportation

    I've been playing since 1st Edition and still have all my 1E books today, so I'm well aware of the various rule sets involved here, thank you. :) The relevant factor in this discussion is, as Salthorae noted, that Ultimate Magic introduced a spell at 9th level called Interplanetary Teleport...
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    Teleportation range limits and epic teleportation

    I reached similar, though different, conclusions on what the range limits should be. Greater Teleport effectively has no range limit, for people who stick to their own worlds; this is obvious. What's less obvious is what the range limit should be, for those who go beyond one world. Consider the...
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    A Question on Kingdom Building

    Jon Brazer Enterprises compiled the Kingmaker rules and apparently added a few things to them, so I'm not exactly sure what's from "Core Kingmaker" if you will- but the resulting book is Book of the River Nations: Complete Player's Reference for Kingdom Building.
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    Pathfinder 1E Trying to Design Shielding Spells for Pathfinder

    Yes. Monster hit points are also higher in PF than in 4E, and player character damage scales much the same way. Characters in PF do many times more damage than 4E characters of the same level, in general (though there are occasional exceptions, mostly at the low end like 1st-3rd). Also, PF...
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    Pathfinder 1E Trying to Design Shielding Spells for Pathfinder

    Yeah, these definitely look more like 4th Edition powers than Pathfinder spells. No Pathfinder effect of any kind has a duration of "encounter," for example- that has to be changed to something like 1 round/level. And there's no "Level-Up Scale" line in PF spells, either- anything like that is...
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    Male Monsters

    The Medusa in earlier editions had a male counterpart called the Maedar, but that hasn't been updated to PF that I know of.
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