Search results

  1. N

    How to deliver clues to the PCs?

    I’m looking for advice on a campaign I’m currently running, specifically on ways and methods of letting the PCs discover the name, nature and location of the mafia/guild that is running the whole kingdom from the shadows. The simplified backstory is as thus: Ten years ago a kingdom-wide...
  2. N

    Looking for an arcane/planar ritual design

    Hey all, In an adventure I'll be running the big bads are planning some nasty planar mojo by building several temples that feature arcane designs in a special material embedded in the temple floor. What I'm looking for are those designs, something larger and more 'random' than the typical...
  3. N

    Eagle's Flight ritual duration question

    Hi all, The Eagle's Flight ritual states a) that the duration is 12 hours and b) if an eagle is hit by an attack, it descends to a solid surface to drop off the creature it carries, then flies away. Eagles who have flown away during combat can be called back as a standard action outside combat...
  4. N

    Help me re-craft module H3!

    Goodday to all! Recently I have run my gaming group through the old-school AD&D modules of H1 (Bloodstone Village) and H2 (the Mines of Bloodstone). It is now time to prepare module H3 (The Bloodstone Wars) and... well, I'm stuck! Here's the rundown about my stuckness: Module H3 is basically...
  5. N

    Light-armored fighter advice

    In a campaign to start up soon I have a a flowing-style polearm-wielding light fighter type, using a Guan Do-like weapon (more in the northern Shaolin style than the Hung Gar style of fighting), and who is unarmored. Think fluid movement and fighting motions accross the battlefield, using skill...
  6. N

    Protection From

    A quick question about the Protection From G/E/C/L spells. The description for Protection from Evil says "stops all summoned creatures" but "Good summoned creatures are immune from this effect." All very good. A summoned creatures save good-aligned ones cannot attack the protected caster...
  7. N

    RFI (Request for Ideas): Underdark Snippets

    You have a party. They are going from point A to point B in the Underdark. What nifty encounters, environments and challenges along the way have you used, seen used against you, thought of, know to look for, etc? I have created a bunch, but I'm guessing the EN collective has even more and...
  8. N

    Looking for Underdark Adventures...

    Ah, the Underdark. An area most fun filled for the party! I am looking for pointers to good underdark adventures or snippets of adventures -- a lot of natural caves and encounters for the road to the final showdown. Any suggestions where to grab something good, be it modules, online...
  9. N

    I blast with my mind! But only here...

    Here's a question for everyone: can a psionicist voluntarily 'pull' the area of their area affect spells, ie, if the power blasts everything within 40' of the psionicist, could they instead manifest the power to only do a 20' radius? 5'? I'm guessing the RAW would say 'No' as it could allow...
  10. N

    Need spell suggestion

    Need a spell capable of halting a group of 15th level chars for a minute while the BBEG spews off some speach -- heh. Suggestions? not_me
  11. N

    Advice: Psi Lvl 1&2

    Creating a character for a new campaign, and if the first session was any indication, there will be plenty of action. So, I'm thinking of what powers to take for the first couple of levels of Psion. The character isn't seen as a front-line-type person, and will be a kineticist. Level 1, the...
  12. N

    The mysteries of the theurge...

    Just a question on everyone's experiences (harness the collective!). Now that some time has passed since 3.5 has arrived and players/DM's have had a chance to use the much-discussed Mystic Theurge, what is the latest concensus on them? How do they perform in a group, how to they stack up...
  13. N

    Illusiary Questions

    There are no questions here. You must be mistaken. 1 - What, if any, are the limitations on the Alarm spell? Will it go off if the area is traversed by an invisible creature? If placed outdoors, is it likely to go off every 5 minutes as a chipmunk passes through the area? 2 - Is there...
  14. N

    Hide behind the Veil

    A question on the Veil Spell -- another semi-ambiguous text... The ambiguity is as follows: you can make the subjects appear to be anything you wish. but just like the creatures the spell makes them resemble. Should that be taken, then, to mean that you can make the subjects appear to be...
  15. N

    You're big, you're bad... what magic items would you have?

    So the time has come to equip the BBEGs with some gear. The usual arms and protective gear: check. Scrolls, potions: check. Misc Magic items: good question. What 'interesting' misc magic items, rings and the like do you like include on your lvl 10+ baddies? Stuff that makes sense for...
  16. N

    Help me make some wicked villains

    (hmm, I guess that's a nice double entendre in the title for this post) The scenario: high-level campaign The problem: GM burnout on making some challenging and interesting villains The villains: several groups that have come together for this 'operation' The request: Ideas anyone has (or...
  17. N

    Sorcerers, polymorph, and spells oh my!

    Here is an interesting duo of questions. 1 - Polymorph works as does alter self, save that the possibilities for form change is greater. Say a sorcerer uses polymorph to change into a bird, and flies over his opponents. Unless the form is capable of intelligable speech, the sorcerer cannot...
  18. N

    Enhanced Stats and Spells

    I'm pretty sure I saw this somewhere before, but I seem to have forgotten where, and the exact rules. IIRC, if one has an item (or a spell) that enhances a spellcasting stat, it must be worn or be active for 24h before one can benifit from the improved attribute score, be it for number of...
  19. N

    Questions of the Spell kind

    A few spell-related questions, if I may. 1 - Domain Spells (for a cleric) cannot be spontaneously cast as cure spells, correct? 2 - Any spontaneously cast cure spells (again from cleric) cannot be metamagiced on the fly, also correct? 3 - Does the Find the Path spell effectively make trapped...
  20. N

    Questions a three...

    A few rule questions (appropriate in this forum, no?) 1 - Spells with Ranged Touch Attacks. From what I gather, there is _no_ range penalty, correct? So 5' to 500' is the same chance to hit? 2 - Druid Wildshape (3.5e), is it X hours per level. Is that X hours per DAY, or X hours per FORM...
Top