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  1. RodneyThompson

    35th Annual Origins Awards Finalists

    You know, Merric, you and I have pretty similar tastes in board games, but I think I might have to disagree with you here. While I love Agricola, I think it actually might not deserve to beat Pandemic. Pandemic is challenging, but easy to learn, and fast, making it easy to introduce to new...
  2. RodneyThompson

    I’m not dead yet…..sticking with 3.5

    Jason Bulmahn is a titan of a man, towering above us all. I, on the other hand, am one of the wee folk. As for title of Biggest Geek (assuming you mean Most Geeky), there would be a fierce competition from most all of the panelists and audience members. Let's just say that before the panel had...
  3. RodneyThompson

    I’m not dead yet…..sticking with 3.5

    So, I attended this seminar today (along with Mearls, Bart Carroll, Peter Schaefer, and Logan Bonner). It was a chance for Chris Pramas to promote GR's upcoming offerings, a chance for SKR and Bulmahn to talk about Pathfinder, and a chance for Wolf Baur to talk about Kobold Quarterly. Nothing...
  4. RodneyThompson

    Your Astral Sea: 3d or 2d?

    I always kind of visualize travel on the Astral Sea being very similar to the (IMO, very underrated) Disney movie, Treasure Planet. If you've seen that, then you'll know exactly what I imagine: mostly 3D space, but a strong two-dimensional sense to it.
  5. RodneyThompson

    Suggestions for '10 HUge miniature set

    No kidding. Totally agree. No offense to others, but one of the best ideas I've seen in this thread.
  6. RodneyThompson

    Arcane Power Excerpt: Rituals

    My apologies. That is an interesting solution to "go sit in the corner." Can the wizard move while this ritual is going on, and if so, how far? Can the wizard choose not to make a check on its turn without interrupting the ritual? What happens when you have rituals that require you to perform...
  7. RodneyThompson

    My PHB2 shrivelled like cooked bacon

    I've had that happen to a lot of game books over the years. I've been told it's a result of the books absorbing moisture during shipping. You can fix it by stacking some heavy books on top of it when you're not reading it. Eventually, it will push the moisture out of the pages and they'll act...
  8. RodneyThompson

    Arcane Power Excerpt: Rituals

    I'd say we average about 1 ritual's use per session, sometimes none (if it's a combat heavy session) or sometimes 2-3. That's obviously anecdotal, since I run one game and play in another, but that seems to be consistent with other games being run around here. I also feel like that's an...
  9. RodneyThompson

    Arcane Power Excerpt: Rituals

    Wait, I may be misunderstanding you. Are you saying that it would be a complexity 4 skill challenge that only one person (the ritual caster) could participate in? If yes, then I pity that poor wizard's player. I'm going to spend the entire fight doing nothing but making Arcana checks. That...
  10. RodneyThompson

    Arcane Power Excerpt: Rituals

    Thanks, I enjoy the discussion too. This is the kind of stuff we do all day--in fact, when new materials come out, we watch everyone on the boards have all of the same discussions we had months and months before. :) It does sometimes get challenging because people have been very touchy about...
  11. RodneyThompson

    Arcane Power Excerpt: Rituals

    That's a fair question, but I think if you eliminate wealth/level as an expectation then you have to also eliminate the concept of +X weapons, armor, neck slots, etc. That, or put some more ham-fisted restrictions in there (only 10th level characters can use +2 swords, etc.). Otherwise, there...
  12. RodneyThompson

    Arcane Power Excerpt: Rituals

    Sorry, I don't buy that. If you are already willfully choosing to change the game's basic assumptions about wealth per level, you can just as easily change the game's basic assumptions about ritual component cost. If you rarely give out gold, you should be scaling the cost of rituals to...
  13. RodneyThompson

    Arcane Power Excerpt: Rituals

    Except those two "problems" with rituals really aren't, at least in my book. The reason rituals are designed that way is so that they don't become the automatic solution to every problem. If ritual casting becomes fast and cheap, you're right back to the same problem of spellcasting...
  14. RodneyThompson

    Floating Powers (Was: WoTC March 2009 Editorial Calendar)

    I think you may be reading a bit too much into what I've said. Certainly, we want class powers to feel like they belong within a class, but it's mostly for just that--feel. It definitely makes powers feel same-y across classes if they just do a generic thing and don't speak to the class's feel...
  15. RodneyThompson

    What's wrong with Epic Tier and how do we fix it?

    Another thing to keep in mind is that you might want to build your encounters out of monsters that are below the encounter level. You get more of them, but they die faster. That said, I'd try and limit the number of soldiers, elites, and solos (due to the higher defenses), and don't be afraid to...
  16. RodneyThompson

    Floating Powers (Was: WoTC March 2009 Editorial Calendar)

    Right. That's the key with all the non-class associated powers so far--they're intertwined with other systems in such a way that you continue to be able to serve your function even after the power's been taken. Also, Utility powers are where the most flexibility lies. There's certainly an...
  17. RodneyThompson

    Floating Powers (Was: WoTC March 2009 Editorial Calendar)

    Forked from: WoTC March 2009 Editorial Calendar So, what do you envision these powers doing for the game? What do you envision them doing for your character? There's been some internal discussion about such powers, which we've avoided so far for a variety of reasons. General powers don't...
  18. RodneyThompson

    Wordclouds from the 4e and 3e PH's

    First: This thread delivers. I find all of this fascinating. Second: I couldn't resist. Star Wars Saga Edition wordcloud
  19. RodneyThompson

    Does 4e limit the scope of campaigns?

    It says, concisely, that things need to make logical sense in your game, and it's up to you, as the DM, to convey that logic through description. I won't argue that such a concept could be expanded upon, but it is there. D6 Star Wars describes skill targets both with a word description (Hard...
  20. RodneyThompson

    Does 4e limit the scope of campaigns?

    Augh, I just had a whole huge post responding to a bunch of people, and then my computer ate it. For the love of...this is going to be much more brief than it was intended to be. I think it's easy to dismiss the abstraction here as not making sense, but I can think of a number of ways it does...
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