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    Pathfinder 1E Why Pathfinder?

    I like pathfinder alot, and it is one of my games of choice due to the huge amount of support for it (adventure paths, and the such) and quite frankly alot of people interested in it, (its easy to find players). That being said, in my opinion, pathfinder is basically 3.5 with more cool...
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    I found a path

    Thats great you liked it. One of the things piazo does very well is modules/ and adventure paths. I play pathfinder mostly, not because i think its a superior RPG but because they have superior support products (although as an RPG it works pretty well).
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    Awesome News for Savages (or anyone wanting to try Savage Worlds)

    so whats the difference between the explorers edition, and the previous deluxe edition? just wondering cause i just paid full price for the deluxe edition like 6 days ago! lol.
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    Pathfinder 1E What are your Pathfinder houserules?

    -If i'm playing a full 20 level campaign, i will usually cap players hit dice at 9 (like AD&D) Only gaining 1 or 2 HP per level after that. Hit points represent a characters ability to turn a true hit into a "glancing blow" so while a character might be scratched bloodied bruised and tired...
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    PEG website has a new design

    Much nicer. the old one was so bad i couldn't bring myself to bookmark it! lol, i'm happy they updated it.
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    D&D 5E (2014) Lolth in D&D Next and Setting Hopping

    Man i hate lol-th so much, just the most tired over used boring as heck old as spots on the sun geriatric villain of all time (ok maybe i'm exaggerating). but seriously i have no (ZERO) interest in another LOL-th / drow rehashing.
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    Ultramodern 4 is on its way

    Very cool i'm looking forward to this.
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    Kill the skinny halfling!

    problem i've always had with halflings is they mechanically suck as any warrior class. I mean they get a penalty to strength AND they are small size (meaning all there weapons do less damage, only move 20', etc..). Its not that you can't make an OK halfling warrior, is that you can't make a...
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    Stupid Monsters Part 3

    haha those monster articles are hilarious!
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    Get Rid of Proficiencies

    and while we are at it, wizards know all spells, and rogues know all skills.... etc... (just playing devils advocate).
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    TSR Example from the worst TSR adventure module(s) ever published

    Hahaha, man its been awhile since i laughed that hard. That winter wolves/apples encounter just did me in.
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    The Four (or Five) Primary Classes

    I think the original post is a helpful thought exercise in the sense that it helps us see how we think about the classes and what they should do. I've had pretty similar trains of thought myself. For example i always thought of the classes as what they "Major" and "Minor" in - usually allowing...
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    Monte on Life and Death (And Resurrection)

    In most of my campaigns true death is pretty much permanent, but revivification from dying is almost common place. My players don't have a problem with it cause i warn them before hand and have explained to them why i think Resurrection can really mess up the game world. It also helps that we...
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    Star Wars: Dawn of Defiance ends with a bang

    the ten minute rest rule works pretty good. rest 10 min get back %50 of your hp. no healing surges required!
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    After Ed Greenwood's FR: Gary Gygax's Greyhawk

    I appreciate your sensitivity, but I don't think anyone was advocating printing his personal diary, but rather game notes or campaign notes that he willingly shared with his gamers and to be honest pretty much anyone who sent him a message on facebook. Of course i would hope a representative...
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    D&D 5E (2014) Basic 5E: Weapons and Armor as style choice...

    I like the flavor of weapons and armor being different, but i do agree that its annoying that there are certain "optimal" builds. And i also agree a fighter with a dagger or whip should be more deadly than a non-combat oriented character with a greatsword. Trailblazer had some interesting...
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    After Ed Greenwood's FR: Gary Gygax's Greyhawk

    I'd be interested in it as a limited run collectors something or other.
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    What type of adventuring do you prefer?

    I like adventure paths as long as there are some cool sub plots or side adventures.
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