Search results

  1. entr0py

    Parrying a blow...

    Parry: as a readied action, you may use any of your melee attacks to attempt to deflect an opponent’s melee attack. If the defender is wielding a weapon that grants a bonus to a “disarm” attempt, the same bonus applies to a parry attempt. The attack is resolved as follows: Opposed Rolls. You...
  2. entr0py

    Disallowing "Casting Defensively"

    ...to make spell casting in melee tougher. Just curious if anyone has tried this in games and how it worked.
  3. entr0py

    Specific rules for casting spells underwater...

    where do i find them? what are the limitations? etc.
  4. entr0py

    Alter Self

    for Humanoid, is there anything better than Troglodyte? (Grants the +6 nat'l armor) Maybe Merman for swim speed? More thoughts?
  5. entr0py

    Tenser's Floating Disk

    can you sit / stand on the disk after you cast it? if yes, is it then movable by pushing / pulling?
  6. entr0py

    Allow Divine Casters...

    ...to spontaneously cast any spell in their list (not just Cure x/Inflict x). Of course still subject to their maximum slots per day. I treated the "spell" as more of a "prayer" that would be uttered to address a specific need. To me this brought more immediate connection to the character's...
  7. entr0py

    silly skill question...

    In v3.5, does 1/2 rank count as "trained" for use of a skill? Such as one skill point a cross-class knowledge skill. I think it did in 3.0 judging from the "wieldskill " spell p134 in Magic of Faerun text.
  8. entr0py

    Q: any official method of changing a cleric's chosen domains?

    and for that matter, what about converting to another deity? Does any source book detail how such changes take place?
  9. entr0py

    Broken Feat: Allied Defense from Shining South

    Quite alot of discussion and discontent on other boards regarding this feat. I thought I'd bring it here for discussion. ALLIED DEFENSE Prerequisite: Combat Expertise Benefit: Whenever you use Combat Expertise to gain a bonus to Armor Class, any adjacent ally gains the same bonus. EPIC...
  10. entr0py

    Ending movement in an occupied space?

    Two questions -- basically both possible "slippery slopes" -- 1) Our party's druid occasionally "accidently" summons a large nature's ally into space(s) occupied by others. Our DM has, in these situations, ruled that an immediate bullrush attempt is made by the new arrival as it attempts to...
Top