Search results

  1. heliopolix

    Make Whole Ritual and Magic Items

    Simply, does the Make Whole ritual repair magic items? If so, can you use it to repair items of a higher level than you are?
  2. heliopolix

    Healer's Lore and Melora's Tide

    Healer’s Lore ... When you grant healing with one of your cleric powers that has the healing key- word, add your Wisdom modifier to the hit points the recipient regains. Melora's Tide (paraphrased) You or bloodied ally gets regeneration 2 until end of encounter or until no longer bloodied...
  3. heliopolix

    Roper: CR 12 with SR 30?

    I am building an adventure, and noticed that a 10 HD Roper has SR 30. As it is only a CR 12 creature, I was wondering if this might be a little steep, and was considering adjusting it downward to 25. Your insight (or errata) is appreciated. Thanks heliopolix
  4. heliopolix

    Creatures who succesfully save immune for 24 hours...

    I have happened across several special abilities that have the caveat "A creature that successfully saves versus this affect cannot be affected by the same monster's affect for 24 hours". Take a look at a ghost's Horrific Appearance or a Troglodyte's stench ability to see what I mean...
  5. heliopolix

    Precision Based Damage

    This has been bothering me for a little while. Im not sure exactly what the problem is, or even if ther is one, but here goes. There are several types of Precision Based Damage (PBD). A short list (IMHO) is: Rogue's Sneak Attack, Ranger's Favored Enemy, Point Blank Shot, and the Swashbucker's...
  6. heliopolix

    Power Attack: Worthless for Monks?

    I've noticed the conflict in the fact that Power attack is pretty worthless for the monk at higher levels, when his unarmed damage outperforms his monk special weapon damage. Being that a monks unarmed attack is a light weapon, and power attack doesnt do anything for light weapons, why should...
  7. heliopolix

    Wildshape and die?

    Here's a situation to ponder. Theres an 11th lvl druid. Theyve just been thru a tough combat, and are likely to rest up before the next encounter. There are a several pc's bleeding to death, so, though the combat is over, i keep the initiative going to make sure they all get healed. The druid is...
  8. heliopolix

    BAB 20+! (not epic BAB, regular)

    Whilst on a looong bus ride a week ago, I set to doing those age-old tricks of the bored DnD player. From the powergamey camp came the desire to find new evil ways to do insane damage on a maxcrit. From the roleplayey(sp?) camp came the urge to design new and interesting characters. The...
  9. heliopolix

    Saves while unconscious.

    An interesting by product I've run across as part of some tactics I am perusing IMC. Do you notice ability drain while unconscious/asleep. Poision requiring a For save or ability damage would wake you up from the pain, IMHO, but what about the touch of a shadow. It deals 1d6 temp str dam. What...
  10. heliopolix

    Spiked chain + Imp. Trip + Combat Reflexes + Enlarge Person

    I am GMing a campain, in which one of my players managed to create a human fighter with an 17 dex & 16 str. He took the feats Exotic Wpn Proficiency(Spiked chain), Combat Expertise, and Improvd Trip. With his 10' threaten area, nothing could get close to him w/o getting tripped (because you can...
Top