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  1. crash_beedo

    West marches style game in a published 4E campaign setting?

    My 4E crew has lately been expressing interest in doing an old-school wilderness exploration game in 4E - maybe it's a bit of burnout on the H/P/E series and the long modules. 4E and the huge lists of encounter groups that are published would make it a snap to build and populate a sprawling hex...
  2. crash_beedo

    NPC Enemy Parties in 4E

    Does anyone have a good approach for making NPC enemy parties in 4E? Unfortunately, it's something a bit lacking in the MM's and DMG... You flip through the encounter tables in past editions, and running into rival adventurers was a staple in the 1E DMG encounter tables. Anyone have thoughts...
  3. crash_beedo

    Half hit points, double damage for Monsters?

    Has anyone tried using a house rule like this to shorten the duration of 4E combats, but keep up the same level of threat? My largish PC group (6) still takes a long time at the table, we're only averaging about two encounters per night and not enough time for exploration and other...
  4. crash_beedo

    Megadungeon Sandbox and 4E

    4E Sandbox, Megadungeon Style I want to try a sandbox approach in an upcoming campaign. I like the idea of putting a megadungeon out there, provide a half-dozen hooks or opportunities for adventure, and then let the game unfold. I have a compelling idea for a 4E/FR-based megadungeon that I'm...
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