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  1. Skywalker

    PC Survival in Star Wars

    *sigh* How did I know this thread would end up reverting to the age-old HP argument. :(
  2. Skywalker

    PC Survival in Star Wars

    Though Stormtroopers do go down with one shot, groups of 4 or so will still threaten 1st level PCs. On saying that the low level fights we have had have emulated the movies very well. As a quick Scoundrel, were you shooting around corners (+5 Ref Def for cover) and ducking an weaving (+5 Ref...
  3. Skywalker

    Monte's World of Darkness - magic system?

    I highly recommend the book. The magic system is well thought out. It is a free form point based system without being too complex. It has some nice built in checks and balances that remove most of the potential for abuse. Also, there are enough rotes/spells in the book to pretty much limit the...
  4. Skywalker

    Star Wars battlemaps

    You may be able to find maps by themselves off eBay but it is quite rare. I suggest: 1. Get the ATST set. Its cheap and you get 4 battle maps (though one is also in the SW rule book). Each starter has only one and the Ultimate Mission Books have 2. 2. Check out Cafepress. There are a number...
  5. Skywalker

    Star Wars Saga

    - or the attack result is less than 10, then the grenade even fails to make it to the square. If you get a -10 to range, that means to get any result you need to roll an attack result of 20, before range penalty.
  6. Skywalker

    d20 CoC and d20 WoD

    Yep. I turn more to d20 CoC than d20 Modern for MCWoD resources as mechanically they are actually a better fit. As to human PCs, keep them as they are in d20 CoC. MCWoD PCs are uber powerful supernatural entities. The +2 or so bonus to attack and defence and extra HP make sense.
  7. Skywalker

    OGL Wuxia-inspired Game discussion...

    Given a decent interest for DragonFist, which has subsequently fallen over, I would say yes.
  8. Skywalker

    Monte Cook's WoD--we'll be playing

    The magic system is being praised very highly and a number of people are considering using it as a basis for magic in other d20 games. It sounds partially freeform in that you can construct variations to certain spell efects. It seems almost 100% compatible to most d20 products. There are a...
  9. Skywalker

    Monte Cook's WoD--we'll be playing

    A request has gone out to Luke Johnson (the developer) by email. However, WW are moving offices and their online material is running behind.
  10. Skywalker

    Monte Cook's WoD--we'll be playing

    Yes for mortals. Apparently Vampires and Demons don't suffer this and Awakened and Werewolves can avoid it to by taking a feat.
  11. Skywalker

    [SWSE] Autofire seems very broken

    To summarise: 1. You still need to get a 10 for the autofire to hit. 2. You can't crit an area attack such as autofire. 3. If you have cover, then a miss equals no damage (not half). So the result is that the PCs have an effective +10 to Ref Def and the attack is no better than normal, except...
  12. Skywalker

    [SWSE] Should Jedis get Persuasion as a class skill?

    That's exactly right.
  13. Skywalker

    Star Wars Tempest Feud -- How easy to convert to SWSE?

    Tempest Feud would be easy to convert with GM Sarli's conversion guidelines. There is nothing unusual in it.
  14. Skywalker

    SAGA: Too few force points?

    Its a valid concern. Despite there being an XP standard, each group will take different lengths of time to level up. You can certainly modify FP so to have a huge impact on the game. I quite like the per session house rule around here. However, from play, I have found that having FP as a...
  15. Skywalker

    SW Saga: Resilience vs. Equilibrium

    This has been officially errataed: Resilience Talent (Errata) Resilience is supposed to take a Full-round action to activate and does not expend a Force point to use. Also worthy of note: Equilibrium Talent (Clarification) Equilibrium removes anything affecting the character including, but...
  16. Skywalker

    SW Saga - How is space combat?

    Yeah my 5 pages of house rules for RCR, to do the same thing, get thrown out the window. I am a pretty happy camper. My real hope is that starship construction will follow both the droid and beast creation systems and be very similar to character creation. That is: 1. Choose Ship Type...
  17. Skywalker

    SW Saga - How is space combat?

    It is a new system. It is essentially an extension of personal combat with some additional rules to deal with starship actions. In fact, starships are statted much like PCs now and include such things as allowing a PCs increase Ref Def to increase his starship Ref Def. As a result, it is very...
  18. Skywalker

    Star Wars Saga & minis

    I haven't heard this. They did stat up some Alliance and Empire set minis with Saga and CMG stats.
  19. Skywalker

    [SWSE] Fiddling

    Awesome post. I totally agree.
  20. Skywalker

    [SWSE] Fiddling

    What about: Martial Artist [Human Female Jedi 1] Str 14 Dex 15 Con 12 Int 10 Wis 13 Cha 8 HP: 31 BAB: +1 Melee Attack: Unarmed Strike (+3 to hit, 1d6+2 damage) Reflex Defense: 10 + 1 (Jedi) + 2 (Dex) + 1 (Level) + 1 (Dodge) = 15 Fortitude Defense: 10 + 1 (Jedi) + 1 (Con) + 1 (Level) = 13...
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