Search results

  1. AstroArtificer

    I surveyed 200+ TTRPG players on what they wanted from a game. Here's what it taught me about campaign longevity.

    I set out to find out what players think about this question. I've been building a player personality quiz for TTRPGs (Think Myers-Briggs, but for what kind of player you are), and I've been collecting data over the last month. Wanted to share some interesting trends that showed up in the...
  2. AstroArtificer

    Is "finding the right players" a solvable problem, or just luck?

    I made a thread recently asking about "Why do so many campaigns never finish?", and the discussion was incredibly insightful. Something that kept coming up was how much the table composition mattered. Yes, fixed scheduling helps, but only if the people showing up actually want the same thing...
  3. AstroArtificer

    Why do so many campaigns never finish? Genuinely curious what others think

    I came across this striking Enworld post the other day, and I have been thinking about it a lot. Apparently, 37% of players basically never finish a campaign, with around half of the total participants rarely finishing games overall. That's crazy, right? That would almost imply that fizzling is...
Top