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    Shapechang question

    I know this is a weird question, since 3.5 is almost finished with, but here it goes. I'm running my second attempt at a epic game, 21st level currently, and I've ran into some problems I've never had to deal with in all my years of gaming. The biggest one has been from the druid using the...
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    Weird ECL question

    I'm looking to construct a beholder or gauth into a beholder mage (Lords of Madness prestige class). Does anyone have an idea of the LA of these two beholders? I know the eye rays are powerful, and even by removing them for the beholder mage PrC they will still be powerful, but this is being...
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    Encounter help

    Hey, I'm running an encounter tonight for my group and thought "Hey, maybe the EN guys have some evil advice for the situation" so here I am. This encounter will be the culmination of an adventure against an evil group of clerics and undead minions. It's taking place in the central church below...
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    Slaying Curse

    Slaying Curse Necromancy Level: Clr 2, Hex 2, Sor/Wiz 3 Components: V, S Casting Time: 1 standard action Range: Close Target: One living creature Duration: One round per level Saving Throw: Will negates Spell Resistance: Yes By conjuring forth negative energy and propelling it at your target...
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    OGL/SRD questions

    Reading the post about the Saga Fantasy game got me to thinking about the OGL and the SRD. Mainly just a few questions. 1.) Cant you make your own system, say a magic system, and include it with the SRD, but not part of the OGL? Example: I make up a new class. Is this automatically OGL because...
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    D&D 4E 4E: Magic Items/Wizard items

    They already mentioned that the "Magic Item Compendium taught [them] to look at magic items more wholistically." I think this was in reference to the many magical items in the books that enhance class features instead of giving flat out bonuses. Eternal Wands, Runestaves, Set items that allow...
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    D&D + WoW RPG

    Has anyone here taken a look at the World of Warcraft RPG produced by White-Wolf. The game is basically D&D, but with flavor from the game added. Except the power level seems amped up. For example: The Rogue gains many of the normal 10+ special abilities much sooner. Feats are much more...
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    Whispers from After (9/14/07)

    This is my first attempt at a story hour, or really any written fiction. Please give criticism and or comments, all are welcome. This story is a re-envisioning of a story I once wrote in high-school for my gaming group. Its not based on a campaign, but I could write up stats for characters...
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    3.9e Wizard

    This is no official wizard reprinting, just something I cooked up after reading some variant spellcasting and comparing it to what we know of the 4e wizard. My major change is to give the wizard a couple per encounter abilities, reduce per day spells, and give them an "at will" ability...
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    (un)Natural Selection

    My recent poll on PC death brought back many memories of stupid things my player's have done over the years. I thought I'd share some of these experiences and hope you'll all post some humorous mistakes you or your players have made that have led to PCs removing themselves from the gene pool...
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    Poll: PC Death

    Reading all the posts on house rules for hit-points across the board, I get the impression that DMs are wanting to stay away from killing their PCs. This made me think of my own games. Back in the day we used to kill off PCs all the time. If they made a stupid mistake, they paid for it. With my...
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    Feat or PrC: Retain Essence

    Since there has been no reply to my post http://www.enworld.org/showthread.php?t=206068 asking about the existence of such a feat, I am pretty sure I was correct in my original assumption that no such feat exists. So, its time to make one. As a feat I think it could be pretty straight forward...
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    Retain Essence feat or prestige class?

    Does anyone know of a prestige class or feat a wizard can take that allows them to gain the Retain Essence ability and/or a craft reserve? In an upcoming game I had a player show interest in playing an artificer or wizard who crafts magic items. The players will be cut off from a source of...
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    Division of Treasure

    How does your party/players handle dispensing found magical treasure. The group I DM for seems to be very socialist in their approach. They give the item to the PC that needs it the most, and ignore its value when it comes time to split up shares of treasure. Personally I think its unrealistic...
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    Research Oriented Wizard

    I recently began a new campaign world, and put a lot of thought into its development. One of the key concepts is that everything is "new". With less than 30 wizards in the world, I had to make some heavy changes to the wizard class. If you'd like to know more about the system, or the world let...
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    Easy Treasure?

    Hello all. I've been running D&D games for quite a long time, but with the new additions of DMG2, CM, and dozens of other books its getting to be a hassle to keep track of magic items, and especially mundane items scattered through the various books. Now I've been working on compiling my books...
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    Eberron: MfD - Healing in the Mournlands?

    Minor Spoiler... I just got marked for death, and came across the part where the paladins use healing several times to repair the damage caused by their encounters in the Mourlands. I was under the impression that there was no healing at all in the Mournlands.. Anyone know if this was answered?
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    Warforged: Armor Proficiency?

    Does a warforged with the mithral or adamantine body feats suffer the normal penality to attack rolls if they don't possess medium or heavy armor proficiencies? Say, an adamantine artificer, would they suffer the -5 armor check penality given by the feat to their attack rolls? It doesnt...
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    An errata for Warlocks?

    I'm looking for any official errata posted for warlocks. Currently have one in my game, that has just reached 9th level. Everytime he goes to make his touch attack roll, I cringe, knowing hes about to blast the living hell out of whatever they're fighting. Luckily, they game isn't much combat...
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    Seafaring and Crews

    I'm running a new high seas style campaign, inspired a lot by the Complete Adventurer ( A few PCs wanted to be pirates, and we have some eastern style characters as well ). But I've run into a snag. Crew size. The PCs managed to rip off a galley from a fellow cutthroat pirate, and have been...
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