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  1. TwoSix

    What is "railroading" to you (as a player)?

    To be clear, I was doing full inhabitation play 30 years ago; this isn't a case of people "not getting" what you're talking about. You and Max, among others, have simply chosen (as much as anyone chooses their preferences) to find that inhabitation to be your primary goal in roleplaying; others...
  2. TwoSix

    What is "railroading" to you (as a player)?

    I can't speak for @hawkeyefan, of course, but since we seem to be fairly aligned in our preferences, I would say for me the impact of creating that narration for a group is pretty crucial to my enjoyment. I can understand where the enjoyment for a solo RPG comes from, as a way of prompting a...
  3. TwoSix

    What is "railroading" to you (as a player)?

    Generally, yes, that’s exactly what I’m doing. I’m interested in creating compelling fiction about the character (and assisting other players’ characters to do the same), not about trying to inhabit their viewpoint. I used to play that way, but I don’t find it very compelling anymore. Tastes...
  4. TwoSix

    What is "railroading" to you (as a player)?

    And we come again to the continually derived conclusion of "different people play different and like very different things, even when playing the same game."
  5. TwoSix

    What is "railroading" to you (as a player)?

    Sure, I'd agree with that. And there's nuance here too; I've definitely known players who will roleplay a hearty personality during the relatively stakeless, "color" roleplay sections of intra-PC and PC-NPC chatter, but switch to purely gamist decision making whenever something that actually...
  6. TwoSix

    What is "railroading" to you (as a player)?

    I totally agree that happens. (Although I agree with @hawkeyefan that just because a game places limits on agency, it doesn't mean the game will become a game with no agency.) But that works for those games! It might not work for you or some of the others who share your preferences, of...
  7. TwoSix

    What is "railroading" to you (as a player)?

    I look it as the simplest model is simply playing yourself, with the character as a game piece, and you play to beat the combat/module in the way that will keep your character alive and progressing. More complex than that is creating a more detailed model of a character, with a personality...
  8. TwoSix

    What is "railroading" to you (as a player)?

    It's not harsh, it's observational. And I'm not calling them degenerates! :) A degenerate use case just means a simpler model where the normal modeling rules don't actually apply.
  9. TwoSix

    What is "railroading" to you (as a player)?

    My definition would be this. If the final resolution of a character's mental state and decision-making is always made by the player, referencing their own internal heuristic of what the character is "like", then I would call that "avatar" play. Developing an internal hueristic for how a...
  10. TwoSix

    What is "railroading" to you (as a player)?

    But if your desire is to not have the mechanics drive the resolution of a character's interior state, because you feel the player should have total agency over the character's mental state and decision-making, that IS avatar play. What's the other use case, besides the player being in control...
  11. TwoSix

    What is "railroading" to you (as a player)?

    I demand hard-hitting roleplay.
  12. TwoSix

    D&D 5E (2024) So What Is Winter's Mysterious D&D "Season of Champions"?

    Fairly obviously, a “Season of Champions” means they’ll be doing the long awaited crossover with League of Legends. :)
  13. TwoSix

    Let's talk about system options versus character options.

    What sort of genre is in play here? Character-specific actions being gated makes a lot more sense for a supers or a high fantasy game, than something that's more gritty medieval, in my opinion.
  14. TwoSix

    What is "railroading" to you (as a player)?

    There’s a lot of games out there, with wildly divergent play styles. My preference is to try as many as possible. And I think you get a better experience out of a game if you understand what it’s trying to do and embrace its differences, even if they’re unfamiliar and a little uncomfortable at...
  15. TwoSix

    What is "railroading" to you (as a player)?

    It depends on the game. I'm more prone to want avatar-stance play in an OSR-style game focused on problem-solving, whereas I'm more interested in character portrayal (and letting the resolution engine guide that portrayal) in something like a Pendragon or a PbtA game. I mean, this isn't some...
  16. TwoSix

    D&D 5E (2024) So What Is Winter's Mysterious D&D "Season of Champions"?

    Isn't D&D about fantasy escapism? If the weather actually influenced my gaming purchases, I'd be way more interested in a book about a hot desert in the depths of winter.
  17. TwoSix

    What is "railroading" to you (as a player)?

    So, basically frame tests of character as true judgment calls, exactly like what I said. A choice has to be made two or more options of moral weight. I'm talking about tests of temptation or will, things like "Can my character be goaded into a fight?" or "Will I resist a bribe?" or "Can I be...
  18. TwoSix

    What is "railroading" to you (as a player)?

    And to me it feels like a violation of the Czege principle. I want players to have agency over judgement calls, where there are two or more options uncertain options that need to have a choice be made between them. But fighting temptation, or exerting willpower, isn't a choice between two...
  19. TwoSix

    What is "railroading" to you (as a player)?

    I'm not admitting anything; I'm celebrating it. What you view as poor design, I find more compelling.
  20. TwoSix

    What is "railroading" to you (as a player)?

    If I already know what my character would do in a situation before it comes up, than why did the GM run the scene? To me, there's few things less interesting than a game where I'm simply demonstrating who my character is, rather than testing my character to see who they become. And me, as a...
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