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    Building a World

    Originally posted by ChillyWilly: I like the idea of a bugbear special forces, souds sweet. Didn't notice, are their other naval powers in the area? Being a naval power would allow then to strike up and down the coast and deep into unfriendly territories. I like military history and the such so...
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    Building a World

    Originally posted by sjbigred: 685 posted 29 December 2000 04:39 PM -------------------------------------------------------------------------------- The magical vortices sound really cool, kind of like the Magic: The Gathering books if I remember correctly (I only read...
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    Building a World

    The vortices affect both arcane and divine magic. Sorry if I didn't make that clear. I was thinking about separating the two, but wasn't really sure if I should. I'll have to re think that. Good idea, Chilly. The halfling idea would fit quite well. I don't know that much about the Monguls (my...
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    Building a World

    Originally posted by Chilly Willy: I like the magical area idea. How you thought about doing something similiar with divine spells. Temples and other holy places could act like magical places. I have be thinking about the falfing nomads. I would say that like the Mongols or the Hun. Highly...
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    Building a World

    Taking a break from the current state of the forest (the drow should be up by the end of the weekend), I figured I'd tell you guys about something I've been working on to add my game world. I started using it last week, even though there are a few things that I have to work out. Magical Places...
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    Building a World

    Current State of Draligar Forest The Klenikupt (sylvan for collected clans) This group of centaurs is actually five different tribes that have found a common cause in the Draligar forest: survival. They rule an area of 400 square miles, bordered on the south by the goblins, the dragon on the...
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    Building a World

    Current State of Draligar Forest The Jisinalul (gnomes) The Jisinalul gnomes are a people who have been pushed to the limits. They migrated into the forest after a war with a group of wood elves forced them to flee. When the survivors heard of a southern forest that was unoccupied they felt...
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    Building a World

    quote: -------------------------------------------------------------------------------- Originally posted by ChillyWilly: Do you general ideas of areas and need specifics or do you more of a rough ideas that need much more expanding...
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    Building a World

    Current State of Draligar Forest Besinithalar'mythranax This ancient green dragon has been low key for the past 9 centuries. She has ruled her half of the forest, but rarely makes an appearance. Those few times she does, she makes sure that those who oppose her feel her wrath. She sees the...
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    Building a World

    Current State of Draligar Forest The Gorroguach The Gorroguach, meaning Goblins of Terror, have found themselves in trouble recently. For the past ten years, their city has held their numbers, but it has since become overcrowded and they need another city. The problem is that a group of elves...
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    Building a World

    Current State of Draligar Forest The Halisthian Elves The elves are still ruled by Prince Thelis'thinar (Aristocrat 3, NE). Recently a robed figure has been spotted advising the prince when he walks through the forest. No one has caught a glimpse at what lies beneath the grey robes, but the...
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    Building a World

    Draligar Forest The last 1500 years passed rather uneventfully with a few notable exceptions: 986 years ago a green dragon showed up and conquered the western 1/2 of the forest. It rampaged for many years before elven warriors gave it a good fight, almost slaying the beast. The dragon, knowing...
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    Building a World

    May as well start out with the forest that the PC's started in and work my way from there. This has been the focal point of my campaign so far, and I have the most info about it. History Draligar Forest (200 miles N to S, 350 miles E to W) The history of this forest dates back three thousand...
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    Building a World

    Originally posted by ChillyWilly: Sorry, no help with the names. Are the halfing mounted? If so, on what? If they are, you can base theirsociety on the Huns or Mongols. I would disagree with the Bugbears being modeled after the Romans. The Romans were a very organized and disciplined fighting...
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    Building a World

    Originally posted by Dalenthas: Well, whenever I'm trying to come up with a name, whatever rolls off my toung easiest goes. Unless I'm going for an orcish or dwarven sounding name, then I use a lot of hard Ks and Gs. Seems to work kinda well
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    Building a World

    Originally posted by Master of Shadows: You should model the bugbears after the roman empire. I think you should add a race of elves that exist in the forest but don't really have a nation. They hide mainly to avoid conflict from the real powers. Nomadic forest dwellers. And what about giving...
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    Building a World

    (December 23, 2000) This thread is supposed to see how many people are interested in building a world, maybe getting a forum for it, but that's a long shot. So, since I had the idea of the world building thread, I guess that puts the ball in my hands. The following is the world I'm working on...
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    Building a World

    Religion (Coming soon)
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    Building a World

    After leaving it sit for so long on the old boards, I've decided to transfer and update the thread. Some parts may only be a title, as I will have to fill those out as time goes on. Enjoy!
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    Morrus: A Question

    When can we transfer our threads from the whereabouts forum? I noticed the message in the story hour, but wanted to know if that's story hour specific or if we can start transfering from whereabouts too? Thanks.
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