Search results

  1. RodneyThompson

    More Essentials teasers

    Wow, how cynical can you get? The game train was our idea, and it was FREAKING AWESOME. We did nothing but play D&D and Castle Ravenloft for two straight days, watched beautiful American scenery the entire time, and got to relax and not have to worry about anything. It was great, and I'm doing...
  2. RodneyThompson

    Concerns for the well being of D&D

    I'm sorry, we're not hiring for that position...at this time.
  3. RodneyThompson

    Reducing Options to Increase Fun

    This is certainly true, though trying to nail down what a meaningful choice is can be tricky, because everyone has a different definition of what meaningful is. One thing I liked about the way we did Saga Edition (and one of the things I think Essentials allows us to do) is let players opt-in to...
  4. RodneyThompson

    Wed 4-8pm and Thu 1-5pm - Piratecat's Mutants & Masterminds (open)

    Is it too late to get in as an alternate to the Wednesday night game?
  5. RodneyThompson

    Star Wars: Dawn of Defiance ends with a bang

    I'm glad to know that there's at least one group out there in the world that made it to the end of Dawn of Defiance. Thanks Merric!
  6. RodneyThompson

    Pathfinder 1E Paizo selling WoTC books

    Our synchronized dance routines don't help matters any, either.
  7. RodneyThompson

    1st Eye on Darksun up!

    Not exactly. These "Eye on Dark Sun" articles are going to be mostly self-contained so you don't have to cross-reference things as much. I just thought the idea of spots of weird defiling mutation out in the wilderness seemed very Athas-y. Certainly that could be interesting for an individual...
  8. RodneyThompson

    General Monster Manual 3 Thread

    Hm. It's hard to recall exactly (this is just one small thing in a big book, a book I was done with last August!), but from my recollection it was something that came out of collaboration between design and development both. We've actually been talking about the role of resistances and...
  9. RodneyThompson

    General Monster Manual 3 Thread

    Actually, one of the things we tried to promote in this MM (at least in the case of the volcano dragon and other catastrophics) was that they have elemental deterrents instead of resistances. It's still a bad idea to hit the volcano dragon with fire, it's just not a "I wasted my time with that...
  10. RodneyThompson

    Dragon 338: Returning to Athas, part1

    I guess I am having a hard time seeing how the merest existence of a Feywild that is a) just as much a harsh desert as Athas is, b) is 99.9% destroyed, and c) only included for use if the DM wants to goes against the core conceits of the setting. Look, the original version of Dark Sun had the...
  11. RodneyThompson

    Dragon 338: Returning to Athas, part1

    Uh, I don't know if you've gotten to read some of those blog posts and articles, but we didn't take the "everything is core" philosophy with Dark Sun. There's a lot of stuff that we didn't specifically include--including many races, classes, etc. Before you write it off, take a look. I'm a huge...
  12. RodneyThompson

    Dragon 338: Returning to Athas, part1

    I think that's a pretty big exaggeration. Having a few tiny pockets of magic desert scattered across the world is hardly what I'd call "a place of magic and nature that you can run away to." I get the impression, KM, that you would be happy with nothing other than the total eradication of the...
  13. RodneyThompson

    Dragon 338: Returning to Athas, part1

    Except the whole "planar isolation of Athas" is hugely overblown, especially in the context of the original setting. The first boxed set references summoning creatures from the outer planes, and there are references throughout the supplemental books referring to githyanki, the Astral...
  14. RodneyThompson

    Who's Hype for Dark Sun???

    I am hype for Dark Sun. Take that, Marmell.
  15. RodneyThompson

    June Content Calender up

    Yep. Eye on Dark Sun is my monthly Dark Sun article.
  16. RodneyThompson

    Rodney Thompson (wotc) now a "Designer"

    Thanks guys! It's not much of a change for me (I was designer/developer on Star Wars for three years, and I just did a lot of design work on three of the D&D Essentials books) but I'm happy to be contributing to D&D.
  17. RodneyThompson

    d20 vs. 3d6 "dice heresy" by Chris Sims

    I do know there is a difference between bell curve and dice pool systems. I simply lumped them together because my point is that any system that uses multiple dice to determine outcome is inherently more complicated (for the purposes of determining statistics and probable outcomes) than a...
  18. RodneyThompson

    Deck of Many Things

    You don't think losing a +5 implement with d12 crit dice and better properties and powers than most (if not all) other paragon-tier magic items to be a penalty? The Deck vanishes after you draw a card, so all of those Ruin cards that leave you with a quest are giving you a way to recover some...
  19. RodneyThompson

    d20 vs. 3d6 "dice heresy" by Chris Sims

    Speaking purely from a game design standpoint, non-dice pool systems (like d20, or any other system where you roll a single die) make it easier to predict the statistical impact of other game elements, like numerical bonuses and penalties. In d20, I can be assured that a +1 is always a 5%...
  20. RodneyThompson

    Help me make WotC adventures better.

    Hello there everybody, In case you don't know me, I'm Rodney Thompson, a D&D developer at Wizards of the Coast. Over the years I've seen WotC adventures take some knocks, to put it mildly. To put it more bluntly, I've seen comments to the effect that WotC adventures are, ahem, the worst. I'm...
Top