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  1. R

    overcoming Spell Resistance

    Also, reserve feats are SU abilities, IIRC, meaning they would ignore sr as well (though the damage typically won't amount to much once saves/resistance is factored in).
  2. R

    overcoming Spell Resistance

    Arcane mastery (complete arcane?) lets you take 10 on caster lv checks. Assuming the foes you run into average cr+11 sr, you should automatically overcome their sr if used in tandem with spell penetration (or some means of increasing your caster lv).
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    fire/cold subtype at the same time!?

    I think they would stack. There is nothing stopping you from acquiring multiple subtypes, and nothing in their description suggesting they would supersede each other. The same should extend even to seemingly contradictory combinations such as cold+fire subtype. The para-elementals from manual...
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    Epic 4e play: the system makes it too easy for PCs to hit, instead of too hard.

    I think it simply shows that it is possible to optimise for extremely high to-hit ratings in 4e (to the extent that you miss only on a 1). However, as demonstrated, this requires quite a specific setup (2 leaders, hitting with buff powers, actually having access to those powers, which means not...
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    Monster Healing Surges

    I have always wondered how a fight with an epic solo monster would go if it could somehow tap into its 3 healing surges... Way to make an already long fight even more grindy...:(
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    If a monster has an "at will" spell-like ability...

    I dunno - I imagine that if I had an at-will SLA like aid and nothing else better to do, I would activate it just for the heck of it, when I am brushing my teeth, doing my business in the toilet, eating, watching TV, doing guard duty in the army etc. After a while, it would become second nature. ;)
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    Wizard Help/Challenge

    Personally, I would recommend that you specialise (and take the focused specialist variant from complete mage if possible). I feel that knowing every spell in the game is overrated, since you won't have the slots to cast them as and when you want, and you will probably settle for a few...
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    Looking for dice photography

    For a moment, I read the title as "dice pornography"...:o
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    Obtain Familiar question

    I will say no as well - it simply lets you duplicate the wizard's ability to acquire a familiar. However, it is useful if you want to swap out your familiar for an alternate class featue; you can still take said feat to get a familiar back. :)
  10. R

    Sources of non-magical healing?

    There is a troll-blooded feat in some issue of dragon which grants regen1/fire or acid, but fatigues you in sunlight. You just reminded me - Mark of Malbolge lets you grow tumours which you can use for a variety of effects, including healing. Since they regrow every 10 rounds, this essentially...
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    Experiences with Weapons of Legacy

    I thought that if you opted not to complete the quests for whatever reason, you could instead choose to take the legacy feats using your own feat slots to acquire the weapon's properties? So that could mean up to 3 feats burnt. Granted, I don't own the book, and my knowledge is based on what...
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    Experiences with Weapons of Legacy

    Make that a 3-way fight for 2nd last place with Savage Species? :lol: Ironically, I liked the idea behind SS, but felt that the execution was extremely bad. Worse - it came out right before 3.5, thus invalidating quite a bit of material. As for weapons of legacy, why do I get this feeling said...
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    Experiences with Weapons of Legacy

    Another issue is that you can't customize the abilities granted by the item (well, you can, but that typically involves redesigning the entire item from scratch, which seems to defeat the purpose of getting the book in the first place). A player given the opportunity to craft or commission the...
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    Improved Grab as a Free Action?

    The rules specifically makes provision for this. Why would speaking have such a provision, if free actions could be performed at any time? It still doesn't allow you to circumvent any limitations of free actions. It is like a giant provoking an AoO for attempting to sunder your weapon...
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    Wizard equipment

    Scrolls of fireball? Dc of 14 and 5d6 damage (before factoring in reflex saves for half and fire resistance)? :confused: What kind of wizard do you plan on playing anyways? That might impact the sort of gear you want.
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    Improved Grab as a Free Action?

    The entry for speaking as a free action outside your turn seems to indicate that unless otherwise stated, free actions may only be taken during your turn. So you would be able to grapple as a free action on an AoO unless that AoO occurred during your turn.:)
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    Wizard equipment

    At lower lvs, you typically don't have the caster lv to make spells last all day. In these cases, extend can be well worth it. Say at 5th lv, a 1 hour/lv spell would last 5 hours. Extend, well, extends this to 10 hours, easily the bulk of your adventuring day. If you suspect that combat might...
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    Pathfinder 1E WotC desperately needs to learn from Paizo and Privateer Press

    How many of you played 3e prior to switching over to 4e? Considering that 3e splatbooks are usually chock-full of info which look like they can easily be ported over to 4e monsters, I am certainly glad they didn't bother trying to duplicate the information in 4e MMs. Avoids inflating the page...
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    making the most of my sorcerer

    I recall reading somewhere about an arcane grappler build. Basically a wizard (but sorc fares equally well) who invests in grappling feats/spells. You are actually better at it than a fighter. :lol: The Gaming Den :: View topic - Making a Grapple Wizard (Monks Suck) Will likely require a...
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    Beholder - "solo monster"

    Hence the move to spells which lock down the opponents without even allowing for a save. ;) Save-or-die is so 3.0. Battlefield control spells is where a wizard's forte lies in 3.5. :cool:
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