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  1. hawkeyefan

    What is "railroading" to you (as a player)?

    It would seem to me that in such a case, there would seem to at least be the possibility of fear being an issue. Again, this is why talking about a specific game would be best. Usually in games where this stuff matters, there tends not to be such a gap between the GM and player’s conception of...
  2. hawkeyefan

    What is "railroading" to you (as a player)?

    I think discounting all of this and instead focusing on the loss of agency in the moment of play as the sole indicator of how this kind of game actually works is a bad idea. Players playing Pendragon are going to be aware (or should be, at least) that the choices they make are going to matter...
  3. hawkeyefan

    What is "railroading" to you (as a player)?

    Well, if there’s no chance of being afraid, then why are any kind of fear rules being invoked? Again, getting away from D&D-esque social skills… let’s look at the knight and the brothel situation. This is a known weakness of the knight. The player knows that if the character goes in there...
  4. hawkeyefan

    What is "railroading" to you (as a player)?

    No, I didn’t. @CreamCloud0’s post actually made it clear. The reason it wasn’t clear is again that’s not how this kind of stuff works. Just as with your preference, the emotion we’re going for is already present in some way. Dice don’t simply replace the entire process of roleplaying and the GM...
  5. hawkeyefan

    What is "railroading" to you (as a player)?

    What? What’s Scary 32? The player decided to rank his Lust vice at a certain ranking. The player then decided to have the character go into the brothel. The player most likely knows how the game works… he knows that going into the brothel will require a test. But, for whatever reason he may...
  6. hawkeyefan

    What is "railroading" to you (as a player)?

    I've never blocked anyone, though there are a few people who've blocked me. As I've said, there may have been posts that I've missed, but from what I've seen, most folks are advocating for something very different than allowing social skills in D&D to dictate player decisions for their...
  7. hawkeyefan

    What is "railroading" to you (as a player)?

    I think there is some similarity to Clara, yes. She was very different from many of the characters I play. This was largely due to the game... it requires that the characters' pasts be (mostly) blank slates. Other than a few details necessary to get started and to connect the character to...
  8. hawkeyefan

    What is "railroading" to you (as a player)?

    But I don't know what you mean by "creating more distance". I think this is a choice. A perfectly fine one, mind you, but still a choice. I'm not sure I follow this... maybe there's a word missing? Is it pointless to discuss, or do we learn how each other think when we discuss? My...
  9. hawkeyefan

    What is "railroading" to you (as a player)?

    I wouldn't really do that, either. What a player decides their character believes is almost always and entirely up to them. In D&D or similar games that have skills like Deception and Insight and the like, all I would say is that "there's nothing about what he says or how he behaves that...
  10. hawkeyefan

    What is "railroading" to you (as a player)?

    I suppose. To me, it feels more like when someone explains how they feel or how they reacted or responded to a situation and you hear them and then say something like “sounds like you overreacted to me!” I mean, as stress mounts in Blades, it’s in response to things that happen. Things that...
  11. hawkeyefan

    What is "railroading" to you (as a player)?

    Yeah… there are few scenarios in RPGs I’d rather see less than a bunch of players pretending not to know trolls are vulnerable to fire. I wouldn’t advocate for that at all. I’m not sure what made you think I might…?
  12. hawkeyefan

    What is "railroading" to you (as a player)?

    Sure. This was all I said. Sounds like you agree? I believe in you! You can pretend whatever you want! Way to dodge the question. Twice! My understanding… which I will say is limited… is that the player is involved in setting the virtues and vices. And that they can change them over time...
  13. hawkeyefan

    What is "railroading" to you (as a player)?

    How is the distance artificially increased? What do you mean by that? If you mean something like why would I want there to be distance between me and the character… or perhaps in some cases, more distance… again, I’ll lean on Clara from The Between. Sometimes, a character is in some given...
  14. hawkeyefan

    What is "railroading" to you (as a player)?

    Sure. But there’s a distance there, which is my point. The severity or depth of the feeling is different. The way we feel it is different. “Need”? No, I understand what you’re saying and I’ve played that way plenty of times. I don’t “need” dice. You’re the one claiming that you need to only do...
  15. hawkeyefan

    What is "railroading" to you (as a player)?

    I think that’s actually a big part of this. That ownership that we all can't help but feel toward our characters. That bit of self that’s in them. We don’t want to find out that our character ( I think this is a big part of things. We all feel that sense of ownership over our characters. We...
  16. hawkeyefan

    Ironsworn Actual Play

    Please… post away! And thanks for the nudge to post here again. I’ve been busy with a new job, but intend to post more here! In the meantime, you or anyone else should post whatever you’d like about Ironsworn here!
  17. hawkeyefan

    What is "railroading" to you (as a player)?

    It’s not that I don’t get it. It’s that “it” is an extreme that doesn’t exist. You don’t feel things the same as your character would. You may feel similar feelings, maybe even quite strong at times, but not to the extent as a person going through the events of play would feel them. There is...
  18. hawkeyefan

    What is "railroading" to you (as a player)?

    Yeah, I think that mistaking those moments of “wow, I wasn’t expecting that to happen” related to character that may crop up occasionally in a game like D&D for the continual process of discovering a character that some other games try to deliver is a pretty big error.
  19. hawkeyefan

    What is "railroading" to you (as a player)?

    Well, not exactly. As I said, my decisions for Clara in my game of The Between were made in actor stance more than any other. That I’m able to then step back and observe the character from a more removed point doesn’t change that. And while I think there is something to the concept of Bleed, I...
  20. hawkeyefan

    What is "railroading" to you (as a player)?

    I’m of two minds about this. My more optimistic side would say “of course… there are elements of this in nearly all the RPGs I’ve played, it’s part of what makes them so interesting to me.” The more pessimistic side thinks “oh, of course you have, Max… your game of D&D allows you to do...
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