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    D&D 5E (2014) Current take on GWM/SS

    His maths means nothing. It's a very specific scenario which is probably the least unfavourable to prove anything about these feats. I have hundreds of dice rolls that prove that SS at the very least equates to roughly a 2:1 damage output. I find it more hilarious people are taking very...
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    D&D 5E (2014) Current take on GWM/SS

    We might see a resurgence of TWF in the new upcoming adventure path... It features a classic TWF character... ;) But yeah, your point still remains valid in my mind. I'm not reading any posts about TWF Fighters on the forums, it's all GWM. Spell casters don't really have the ability to nova big...
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    D&D 5E (2014) Current take on GWM/SS

    Yes, unfortunately my players started avoiding melee fighters due to problems with melee mobility way back when. We had a GWM Polearm Master Battlemaster who was pretty awesome... when he could get in range. I do have that fight we ran at level 12 against the Adult Red Dragon but again, 90% of...
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    D&D 5E (2014) Current take on GWM/SS

    I do miss rolling real dice, but I like having logs of everything.
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    D&D 5E (2014) Current take on GWM/SS

    @Celtavian time for some more data I reckon, how about you? Ah the joys of dice rolls logged in roll20. Let's see shall we. This next combat was a fight against a fire army platoon, assaulting one of their forts where they had an important prisoner captured. Fighting against fire themed...
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    D&D 5E (2014) Current take on GWM/SS

    Against AC18 as well. Even at level 16 it's quite common to fight things with much less AC than that. Heck the entire premise of 5e is you are meant to fight low level creatures all through the game. It's easy to see how these feats can easily add up to 2:1 to even 3:1 damaged and those of us...
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    D&D 5E (2014) DM Help: Tips and Tricks for Monsters In Combat

    I had some monsters with Uncanny Dodge the other night run past the Paladin soaking up the big hit then proceed to rip into the Bard who foolishly was a bit too close to the front lines. The party Wizard was forced to Force Cage them in order to protect the Bard. So I'm a big fan of this tactic...
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    D&D 5E (2014) Current take on GWM/SS

    I understand what you're saying, but not every DM has the time, energy, or ability to create encounters like that. I'm really looking forward to running PoTA as my next adventure and *not* having to do hours upon hours of prep each week - yes there will be some. I'm not really planning on...
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    D&D 5E (2014) Current take on GWM/SS

    This is true but also player dependant, as some players like challenges that reduce opponents hit points to zero and little else. I play with a guy like this who plays a Sorcerer and wants to be the glass cannon. That's what he enjoys. He doesn't care about anything else except blasting spells...
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    D&D 5E (2014) Current take on GWM/SS

    Totally agreed. As written they subtract more from the game than they add IMO. D&D 5e doesn't need feats that are basically -0.5/+10 on damage in the case of SS. The game runs fine without that damage boost. The argument "Just increase monster HP or add more monsters" only serves to widen the...
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    D&D 5E (2014) Current take on GWM/SS

    The feats just don't fit in 5e. The monsters aren't designed to handle them, and other classes aren't designed to compete with them. They're a mistake to be there. It's not about players wanting to overshadow other players, it's about those of us who came from 4e/3e where you needed to take...
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    D&D 5E (2014) Current take on GWM/SS

    They create characters with very few weaknesses and a lot of strengths that can potentially overshadow characters who do not take those feats. I know at least one poster here folded up his campaign early because the SS/Crossbow Expert Fighter basically stopper making the game fun.
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    D&D 5E Player's Handbook Official Errata

    Yeah because there have been so many threads about people complaining how OP Sorcerers are. Phew. The game is so much better now that this problem class has been reigned in. :rolls eyes:.
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    D&D 5E (2014) Current take on GWM/SS

    Action surge + Haste. But if this guy was a Crossbow Expert he'd have done similar damage without haste due to Crossbow Expert bonus action attack.
  15. Damage.JPG

    Damage.JPG

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    D&D 5E (2014) Current take on GWM/SS

    Numbers from an actual game - couple of fights. SS Fighter using SS all the time. Buffs like bless up usually. Three attacks each on each Fighter. Round 1: Fighter (Standard): 40 damage. Fighter (SS): 54 damage. Round 2: Fighter (Standard): 28 damage. Fighter (SS): 41 damage. Round 3...
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    D&D 5E (2014) Healing, range and action economy

    I probably got the idea from a thread posted here some time ago. ;)
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    D&D 5E (2014) Healing, range and action economy

    I'm toying with the idea of +1 levels of exhaustion each time you go to 0.
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    D&D 5E (2014) Healing, range and action economy

    Heh for Princes of the Apoc I'm letting my player run a favoured soul life domain. No quickened heal but four attacks + spell silliness with a couple of levels of fighter.
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    D&D 5E (2014) Healing, range and action economy

    Clerics can do a lot of damage when the sh*t hits the fan, it takes them a while to wind up though. I'm playing a War Cleric and when you have time to wind up all your spells (ie, a big fight) you can wade in and kill a lot of things. Most of the time though he is a attack magnet (high AC, bonus...
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