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  1. M

    Making tougher undead

    My party is romping around the Nightfang spire module. They are about to leave to rest for a bit after making a fairly good dent in the amount of creatures there. I want to give them something a little more challanging to deal with instead of just reanimating the various dead things around...
  2. M

    wood golems for druids?

    I can't recall if Wood Golems even exist in the monster manual. Assuming they don't, why couldn't a druid make something like a wood golum? It would be interesting.
  3. M

    Vampire Demons?

    From what I can tell, a Vampire could turn a Demon into a Vampire Demon. This seems odd as their abilities overlap so much, but assuming it could happen, how would you stack their abilities like DR and Cold and Acid resistance?
  4. M

    Halflings and two-handed swords

    Since I cannot search, I will ask this question; even if it has been asked before. The rules state that a creature may not use a weapon 2 sizes larger than itself. That is all fine and great but it is very limiting for people who wish to try playing a small race like the gnome or halfling...
  5. M

    Wanting to imitate the Cleave feat for Missile weapons

    This would basically create a Pierce Feat, allowing an archer to hit multiple targets with one arrow if they are in a line. This is more limiting than the Cleave feat since enemies are not standing in a nice line most of the time. To balance this I thought instead of just allowing the extra...
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